How to refresh a route page












0















I followed the startup name generator tutorial in the flutter website and there was no problem.
But then I wanted to add the ability to remove wordpairs from the saved list. That worked too but when a word was removed from the list, the listview wouldn't update and I had to go back to the main page and open the list again to see the effect. I searched for a way to update the listview at the setState function that I delete the wordpair in, but I could't find anything. So after removing the wordpair in the setstate, I just popped the route and pushed it again.
Can anyone suggest a better way?
Thanks










share|improve this question



























    0















    I followed the startup name generator tutorial in the flutter website and there was no problem.
    But then I wanted to add the ability to remove wordpairs from the saved list. That worked too but when a word was removed from the list, the listview wouldn't update and I had to go back to the main page and open the list again to see the effect. I searched for a way to update the listview at the setState function that I delete the wordpair in, but I could't find anything. So after removing the wordpair in the setstate, I just popped the route and pushed it again.
    Can anyone suggest a better way?
    Thanks










    share|improve this question

























      0












      0








      0








      I followed the startup name generator tutorial in the flutter website and there was no problem.
      But then I wanted to add the ability to remove wordpairs from the saved list. That worked too but when a word was removed from the list, the listview wouldn't update and I had to go back to the main page and open the list again to see the effect. I searched for a way to update the listview at the setState function that I delete the wordpair in, but I could't find anything. So after removing the wordpair in the setstate, I just popped the route and pushed it again.
      Can anyone suggest a better way?
      Thanks










      share|improve this question














      I followed the startup name generator tutorial in the flutter website and there was no problem.
      But then I wanted to add the ability to remove wordpairs from the saved list. That worked too but when a word was removed from the list, the listview wouldn't update and I had to go back to the main page and open the list again to see the effect. I searched for a way to update the listview at the setState function that I delete the wordpair in, but I could't find anything. So after removing the wordpair in the setstate, I just popped the route and pushed it again.
      Can anyone suggest a better way?
      Thanks







      routes flutter






      share|improve this question













      share|improve this question











      share|improve this question




      share|improve this question










      asked Nov 14 '18 at 17:09









      CredoCredo

      215




      215
























          3 Answers
          3






          active

          oldest

          votes


















          0














          You might be able to do that using a StreamBuilder. Using that, your argument should like the following:



          stream: FirebaseDatabase.instance.reference().child(
          "profiles").onValue


          As you can see, the onValue will automatically update your screen whenever you delete a value.






          share|improve this answer
























          • The wordpairs are stored in a set and sets don't have an onValue getter(as the error informed me). How can I transform a set to a stream? Also, streams don't seem to have any method for removing a previously sent item.

            – Credo
            Nov 15 '18 at 11:09





















          0














          Assuming you've just used the main.dart from the startup name generator tutorial, then you can just modify your _buildRow function to add a delete button which will then call setState and modify the _suggestions list like this:



          Widget _buildRow(WordPair pair) {
          return ListTile(
          title: Text(
          pair.asPascalCase,
          style: _biggerFont,
          ),
          subtitle: RaisedButton(
          child: Text('delete'),
          onPressed: () {
          setState(() {
          _suggestions.remove(pair);
          });
          }));
          }


          And here's the full main.dart:



          import 'package:flutter/material.dart';
          import 'package:english_words/english_words.dart';

          void main() => runApp(MyApp());

          class MyApp extends StatelessWidget {
          @override
          Widget build(BuildContext context) {
          return MaterialApp(
          title: 'Startup Name Generator',
          home: RandomWords(),
          );
          }
          }

          class RandomWordsState extends State<RandomWords> {
          final _suggestions = <WordPair>;

          final _biggerFont = const TextStyle(fontSize: 18.0);

          Widget _buildSuggestions() {
          return ListView.builder(
          padding: const EdgeInsets.all(16.0),
          itemBuilder: (context, i) {
          // Add a one-pixel-high divider widget before each row in theListView.
          if (i.isOdd) return Divider();

          final index = i ~/ 2;
          if (index >= _suggestions.length) {
          _suggestions.addAll(generateWordPairs().take(10));
          }
          return _buildRow(_suggestions[index]);
          });
          }

          Widget _buildRow(WordPair pair) {
          return ListTile(
          title: Text(
          pair.asPascalCase,
          style: _biggerFont,
          ),
          subtitle: RaisedButton(
          child: Text('delete'),
          onPressed: () {
          setState(() {
          _suggestions.remove(pair);
          });
          }));
          }

