Passing Complex object via web sockets












0














Using .NetCore...



I have a C# server side code.



It creates an object list like:



[Serializable]
public class MyObject
{
public string test { get; set;}
}

var manyOfTheseObjects = new List<MyObject>();

manyOfTheseObjects ~ add a few records


I now convert to a ByteArray ~



var binFormatter = new BinaryFormatter();
var mStream = new MemoryStream();
binFormatter.Serialize(mStream, manyOfTheseObjects);
socket.Send(mStream.ToArray());


On the JavaScript side I am listening on the web socket:



ws.onopen = function (data) {
try {
console.log("onopen");
console.log(JSON.parse(data).result);
$("#divConnectionStatus").html("Client connected");
resume= 1;}
catch (err) {
console.log(err);
$("#divConnectionStatus").html("onopen: " + err);
}


};



I get the error:



SyntaxError: Unexpected token o in JSON at position 1
at JSON.parse (<anonymous>)
at WebSocket.Connect.ws.onopen (LiveFeed.js:182)


I am obviously doing this completely wrong...



NB



Changed this:



var binFormatter = new BinaryFormatter();
var mStream = new MemoryStream();
binFormatter.Serialize(mStream, manyOfTheseObjects);
socket.Send(mStream.ToArray());


to this:



socket.Send( JsonConvert.SerializeObject(manyOfTheseObjects ) );









share|improve this question




















  • 1




    A byte array is not necessarily valid JSON. You should probably use JsonConvert.SerializeObject() if you want JSON...
    – Heretic Monkey
    Nov 12 '18 at 19:11










  • just changed it to that. same error. Will update my question with that code
    – Andrew Simpson
    Nov 12 '18 at 19:26










  • Add what you get when you do console.log(data) within your onopen handler.
    – Heretic Monkey
    Nov 12 '18 at 19:28












  • BinaryFormatter is a .NET-specific binary serializer (and frankly: one I would avoid) - it isn't JSON. If you want: use a JSON serializer.
    – Marc Gravell
    Nov 12 '18 at 19:28










  • with the edit; what does the received payload turn out to be? As @HereticMonkey asks: what is console.log(data) ?
    – Marc Gravell
    Nov 12 '18 at 19:29
















0














Using .NetCore...



I have a C# server side code.



It creates an object list like:



[Serializable]
public class MyObject
{
public string test { get; set;}
}

var manyOfTheseObjects = new List<MyObject>();

manyOfTheseObjects ~ add a few records


I now convert to a ByteArray ~



var binFormatter = new BinaryFormatter();
var mStream = new MemoryStream();
binFormatter.Serialize(mStream, manyOfTheseObjects);
socket.Send(mStream.ToArray());


On the JavaScript side I am listening on the web socket:



ws.onopen = function (data) {
try {
console.log("onopen");
console.log(JSON.parse(data).result);
$("#divConnectionStatus").html("Client connected");
resume= 1;}
catch (err) {
console.log(err);
$("#divConnectionStatus").html("onopen: " + err);
}


};



I get the error:



SyntaxError: Unexpected token o in JSON at position 1
at JSON.parse (<anonymous>)
at WebSocket.Connect.ws.onopen (LiveFeed.js:182)


I am obviously doing this completely wrong...



NB



Changed this:



var binFormatter = new BinaryFormatter();
var mStream = new MemoryStream();
binFormatter.Serialize(mStream, manyOfTheseObjects);
socket.Send(mStream.ToArray());


to this:



socket.Send( JsonConvert.SerializeObject(manyOfTheseObjects ) );









share|improve this question




















  • 1




    A byte array is not necessarily valid JSON. You should probably use JsonConvert.SerializeObject() if you want JSON...
    – Heretic Monkey
    Nov 12 '18 at 19:11










  • just changed it to that. same error. Will update my question with that code
    – Andrew Simpson
    Nov 12 '18 at 19:26










  • Add what you get when you do console.log(data) within your onopen handler.
    – Heretic Monkey
    Nov 12 '18 at 19:28












  • BinaryFormatter is a .NET-specific binary serializer (and frankly: one I would avoid) - it isn't JSON. If you want: use a JSON serializer.
    – Marc Gravell
    Nov 12 '18 at 19:28










  • with the edit; what does the received payload turn out to be? As @HereticMonkey asks: what is console.log(data) ?
    – Marc Gravell
    Nov 12 '18 at 19:29














0












0








0







Using .NetCore...



