NEO GUI “Execution terminated in fault state”
Hi I am a newbie in NEO blockchain, trying to deploy my first contract using neo-gui.
I am following this toturial:
https://freestartupkits.com/articles/technology/cryptocurrency-news-and-tips/ultimate-neo-smart-contract-tutorial/#part4
on "Invoke your second smart contract" I get error "execution terminated in fault state" (see image below).
I believe that I have enough gas. How to fix this?
blockchain
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Hi I am a newbie in NEO blockchain, trying to deploy my first contract using neo-gui.
I am following this toturial:
https://freestartupkits.com/articles/technology/cryptocurrency-news-and-tips/ultimate-neo-smart-contract-tutorial/#part4
on "Invoke your second smart contract" I get error "execution terminated in fault state" (see image below).
I believe that I have enough gas. How to fix this?
blockchain
add a comment |
Hi I am a newbie in NEO blockchain, trying to deploy my first contract using neo-gui.
I am following this toturial:
https://freestartupkits.com/articles/technology/cryptocurrency-news-and-tips/ultimate-neo-smart-contract-tutorial/#part4
on "Invoke your second smart contract" I get error "execution terminated in fault state" (see image below).
I believe that I have enough gas. How to fix this?
blockchain
Hi I am a newbie in NEO blockchain, trying to deploy my first contract using neo-gui.
I am following this toturial:
https://freestartupkits.com/articles/technology/cryptocurrency-news-and-tips/ultimate-neo-smart-contract-tutorial/#part4
on "Invoke your second smart contract" I get error "execution terminated in fault state" (see image below).
I believe that I have enough gas. How to fix this?
blockchain
blockchain
edited Nov 14 at 11:14
Chris Skardon
4,97322338
4,97322338
asked Nov 12 at 10:56
justadev
140210
140210
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add a comment |
1 Answer
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This is because of a compatibility issue in the contract compiler.
You will have to return to the point where you had built and deployed the neo-compiler. Open the project for neo-compiler, find the neon/Program.cs:line 26
and amend the line that sets the bCompatible
as:
bool bCompatible = true;
Then re-build, re-deploy, the compiler and recompile your contract with the new compiler.
I know, this is not entertaining.
Alternatively one may be able to pass the --compatible
flag to the compiler when building the contract but that is too much for a VS newbie such as me.
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1 Answer
1
active
oldest
votes
1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
This is because of a compatibility issue in the contract compiler.
You will have to return to the point where you had built and deployed the neo-compiler. Open the project for neo-compiler, find the neon/Program.cs:line 26
and amend the line that sets the bCompatible
as:
bool bCompatible = true;
Then re-build, re-deploy, the compiler and recompile your contract with the new compiler.
I know, this is not entertaining.
Alternatively one may be able to pass the --compatible
flag to the compiler when building the contract but that is too much for a VS newbie such as me.
add a comment |
This is because of a compatibility issue in the contract compiler.
You will have to return to the point where you had built and deployed the neo-compiler. Open the project for neo-compiler, find the neon/Program.cs:line 26
and amend the line that sets the bCompatible
as:
bool bCompatible = true;
Then re-build, re-deploy, the compiler and recompile your contract with the new compiler.
I know, this is not entertaining.
Alternatively one may be able to pass the --compatible
flag to the compiler when building the contract but that is too much for a VS newbie such as me.
add a comment |
This is because of a compatibility issue in the contract compiler.
You will have to return to the point where you had built and deployed the neo-compiler. Open the project for neo-compiler, find the neon/Program.cs:line 26
and amend the line that sets the bCompatible
as:
bool bCompatible = true;
Then re-build, re-deploy, the compiler and recompile your contract with the new compiler.
I know, this is not entertaining.
Alternatively one may be able to pass the --compatible
flag to the compiler when building the contract but that is too much for a VS newbie such as me.
This is because of a compatibility issue in the contract compiler.
You will have to return to the point where you had built and deployed the neo-compiler. Open the project for neo-compiler, find the neon/Program.cs:line 26
and amend the line that sets the bCompatible
as:
bool bCompatible = true;
Then re-build, re-deploy, the compiler and recompile your contract with the new compiler.
I know, this is not entertaining.
Alternatively one may be able to pass the --compatible
flag to the compiler when building the contract but that is too much for a VS newbie such as me.
edited Nov 19 at 15:26
answered Nov 19 at 12:18
laksu
316
316
add a comment |
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