          @override
          Widget build(BuildContext context) {
          return Scaffold(
          appBar: AppBar(
          title: Text('Startup Name Generator'),
          ),
          body: _buildSuggestions(),
          );
          }
          }

          class RandomWords extends StatefulWidget {
          @override
          RandomWordsState createState() => new RandomWordsState();
          }





          share|improve this answer































            0














            I fixed it by making the list of saved pairs a separate stateful widget. I knew this would make the list refresh each time I deleted a pair but I thought the link between the states of the two stateful widgets would be lost and any time I deleted a pair from the list of saved pairs, the favorite icon in the other stateful widget would not update. But amazingly I was wrong. The states are somehow connected. I assume its because they're two stateful widgets on the same stack. I'm beginning to really like flutter.






            share|improve this answer























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              3 Answers
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              active

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              3 Answers
              3






              active

              oldest

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              active

              oldest

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              active

              oldest

              votes









              0














              You might be able to do that using a StreamBuilder. Using that, your argument should like the following:



              stream: FirebaseDatabase.instance.reference().child(
              "profiles").onValue


              As you can see, the onValue will automatically update your screen whenever you delete a value.






              share|improve this answer
























              • The wordpairs are stored in a set and sets don't have an onValue getter(as the error informed me). How can I transform a set to a stream? Also, streams don't seem to have any method for removing a previously sent item.

                – Credo
                Nov 15 '18 at 11:09


















              0














              You might be able to do that using a StreamBuilder. Using that, your argument should like the following:



              stream: FirebaseDatabase.instance.reference().child(
              "profiles").onValue


              As you can see, the onValue will automatically update your screen whenever you delete a value.






              share|improve this answer
























              • The wordpairs are stored in a set and sets don't have an onValue getter(as the error informed me). How can I transform a set to a stream? Also, streams don't seem to have any method for removing a previously sent item.

                – Credo
                Nov 15 '18 at 11:09
















              0












              0








              0







              You might be able to do that using a StreamBuilder. Using that, your argument should like the following:



              stream: FirebaseDatabase.instance.reference().child(
              "profiles").onValue


              As you can see, the onValue will automatically update your screen whenever you delete a value.






              share|improve this answer













              You might be able to do that using a StreamBuilder. Using that, your argument should like the following:



              stream: FirebaseDatabase.instance.reference().child(
              "profiles").onValue


              As you can see, the onValue will automatically update your screen whenever you delete a value.







              share|improve this answer












              share|improve this answer



              share|improve this answer










              answered Nov 14 '18 at 17:20









              Issmeil EL.Issmeil EL.

              641423




              641423













              • The wordpairs are stored in a set and sets don't have an onValue getter(as the error informed me). How can I transform a set to a stream? Also, streams don't seem to have any method for removing a previously sent item.

                – Credo
                Nov 15 '18 at 11:09





















              • The wordpairs are stored in a set and sets don't have an onValue getter(as the error informed me). How can I transform a set to a stream? Also, streams don't seem to have any method for removing a previously sent item.

                – Credo
                Nov 15 '18 at 11:09



















              The wordpairs are stored in a set and sets don't have an onValue getter(as the error informed me). How can I transform a set to a stream? Also, streams don't seem to have any method for removing a previously sent item.

              – Credo
              Nov 15 '18 at 11:09







              The wordpairs are stored in a set and sets don't have an onValue getter(as the error informed me). How can I transform a set to a stream? Also, streams don't seem to have any method for removing a previously sent item.

              – Credo
              Nov 15 '18 at 11:09















              0














              Assuming you've just used the main.dart from the startup name generator tutorial, then you can just modify your _buildRow function to add a delete button which will then call setState and modify the _suggestions list like this:



              Widget _buildRow(WordPair pair) {
              return ListTile(
              title: Text(
              pair.asPascalCase,
              style: _biggerFont,
              ),
              subtitle: RaisedButton(
              child: Text('delete'),
              onPressed: () {
              setState(() {
              _suggestions.remove(pair);
              });
              }));
              }


              And here's the full main.dart:



              import 'package:flutter/material.dart';
              import 'package:english_words/english_words.dart';

              void main() => runApp(MyApp());

              class MyApp extends StatelessWidget {
              @override
              Widget build(BuildContext context) {
              return MaterialApp(
              title: 'Startup Name Generator',
              home: RandomWords(),
              );
              }
              }

              class RandomWordsState extends State<RandomWords> {
              final _suggestions = <WordPair>;

              final _biggerFont = const TextStyle(fontSize: 18.0);

              Widget _buildSuggestions() {
              return ListView.builder(
              padding: const EdgeInsets.all(16.0),
              itemBuilder: (context, i) {
              // Add a one-pixel-high divider widget before each row in theListView.
              if (i.isOdd) return Divider();

              final index = i ~/ 2;
              if (index >= _suggestions.length) {
              _suggestions.addAll(generateWordPairs().take(10));
              }
              return _buildRow(_suggestions[index]);
              });
              }