I have a C# server side code.



It creates an object list like:



[Serializable]
public class MyObject
{
public string test { get; set;}
}

var manyOfTheseObjects = new List<MyObject>();

manyOfTheseObjects ~ add a few records


I now convert to a ByteArray ~



var binFormatter = new BinaryFormatter();
var mStream = new MemoryStream();
binFormatter.Serialize(mStream, manyOfTheseObjects);
socket.Send(mStream.ToArray());


On the JavaScript side I am listening on the web socket:



ws.onopen = function (data) {
try {
console.log("onopen");
console.log(JSON.parse(data).result);
$("#divConnectionStatus").html("Client connected");
resume= 1;}
catch (err) {
console.log(err);
$("#divConnectionStatus").html("onopen: " + err);
}


};



I get the error:



SyntaxError: Unexpected token o in JSON at position 1
at JSON.parse (<anonymous>)
at WebSocket.Connect.ws.onopen (LiveFeed.js:182)


I am obviously doing this completely wrong...



NB



Changed this:



var binFormatter = new BinaryFormatter();
var mStream = new MemoryStream();
binFormatter.Serialize(mStream, manyOfTheseObjects);
socket.Send(mStream.ToArray());


to this:



socket.Send( JsonConvert.SerializeObject(manyOfTheseObjects ) );









share|improve this question















Using .NetCore...



I have a C# server side code.



It creates an object list like:



[Serializable]
public class MyObject
{
public string test { get; set;}
}

var manyOfTheseObjects = new List<MyObject>();

manyOfTheseObjects ~ add a few records


I now convert to a ByteArray ~



var binFormatter = new BinaryFormatter();
var mStream = new MemoryStream();
binFormatter.Serialize(mStream, manyOfTheseObjects);
socket.Send(mStream.ToArray());


On the JavaScript side I am listening on the web socket:



ws.onopen = function (data) {
try {
console.log("onopen");
console.log(JSON.parse(data).result);
$("#divConnectionStatus").html("Client connected");
resume= 1;}
catch (err) {
console.log(err);
$("#divConnectionStatus").html("onopen: " + err);
}


};



I get the error:



SyntaxError: Unexpected token o in JSON at position 1
at JSON.parse (<anonymous>)
at WebSocket.Connect.ws.onopen (LiveFeed.js:182)


I am obviously doing this completely wrong...



NB



Changed this:



var binFormatter = new BinaryFormatter();
var mStream = new MemoryStream();
binFormatter.Serialize(mStream, manyOfTheseObjects);
socket.Send(mStream.ToArray());


to this:



socket.Send( JsonConvert.SerializeObject(manyOfTheseObjects ) );






javascript c# websocket






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited Nov 12 '18 at 19:27







Andrew Simpson

















asked Nov 12 '18 at 19:09









Andrew SimpsonAndrew Simpson

2,783737101




2,783737101








  • 1




    A byte array is not necessarily valid JSON. You should probably use JsonConvert.SerializeObject() if you want JSON...
    – Heretic Monkey
    Nov 12 '18 at 19:11










  • just changed it to that. same error. Will update my question with that code
    – Andrew Simpson
    Nov 12 '18 at 19:26










  • Add what you get when you do console.log(data) within your onopen handler.
    – Heretic Monkey
    Nov 12 '18 at 19:28












  • BinaryFormatter is a .NET-specific binary serializer (and frankly: one I would avoid) - it isn't JSON. If you want: use a JSON serializer.
    – Marc Gravell
    Nov 12 '18 at 19:28










  • with the edit; what does the received payload turn out to be? As @HereticMonkey asks: what is console.log(data) ?
    – Marc Gravell
    Nov 12 '18 at 19:29














  • 1




    A byte array is not necessarily valid JSON. You should probably use JsonConvert.SerializeObject() if you want JSON...
    – Heretic Monkey
    Nov 12 '18 at 19:11










  • just changed it to that. same error. Will update my question with that code
    – Andrew Simpson
    Nov 12 '18 at 19:26










  • Add what you get when you do console.log(data) within your onopen handler.
    – Heretic Monkey
    Nov 12 '18 at 19:28












  • BinaryFormatter is a .NET-specific binary serializer (and frankly: one I would avoid) - it isn't JSON. If you want: use a JSON serializer.
    – Marc Gravell
    Nov 12 '18 at 19:28










