socket.broadcast.emit doesn't fire correctly











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Node create a unique url and bind socket.io to it.



var io = require("socket.io").listen(server, {path: req.originalUrl});


When a client connects also binds his socket.io-client to that url



var socket = io('192.168.1.101:3000', {path: window.location.pathname});


I don't have problems and everything works great.



When a client performs a particular action, server do



socket.broadcast.emit("foo"); //I made console.log here and it prints


client-side:



socket.on("foo", () => console.log("okay"));


The problem is that client-side "foo" event is almost never fired. Sometimes it is fired but only in particular occations. For example it happened that a socket.io-client auto-reconnect to server and then the event is fired.



I don't know if the problem is related to this, because for example socket.emit works, but when another client connects I always get this
error










share|improve this question


























    up vote
    0
    down vote

    favorite












    Node create a unique url and bind socket.io to it.



    var io = require("socket.io").listen(server, {path: req.originalUrl});


    When a client connects also binds his socket.io-client to that url



    var socket = io('192.168.1.101:3000', {path: window.location.pathname});


    I don't have problems and everything works great.



    When a client performs a particular action, server do



    socket.broadcast.emit("foo"); //I made console.log here and it prints


    client-side:



    socket.on("foo", () => console.log("okay"));


    The problem is that client-side "foo" event is almost never fired. Sometimes it is fired but only in particular occations. For example it happened that a socket.io-client auto-reconnect to server and then the event is fired.



    I don't know if the problem is related to this, because for example socket.emit works, but when another client connects I always get this
    error










    share|improve this question
























      up vote
      0
      down vote

      favorite









      up vote
      0
      down vote

      favorite











      Node create a unique url and bind socket.io to it.



      var io = require("socket.io").listen(server, {path: req.originalUrl});


      When a client connects also binds his socket.io-client to that url



      var socket = io('192.168.1.101:3000', {path: window.location.pathname});


      I don't have problems and everything works great.



      When a client performs a particular action, server do



      socket.broadcast.emit("foo"); //I made console.log here and it prints


      client-side:



      socket.on("foo", () => console.log("okay"));


      The problem is that client-side "foo" event is almost never fired. Sometimes it is fired but only in particular occations. For example it happened that a socket.io-client auto-reconnect to server and then the event is fired.



      I don't know if the problem is related to this, because for example socket.emit works, but when another client connects I always get this
      error










      share|improve this question













      Node create a unique url and bind socket.io to it.



      var io = require("socket.io").listen(server, {path: req.originalUrl});


      When a client connects also binds his socket.io-client to that url



      var socket = io('192.168.1.101:3000', {path: window.location.pathname});


      I don't have problems and everything works great.



      When a client performs a particular action, server do



      socket.broadcast.emit("foo"); //I made console.log here and it prints


      client-side:



      socket.on("foo", () => console.log("okay"));


      The problem is that client-side "foo" event is almost never fired. Sometimes it is fired but only in particular occations. For example it happened that a socket.io-client auto-reconnect to server and then the event is fired.



      I don't know if the problem is related to this, because for example socket.emit works, but when another client connects I always get this
      error







      node.js websocket socket.io






      share|improve this question













      share|improve this question











      share|improve this question




      share|improve this question










      asked Nov 11 at 17:07









      Giulio

      84




      84
























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          socket.broadcast.emit("foo");


          broadcasts a message to all connected clients EXCEPT the one specified by socket. If you want to broadcast to all connected clients, then use:



          io.broadcast.emit("foo");




          You will also have to make sure that your clients are correctly connected and not regularly losing and re-establishing their connections (you can see if that is happening by logging the connection and disconnection events on the server). If they are losing their connections somehow and then reconnecting, then which ones would get the broadcast message would happen to depend upon which ones were not in the middle of a temporarily lost connection.






          share|improve this answer





















          • yes, if I have two clients, and one of them perform the action, the other one would fire the foo event. This doesn't happen.
            – Giulio
            Nov 11 at 17:49













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          up vote
          0
          down vote













          socket.broadcast.emit("foo");


          broadcasts a message to all connected clients EXCEPT the one specified by socket. If you want to broadcast to all connected clients, then use:



          io.broadcast.emit("foo");




          You will also have to make sure that your clients are correctly connected and not regularly losing and re-establishing their connections (you can see if that is happening by logging the connection and disconnection events on the server). If they are losing their connections somehow and then reconnecting, then which ones would get the broadcast message would happen to depend upon which ones were not in the middle of a temporarily lost connection.






          share|improve this answer





















          • yes, if I have two clients, and one of them perform the action, the other one would fire the foo event. This doesn't happen.
            – Giulio
            Nov 11 at 17:49

















          up vote
          0
          down vote













          socket.broadcast.emit("foo");


          broadcasts a message to all connected clients EXCEPT the one specified by socket. If you want to broadcast to all connected clients, then use:



          io.broadcast.emit("foo");




          You will also have to make sure that your clients are correctly connected and not regularly losing and re-establishing their connections (you can see if that is happening by logging the connection and disconnection events on the server). If they are losing their connections somehow and then reconnecting, then which ones would get the broadcast message would happen to depend upon which ones were not in the middle of a temporarily lost connection.






          share|improve this answer





















          • yes, if I have two clients, and one of them perform the action, the other one would fire the foo event. This doesn't happen.
            – Giulio
            Nov 11 at 17:49















          up vote
          0
          down vote










          up vote
          0
          down vote









          socket.broadcast.emit("foo");


          broadcasts a message to all connected clients EXCEPT the one specified by socket. If you want to broadcast to all connected clients, then use:



          io.broadcast.emit("foo");




          You will also have to make sure that your clients are correctly connected and not regularly losing and re-establishing their connections (you can see if that is happening by logging the connection and disconnection events on the server). If they are losing their connections somehow and then reconnecting, then which ones would get the broadcast message would happen to depend upon which ones were not in the middle of a temporarily lost connection.






          share|improve this answer












          socket.broadcast.emit("foo");


          broadcasts a message to all connected clients EXCEPT the one specified by socket. If you want to broadcast to all connected clients, then use:



          io.broadcast.emit("foo");




          You will also have to make sure that your clients are correctly connected and not regularly losing and re-establishing their connections (you can see if that is happening by logging the connection and disconnection events on the server). If they are losing their connections somehow and then reconnecting, then which ones would get the broadcast message would happen to depend upon which ones were not in the middle of a temporarily lost connection.







          share|improve this answer












          share|improve this answer



          share|improve this answer










          answered Nov 11 at 17:27









          jfriend00

          425k51542589




          425k51542589












          • yes, if I have two clients, and one of them perform the action, the other one would fire the foo event. This doesn't happen.
            – Giulio
            Nov 11 at 17:49




















          • yes, if I have two clients, and one of them perform the action, the other one would fire the foo event. This doesn't happen.
            – Giulio
            Nov 11 at 17:49


















          yes, if I have two clients, and one of them perform the action, the other one would fire the foo event. This doesn't happen.
          – Giulio
          Nov 11 at 17:49






          yes, if I have two clients, and one of them perform the action, the other one would fire the foo event. This doesn't happen.
          – Giulio
          Nov 11 at 17:49




















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