              Widget _buildRow(WordPair pair) {
              return ListTile(
              title: Text(
              pair.asPascalCase,
              style: _biggerFont,
              ),
              subtitle: RaisedButton(
              child: Text('delete'),
              onPressed: () {
              setState(() {
              _suggestions.remove(pair);
              });
              }));
              }

              @override
              Widget build(BuildContext context) {
              return Scaffold(
              appBar: AppBar(
              title: Text('Startup Name Generator'),
              ),
              body: _buildSuggestions(),
              );
              }
              }

              class RandomWords extends StatefulWidget {
              @override
              RandomWordsState createState() => new RandomWordsState();
              }





              share|improve this answer




























                0














                Assuming you've just used the main.dart from the startup name generator tutorial, then you can just modify your _buildRow function to add a delete button which will then call setState and modify the _suggestions list like this:



                Widget _buildRow(WordPair pair) {
                return ListTile(
                title: Text(
                pair.asPascalCase,
                style: _biggerFont,
                ),
                subtitle: RaisedButton(
                child: Text('delete'),
                onPressed: () {
                setState(() {
                _suggestions.remove(pair);
                });
                }));
                }


                And here's the full main.dart:



                import 'package:flutter/material.dart';
                import 'package:english_words/english_words.dart';

                void main() => runApp(MyApp());

                class MyApp extends StatelessWidget {
                @override
                Widget build(BuildContext context) {
                return MaterialApp(
                title: 'Startup Name Generator',
                home: RandomWords(),
                );
                }
                }

                class RandomWordsState extends State<RandomWords> {
                final _suggestions = <WordPair>;

                final _biggerFont = const TextStyle(fontSize: 18.0);

                Widget _buildSuggestions() {
                return ListView.builder(
                padding: const EdgeInsets.all(16.0),
                itemBuilder: (context, i) {
                // Add a one-pixel-high divider widget before each row in theListView.
                if (i.isOdd) return Divider();

                final index = i ~/ 2;
                if (index >= _suggestions.length) {
                _suggestions.addAll(generateWordPairs().take(10));
                }
                return _buildRow(_suggestions[index]);
                });
                }

                Widget _buildRow(WordPair pair) {
                return ListTile(
                title: Text(
                pair.asPascalCase,
                style: _biggerFont,
                ),
                subtitle: RaisedButton(
                child: Text('delete'),
                onPressed: () {
                setState(() {
                _suggestions.remove(pair);
                });
                }));
                }

                @override
                Widget build(BuildContext context) {
                return Scaffold(
                appBar: AppBar(
                title: Text('Startup Name Generator'),
                ),
                body: _buildSuggestions(),
                );
                }
                }

                class RandomWords extends StatefulWidget {
                @override
                RandomWordsState createState() => new RandomWordsState();
                }





                share|improve this answer


























                  0












                  0








                  0







                  Assuming you've just used the main.dart from the startup name generator tutorial, then you can just modify your _buildRow function to add a delete button which will then call setState and modify the _suggestions list like this:



                  Widget _buildRow(WordPair pair) {
                  return ListTile(
                  title: Text(
                  pair.asPascalCase,
                  style: _biggerFont,
                  ),
                  subtitle: RaisedButton(
                  child: Text('delete'),
                  onPressed: () {
                  setState(() {
                  _suggestions.remove(pair);
                  });
                  }));
                  }


                  And here's the full main.dart:



                  import 'package:flutter/material.dart';
                  import 'package:english_words/english_words.dart';

                  void main() => runApp(MyApp());

                  class MyApp extends StatelessWidget {
                  @override
                  Widget build(BuildContext context) {
                  return MaterialApp(
                  title: 'Startup Name Generator',
                  home: RandomWords(),
                  );
                  }
                  }

                  class RandomWordsState extends State<RandomWords> {
                  final _suggestions = <WordPair>;

                  final _biggerFont = const TextStyle(fontSize: 18.0);

                  Widget _buildSuggestions() {
                  return ListView.builder(
                  padding: const EdgeInsets.all(16.0),
                  itemBuilder: (context, i) {
                  // Add a one-pixel-high divider widget before each row in theListView.
                  if (i.isOdd) return Divider();

                  final index = i ~/ 2;
                  if (index >= _suggestions.length) {
                  _suggestions.addAll(generateWordPairs().take(10));
                  }
                  return _buildRow(_suggestions[index]);
                  });
                  }

                  Widget _buildRow(WordPair pair) {
                  return ListTile(
                  title: Text(
                  pair.asPascalCase,
                  style: _biggerFont,
                  ),
                  subtitle: RaisedButton(
                  child: Text('delete'),
                  onPressed: () {
                  setState(() {
                  _suggestions.remove(pair);
                  });
                  }));
                  }