  • with the edit; what does the received payload turn out to be? As @HereticMonkey asks: what is console.log(data) ?
    – Marc Gravell
    Nov 12 '18 at 19:29








1




1




A byte array is not necessarily valid JSON. You should probably use JsonConvert.SerializeObject() if you want JSON...
– Heretic Monkey
Nov 12 '18 at 19:11




A byte array is not necessarily valid JSON. You should probably use JsonConvert.SerializeObject() if you want JSON...
– Heretic Monkey
Nov 12 '18 at 19:11












just changed it to that. same error. Will update my question with that code
– Andrew Simpson
Nov 12 '18 at 19:26




just changed it to that. same error. Will update my question with that code
– Andrew Simpson
Nov 12 '18 at 19:26












Add what you get when you do console.log(data) within your onopen handler.
– Heretic Monkey
Nov 12 '18 at 19:28






Add what you get when you do console.log(data) within your onopen handler.
– Heretic Monkey
Nov 12 '18 at 19:28














BinaryFormatter is a .NET-specific binary serializer (and frankly: one I would avoid) - it isn't JSON. If you want: use a JSON serializer.
– Marc Gravell
Nov 12 '18 at 19:28




BinaryFormatter is a .NET-specific binary serializer (and frankly: one I would avoid) - it isn't JSON. If you want: use a JSON serializer.
– Marc Gravell
Nov 12 '18 at 19:28












with the edit; what does the received payload turn out to be? As @HereticMonkey asks: what is console.log(data) ?
– Marc Gravell
Nov 12 '18 at 19:29




with the edit; what does the received payload turn out to be? As @HereticMonkey asks: what is console.log(data) ?
– Marc Gravell
Nov 12 '18 at 19:29












1 Answer
1






active

oldest

votes


















1














Now that you've switch to a JSON serializer: you want onmessage, not onopen:



ws.onmessage = function (evt) {
try {
console.log("onmessage");
console.log(JSON.parse(evt.data).result);
$("#divConnectionStatus").html("Message received");
resume= 1;}
catch (err) {
console.log(err);
$("#divConnectionStatus").html("onmessage: " + err);
}





share|improve this answer























  • Thanks for ur answer. I will update my qquestion with the console.log(data); in a mo
    – Andrew Simpson
    Nov 12 '18 at 19:33










  • When I initially request a connection credentials ae sent back from server to client. It is quite acceptable for me to catch the message there?
    – Andrew Simpson
    Nov 12 '18 at 19:34










  • @AndrewSimpson no, because that isn't the event that gets raised for messages; onmessage is
    – Marc Gravell
    Nov 12 '18 at 19:34










  • I shall recheck. :)
    – Andrew Simpson
    Nov 12 '18 at 19:35










  • thanks v much, u r a smart cool dude..
    – Andrew Simpson
    Nov 12 '18 at 19:39











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1 Answer
1






active

oldest

votes








1 Answer
1






active

oldest

votes









active

oldest

votes






active

oldest

votes









1














Now that you've switch to a JSON serializer: you want onmessage, not onopen:



ws.onmessage = function (evt) {
try {
console.log("onmessage");
console.log(JSON.parse(evt.data).result);
$("#divConnectionStatus").html("Message received");
resume= 1;}
catch (err) {
console.log(err);
$("#divConnectionStatus").html("onmessage: " + err);
}





share|improve this answer























  • Thanks for ur answer. I will update my qquestion with the console.log(data); in a mo
    – Andrew Simpson
    Nov 12 '18 at 19:33










  • When I initially request a connection credentials ae sent back from server to client. It is quite acceptable for me to catch the message there?
    – Andrew Simpson
    Nov 12 '18 at 19:34










  • @AndrewSimpson no, because that isn't the event that gets raised for messages; onmessage is
    – Marc Gravell
    Nov 12 '18 at 19:34










  • I shall recheck. :)
    – Andrew Simpson
    Nov 12 '18 at 19:35










  • thanks v much, u r a smart cool dude..
    – Andrew Simpson
    Nov 12 '18 at 19:39
















1














Now that you've switch to a JSON serializer: you want onmessage, not onopen:



ws.onmessage = function (evt) {
try {
console.log("onmessage");
console.log(JSON.parse(evt.data).result);
$("#divConnectionStatus").html("Message received");
resume= 1;}
catch (err) {
console.log(err);
$("#divConnectionStatus").html("onmessage: " + err);
}





share|improve this answer























  • Thanks for ur answer. I will update my qquestion with the console.log(data); in a mo
    – Andrew Simpson
    Nov 12 '18 at 19:33










