Android Studio - How to avoidOutOfMemoryError when rotating images












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How can I avoid the OutOfMemoryError when I am rotating images in most simplest form. I am very new to Android Studio and Java. This is the static method of rotation of images



public static Bitmap rotateBitmap(Bitmap bitmap, int orientation, Context context) {

Matrix matrix = new Matrix();
switch (orientation) {
case ExifInterface.ORIENTATION_NORMAL:
return bitmap;
case ExifInterface.ORIENTATION_FLIP_HORIZONTAL:
matrix.setScale(-1, 1);
break;
case ExifInterface.ORIENTATION_ROTATE_180:
matrix.setRotate(180);
break;
case ExifInterface.ORIENTATION_FLIP_VERTICAL:
matrix.setRotate(180);
matrix.postScale(-1, 1);
break;
case ExifInterface.ORIENTATION_TRANSPOSE:
matrix.setRotate(90);
matrix.postScale(-1, 1);
break;
case ExifInterface.ORIENTATION_ROTATE_90:
matrix.setRotate(90);
break;
case ExifInterface.ORIENTATION_TRANSVERSE:
matrix.setRotate(-90);
matrix.postScale(-1, 1);
break;
case ExifInterface.ORIENTATION_ROTATE_270:
matrix.setRotate(-90);
break;
default:
return bitmap;
}
try {
Bitmap bmRotated = Bitmap.createBitmap(bitmap, 0, 0, bitmap.getWidth()/2, bitmap.getHeight()/2, matrix, true);
bitmap.recycle();
return bmRotated;
}
catch (OutOfMemoryError e) {
e.printStackTrace();
Toast.makeText(context, "Error:" + e, Toast.LENGTH_SHORT).show();

return null;
}
}









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    0














    How can I avoid the OutOfMemoryError when I am rotating images in most simplest form. I am very new to Android Studio and Java. This is the static method of rotation of images



    public static Bitmap rotateBitmap(Bitmap bitmap, int orientation, Context context) {

    Matrix matrix = new Matrix();
    switch (orientation) {
    case ExifInterface.ORIENTATION_NORMAL:
    return bitmap;
    case ExifInterface.ORIENTATION_FLIP_HORIZONTAL:
    matrix.setScale(-1, 1);
    break;
    case ExifInterface.ORIENTATION_ROTATE_180:
    matrix.setRotate(180);
    break;
    case ExifInterface.ORIENTATION_FLIP_VERTICAL:
    matrix.setRotate(180);
    matrix.postScale(-1, 1);
    break;
    case ExifInterface.ORIENTATION_TRANSPOSE:
    matrix.setRotate(90);
    matrix.postScale(-1, 1);
    break;
    case ExifInterface.ORIENTATION_ROTATE_90:
    matrix.setRotate(90);
    break;
    case ExifInterface.ORIENTATION_TRANSVERSE:
    matrix.setRotate(-90);
    matrix.postScale(-1, 1);
    break;
    case ExifInterface.ORIENTATION_ROTATE_270:
    matrix.setRotate(-90);
    break;
    default:
    return bitmap;
    }
    try {
    Bitmap bmRotated = Bitmap.createBitmap(bitmap, 0, 0, bitmap.getWidth()/2, bitmap.getHeight()/2, matrix, true);
    bitmap.recycle();
    return bmRotated;
    }
    catch (OutOfMemoryError e) {
    e.printStackTrace();
    Toast.makeText(context, "Error:" + e, Toast.LENGTH_SHORT).show();

    return null;
    }
    }









    share|improve this question



























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      0







      How can I avoid the OutOfMemoryError when I am rotating images in most simplest form. I am very new to Android Studio and Java. This is the static method of rotation of images



      public static Bitmap rotateBitmap(Bitmap bitmap, int orientation, Context context) {

      Matrix matrix = new Matrix();
      switch (orientation) {
      case ExifInterface.ORIENTATION_NORMAL:
      return bitmap;
      case ExifInterface.ORIENTATION_FLIP_HORIZONTAL:
      matrix.setScale(-1, 1);
      break;
      case ExifInterface.ORIENTATION_ROTATE_180:
      matrix.setRotate(180);
      break;
      case ExifInterface.ORIENTATION_FLIP_VERTICAL:
      matrix.setRotate(180);
      matrix.postScale(-1, 1);
      break;
      case ExifInterface.ORIENTATION_TRANSPOSE:
      matrix.setRotate(90);
      matrix.postScale(-1, 1);
      break;
      case ExifInterface.ORIENTATION_ROTATE_90:
      matrix.setRotate(90);
      break;
      case ExifInterface.ORIENTATION_TRANSVERSE:
      matrix.setRotate(-90);
      matrix.postScale(-1, 1);
      break;
      case ExifInterface.ORIENTATION_ROTATE_270:
      matrix.setRotate(-90);
      break;
      default:
      return bitmap;
      }
      try {
      Bitmap bmRotated = Bitmap.createBitmap(bitmap, 0, 0, bitmap.getWidth()/2, bitmap.getHeight()/2, matrix, true);
      bitmap.recycle();
      return bmRotated;
      }
      catch (OutOfMemoryError e) {
      e.printStackTrace();
      Toast.makeText(context, "Error:" + e, Toast.LENGTH_SHORT).show();

      return null;
      }
      }









      share|improve this question















      How can I avoid the OutOfMemoryError when I am rotating images in most simplest form. I am very new to Android Studio and Java. This is the static method of rotation of images



      public static Bitmap rotateBitmap(Bitmap bitmap, int orientation, Context context) {