                  @override
                  Widget build(BuildContext context) {
                  return Scaffold(
                  appBar: AppBar(
                  title: Text('Startup Name Generator'),
                  ),
                  body: _buildSuggestions(),
                  );
                  }
                  }

                  class RandomWords extends StatefulWidget {
                  @override
                  RandomWordsState createState() => new RandomWordsState();
                  }





                  share|improve this answer













                  Assuming you've just used the main.dart from the startup name generator tutorial, then you can just modify your _buildRow function to add a delete button which will then call setState and modify the _suggestions list like this:



                  Widget _buildRow(WordPair pair) {
                  return ListTile(
                  title: Text(
                  pair.asPascalCase,
                  style: _biggerFont,
                  ),
                  subtitle: RaisedButton(
                  child: Text('delete'),
                  onPressed: () {
                  setState(() {
                  _suggestions.remove(pair);
                  });
                  }));
                  }


                  And here's the full main.dart:



                  import 'package:flutter/material.dart';
                  import 'package:english_words/english_words.dart';

                  void main() => runApp(MyApp());

                  class MyApp extends StatelessWidget {
                  @override
                  Widget build(BuildContext context) {
                  return MaterialApp(
                  title: 'Startup Name Generator',
                  home: RandomWords(),
                  );
                  }
                  }

                  class RandomWordsState extends State<RandomWords> {
                  final _suggestions = <WordPair>;

                  final _biggerFont = const TextStyle(fontSize: 18.0);

                  Widget _buildSuggestions() {
                  return ListView.builder(
                  padding: const EdgeInsets.all(16.0),
                  itemBuilder: (context, i) {
                  // Add a one-pixel-high divider widget before each row in theListView.
                  if (i.isOdd) return Divider();

                  final index = i ~/ 2;
                  if (index >= _suggestions.length) {
                  _suggestions.addAll(generateWordPairs().take(10));
                  }
                  return _buildRow(_suggestions[index]);
                  });
                  }

                  Widget _buildRow(WordPair pair) {
                  return ListTile(
                  title: Text(
                  pair.asPascalCase,
                  style: _biggerFont,
                  ),
                  subtitle: RaisedButton(
                  child: Text('delete'),
                  onPressed: () {
                  setState(() {
                  _suggestions.remove(pair);
                  });
                  }));
                  }

                  @override
                  Widget build(BuildContext context) {
                  return Scaffold(
                  appBar: AppBar(
                  title: Text('Startup Name Generator'),
                  ),
                  body: _buildSuggestions(),
                  );
                  }
                  }

                  class RandomWords extends StatefulWidget {
                  @override
                  RandomWordsState createState() => new RandomWordsState();
                  }






                  share|improve this answer












                  share|improve this answer



                  share|improve this answer










                  answered Nov 14 '18 at 18:46









                  RingilRingil

                  3,75021226




                  3,75021226























                      0














                      I fixed it by making the list of saved pairs a separate stateful widget. I knew this would make the list refresh each time I deleted a pair but I thought the link between the states of the two stateful widgets would be lost and any time I deleted a pair from the list of saved pairs, the favorite icon in the other stateful widget would not update. But amazingly I was wrong. The states are somehow connected. I assume its because they're two stateful widgets on the same stack. I'm beginning to really like flutter.






                      share|improve this answer




























                        0














                        I fixed it by making the list of saved pairs a separate stateful widget. I knew this would make the list refresh each time I deleted a pair but I thought the link between the states of the two stateful widgets would be lost and any time I deleted a pair from the list of saved pairs, the favorite icon in the other stateful widget would not update. But amazingly I was wrong. The states are somehow connected. I assume its because they're two stateful widgets on the same stack. I'm beginning to really like flutter.






                        share|improve this answer


























                          0












                          0








                          0







                          I fixed it by making the list of saved pairs a separate stateful widget. I knew this would make the list refresh each time I deleted a pair but I thought the link between the states of the two stateful widgets would be lost and any time I deleted a pair from the list of saved pairs, the favorite icon in the other stateful widget would not update. But amazingly I was wrong. The states are somehow connected. I assume its because they're two stateful widgets on the same stack. I'm beginning to really like flutter.






                          share|improve this answer













                          I fixed it by making the list of saved pairs a separate stateful widget. I knew this would make the list refresh each time I deleted a pair but I thought the link between the states of the two stateful widgets would be lost and any time I deleted a pair from the list of saved pairs, the favorite icon in the other stateful widget would not update. But amazingly I was wrong. The states are somehow connected. I assume its because they're two stateful widgets on the same stack. I'm beginning to really like flutter.







                          share|improve this answer












                          share|improve this answer



                          share|improve this answer










                          answered Nov 17 '18 at 10:18









                          CredoCredo

                          215




                          215






























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