  • When I initially request a connection credentials ae sent back from server to client. It is quite acceptable for me to catch the message there?
    – Andrew Simpson
    Nov 12 '18 at 19:34










  • @AndrewSimpson no, because that isn't the event that gets raised for messages; onmessage is
    – Marc Gravell
    Nov 12 '18 at 19:34










  • I shall recheck. :)
    – Andrew Simpson
    Nov 12 '18 at 19:35










  • thanks v much, u r a smart cool dude..
    – Andrew Simpson
    Nov 12 '18 at 19:39














1












1








1






Now that you've switch to a JSON serializer: you want onmessage, not onopen:



ws.onmessage = function (evt) {
try {
console.log("onmessage");
console.log(JSON.parse(evt.data).result);
$("#divConnectionStatus").html("Message received");
resume= 1;}
catch (err) {
console.log(err);
$("#divConnectionStatus").html("onmessage: " + err);
}





share|improve this answer














Now that you've switch to a JSON serializer: you want onmessage, not onopen:



ws.onmessage = function (evt) {
try {
console.log("onmessage");
console.log(JSON.parse(evt.data).result);
$("#divConnectionStatus").html("Message received");
resume= 1;}
catch (err) {
console.log(err);
$("#divConnectionStatus").html("onmessage: " + err);
}






share|improve this answer














share|improve this answer



share|improve this answer








edited Nov 12 '18 at 19:37

























answered Nov 12 '18 at 19:32









Marc GravellMarc Gravell

778k19221262540




778k19221262540












  • Thanks for ur answer. I will update my qquestion with the console.log(data); in a mo
    – Andrew Simpson
    Nov 12 '18 at 19:33










  • When I initially request a connection credentials ae sent back from server to client. It is quite acceptable for me to catch the message there?
    – Andrew Simpson
    Nov 12 '18 at 19:34










  • @AndrewSimpson no, because that isn't the event that gets raised for messages; onmessage is
    – Marc Gravell
    Nov 12 '18 at 19:34










  • I shall recheck. :)
    – Andrew Simpson
    Nov 12 '18 at 19:35










  • thanks v much, u r a smart cool dude..
    – Andrew Simpson
    Nov 12 '18 at 19:39


















  • Thanks for ur answer. I will update my qquestion with the console.log(data); in a mo
    – Andrew Simpson
    Nov 12 '18 at 19:33










  • When I initially request a connection credentials ae sent back from server to client. It is quite acceptable for me to catch the message there?
    – Andrew Simpson
    Nov 12 '18 at 19:34










  • @AndrewSimpson no, because that isn't the event that gets raised for messages; onmessage is
    – Marc Gravell
    Nov 12 '18 at 19:34










  • I shall recheck. :)
    – Andrew Simpson
    Nov 12 '18 at 19:35










  • thanks v much, u r a smart cool dude..
    – Andrew Simpson
    Nov 12 '18 at 19:39
















Thanks for ur answer. I will update my qquestion with the console.log(data); in a mo
– Andrew Simpson
Nov 12 '18 at 19:33




Thanks for ur answer. I will update my qquestion with the console.log(data); in a mo
– Andrew Simpson
Nov 12 '18 at 19:33












When I initially request a connection credentials ae sent back from server to client. It is quite acceptable for me to catch the message there?
– Andrew Simpson
Nov 12 '18 at 19:34




When I initially request a connection credentials ae sent back from server to client. It is quite acceptable for me to catch the message there?
– Andrew Simpson
Nov 12 '18 at 19:34












@AndrewSimpson no, because that isn't the event that gets raised for messages; onmessage is
– Marc Gravell
Nov 12 '18 at 19:34




@AndrewSimpson no, because that isn't the event that gets raised for messages; onmessage is
– Marc Gravell
Nov 12 '18 at 19:34












I shall recheck. :)
– Andrew Simpson
Nov 12 '18 at 19:35




I shall recheck. :)
– Andrew Simpson
Nov 12 '18 at 19:35












thanks v much, u r a smart cool dude..
– Andrew Simpson
Nov 12 '18 at 19:39




thanks v much, u r a smart cool dude..
– Andrew Simpson
Nov 12 '18 at 19:39


















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