      Matrix matrix = new Matrix();
      switch (orientation) {
      case ExifInterface.ORIENTATION_NORMAL:
      return bitmap;
      case ExifInterface.ORIENTATION_FLIP_HORIZONTAL:
      matrix.setScale(-1, 1);
      break;
      case ExifInterface.ORIENTATION_ROTATE_180:
      matrix.setRotate(180);
      break;
      case ExifInterface.ORIENTATION_FLIP_VERTICAL:
      matrix.setRotate(180);
      matrix.postScale(-1, 1);
      break;
      case ExifInterface.ORIENTATION_TRANSPOSE:
      matrix.setRotate(90);
      matrix.postScale(-1, 1);
      break;
      case ExifInterface.ORIENTATION_ROTATE_90:
      matrix.setRotate(90);
      break;
      case ExifInterface.ORIENTATION_TRANSVERSE:
      matrix.setRotate(-90);
      matrix.postScale(-1, 1);
      break;
      case ExifInterface.ORIENTATION_ROTATE_270:
      matrix.setRotate(-90);
      break;
      default:
      return bitmap;
      }
      try {
      Bitmap bmRotated = Bitmap.createBitmap(bitmap, 0, 0, bitmap.getWidth()/2, bitmap.getHeight()/2, matrix, true);
      bitmap.recycle();
      return bmRotated;
      }
      catch (OutOfMemoryError e) {
      e.printStackTrace();
      Toast.makeText(context, "Error:" + e, Toast.LENGTH_SHORT).show();

      return null;
      }
      }






      android image error-handling out-of-memory






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      edited Nov 12 at 6:34









      Vivek Mishra

      3,76642955




      3,76642955










      asked Nov 12 at 6:33









      Nica Abinuman

      206




      206
























          2 Answers
          2






          active

          oldest

          votes


















          0














          I don't know what your use-case is but you can get simple rotation without resorting to a matrix. It is fairly easy to run out of memory with large bitmaps.



          This on the other hand, will rotate any given imageview by some random amount from 0 to 360 degrees, with fairly low overhead:



                  display = (ImageView) findViewById(R.id.someview);
          int randomRot;
          Random rand = new Random();
          randomRot=rand.nextInt(360);
          display.setRotation((float) randomRot);





          share|improve this answer





















          • How can I rotate a portrait image into landscape? Landscape into portrait?
            – Nica Abinuman
            Nov 12 at 7:56



















          0














          yourImageView.setRotation(angle) with API>=11






          share|improve this answer





















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            2 Answers
            2






            active

            oldest

            votes








            2 Answers
            2






            active

            oldest

            votes









            active

            oldest

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            active

            oldest

            votes









            0














            I don't know what your use-case is but you can get simple rotation without resorting to a matrix. It is fairly easy to run out of memory with large bitmaps.



            This on the other hand, will rotate any given imageview by some random amount from 0 to 360 degrees, with fairly low overhead:



                    display = (ImageView) findViewById(R.id.someview);
            int randomRot;
            Random rand = new Random();
            randomRot=rand.nextInt(360);
            display.setRotation((float) randomRot);





            share|improve this answer





















            • How can I rotate a portrait image into landscape? Landscape into portrait?
              – Nica Abinuman
              Nov 12 at 7:56
















            0














            I don't know what your use-case is but you can get simple rotation without resorting to a matrix. It is fairly easy to run out of memory with large bitmaps.



            This on the other hand, will rotate any given imageview by some random amount from 0 to 360 degrees, with fairly low overhead:



                    display = (ImageView) findViewById(R.id.someview);
            int randomRot;
            Random rand = new Random();
            randomRot=rand.nextInt(360);
            display.setRotation((float) randomRot);





            share|improve this answer





















            • How can I rotate a portrait image into landscape? Landscape into portrait?
              – Nica Abinuman
              Nov 12 at 7:56














            0












            0








            0






            I don't know what your use-case is but you can get simple rotation without resorting to a matrix. It is fairly easy to run out of memory with large bitmaps.



            This on the other hand, will rotate any given imageview by some random amount from 0 to 360 degrees, with fairly low overhead:



                    display = (ImageView) findViewById(R.id.someview);
            int randomRot;
            Random rand = new Random();
            randomRot=rand.nextInt(360);
            display.setRotation((float) randomRot);





            share|improve this answer












            I don't know what your use-case is but you can get simple rotation without resorting to a matrix. It is fairly easy to run out of memory with large bitmaps.



            This on the other hand, will rotate any given imageview by some random amount from 0 to 360 degrees, with fairly low overhead:



                    display = (ImageView) findViewById(R.id.someview);
            int randomRot;
            Random rand = new Random();
            randomRot=rand.nextInt(360);
            display.setRotation((float) randomRot);






            share|improve this answer












            share|improve this answer



            share|improve this answer










            answered Nov 12 at 6:41









            AardvarkBlue

            264




            264












            • How can I rotate a portrait image into landscape? Landscape into portrait?
              – Nica Abinuman
              Nov 12 at 7:56


















            • How can I rotate a portrait image into landscape? Landscape into portrait?
              – Nica Abinuman
              Nov 12 at 7:56
















            How can I rotate a portrait image into landscape? Landscape into portrait?
            – Nica Abinuman
            Nov 12 at 7:56




            How can I rotate a portrait image into landscape? Landscape into portrait?
            – Nica Abinuman
            Nov 12 at 7:56













            0














            yourImageView.setRotation(angle) with API>=11






            share|improve this answer


























              0














              yourImageView.setRotation(angle) with API>=11






              share|improve this answer
























                0












                0








                0






                yourImageView.setRotation(angle) with API>=11






                share|improve this answer












                yourImageView.setRotation(angle) with API>=11







                share|improve this answer












                share|improve this answer



                share|improve this answer










                answered Nov 12 at 7:40









                Sandeep Parish

                1,0301113




                1,0301113






























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