resize and compress image on upload from gallery





.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty{ height:90px;width:728px;box-sizing:border-box;
}







0















i want compress image on upload from gallery.
i use "id.zelory:compressor" library for this purpose.



            case REQUEST_GALLERY_CODE: {
if (resultCode == RESULT_OK && null != data) {
try {
InputStream inputStream = getContentResolver().openInputStream(data.getData());
String type = getFileExtension(data.getData());
UploadImage(getBytes(inputStream) , type);


and getbytes function :



    private byte getBytes(InputStream is) throws IOException {
ByteArrayOutputStream byteBuff = new ByteArrayOutputStream();
int buffSize = 1024;
byte buff = new byte[buffSize];
int len = 0;
while ((len = is.read(buff)) != -1) {
byteBuff.write(buff, 0, len);
}
return byteBuff.toByteArray();
}


i want before send image to upload (UploadImage()) compress it by using this :



compressedImageFile = new Compressor(this).compressToFile(actualImageFile);


but input this code is actualImageFile!
how can do this?










share|improve this question























  • so,when i upload an image that its size is for example 3M ,in the server the size of image is 3M.i want reduce image size .

    – PCcamp.Ir
    Nov 16 '18 at 17:01













  • Do you already have your actual size image available? I'm not understanding this line "but input this code is actualImageFile! how can do this?"

    – Red M
    Nov 16 '18 at 23:52




















0















i want compress image on upload from gallery.
i use "id.zelory:compressor" library for this purpose.



            case REQUEST_GALLERY_CODE: {
if (resultCode == RESULT_OK && null != data) {
try {
InputStream inputStream = getContentResolver().openInputStream(data.getData());
String type = getFileExtension(data.getData());
UploadImage(getBytes(inputStream) , type);


and getbytes function :



    private byte getBytes(InputStream is) throws IOException {
ByteArrayOutputStream byteBuff = new ByteArrayOutputStream();
int buffSize = 1024;
byte buff = new byte[buffSize];
int len = 0;
while ((len = is.read(buff)) != -1) {
byteBuff.write(buff, 0, len);
}
return byteBuff.toByteArray();
}


i want before send image to upload (UploadImage()) compress it by using this :



compressedImageFile = new Compressor(this).compressToFile(actualImageFile);


but input this code is actualImageFile!
how can do this?










share|improve this question























  • so,when i upload an image that its size is for example 3M ,in the server the size of image is 3M.i want reduce image size .

    – PCcamp.Ir
    Nov 16 '18 at 17:01













  • Do you already have your actual size image available? I'm not understanding this line "but input this code is actualImageFile! how can do this?"

    – Red M
    Nov 16 '18 at 23:52
















0












0








0








i want compress image on upload from gallery.
i use "id.zelory:compressor" library for this purpose.



            case REQUEST_GALLERY_CODE: {
if (resultCode == RESULT_OK && null != data) {
try {
InputStream inputStream = getContentResolver().openInputStream(data.getData());
String type = getFileExtension(data.getData());
UploadImage(getBytes(inputStream) , type);


and getbytes function :



    private byte getBytes(InputStream is) throws IOException {
ByteArrayOutputStream byteBuff = new ByteArrayOutputStream();
int buffSize = 1024;
byte buff = new byte[buffSize];
int len = 0;
while ((len = is.read(buff)) != -1) {
byteBuff.write(buff, 0, len);
}
return byteBuff.toByteArray();
}


i want before send image to upload (UploadImage()) compress it by using this :



compressedImageFile = new Compressor(this).compressToFile(actualImageFile);


but input this code is actualImageFile!
how can do this?










share|improve this question














i want compress image on upload from gallery.
i use "id.zelory:compressor" library for this purpose.



            case REQUEST_GALLERY_CODE: {
if (resultCode == RESULT_OK && null != data) {
try {
InputStream inputStream = getContentResolver().openInputStream(data.getData());
String type = getFileExtension(data.getData());
UploadImage(getBytes(inputStream) , type);


and getbytes function :



    private byte getBytes(InputStream is) throws IOException {
ByteArrayOutputStream byteBuff = new ByteArrayOutputStream();
int buffSize = 1024;
byte buff = new byte[buffSize];
int len = 0;
while ((len = is.read(buff)) != -1) {
byteBuff.write(buff, 0, len);
}
return byteBuff.toByteArray();
}


i want before send image to upload (UploadImage()) compress it by using this :



compressedImageFile = new Compressor(this).compressToFile(actualImageFile);


but input this code is actualImageFile!
how can do this?







android






share|improve this question













share|improve this question











share|improve this question




share|improve this question










asked Nov 16 '18 at 16:10









PCcamp.IrPCcamp.Ir

127




127













  • so,when i upload an image that its size is for example 3M ,in the server the size of image is 3M.i want reduce image size .

    – PCcamp.Ir
    Nov 16 '18 at 17:01













  • Do you already have your actual size image available? I'm not understanding this line "but input this code is actualImageFile! how can do this?"

    – Red M
    Nov 16 '18 at 23:52





















  • so,when i upload an image that its size is for example 3M ,in the server the size of image is 3M.i want reduce image size .

    – PCcamp.Ir
    Nov 16 '18 at 17:01













  • Do you already have your actual size image available? I'm not understanding this line "but input this code is actualImageFile! how can do this?"

    – Red M
    Nov 16 '18 at 23:52



















so,when i upload an image that its size is for example 3M ,in the server the size of image is 3M.i want reduce image size .

– PCcamp.Ir
Nov 16 '18 at 17:01







so,when i upload an image that its size is for example 3M ,in the server the size of image is 3M.i want reduce image size .

– PCcamp.Ir
Nov 16 '18 at 17:01















Do you already have your actual size image available? I'm not understanding this line "but input this code is actualImageFile! how can do this?"

– Red M
Nov 16 '18 at 23:52







Do you already have your actual size image available? I'm not understanding this line "but input this code is actualImageFile! how can do this?"

– Red M
Nov 16 '18 at 23:52














1 Answer
1






active

oldest

votes


















0














You can use native quality change. In my latest project I have used smth like this:



 val image = data?.extras?.get("data") as Bitmap
val byteArrayOutputStream = ByteArrayOutputStream()
image.compress(Bitmap.CompressFormat.PNG,IMAGE_QUALITY, byteArrayOutputStream)
val byteArray = byteArrayOutputStream.toByteArray()
service.send(Item(Base64.encodeToString(byteArray, Base64.DEFAULT))


IMAGE_QUALITY is a number from 0-100. You can play with a number to see what quality will satisfy your needs






share|improve this answer
























  • thanks ,but i want use "id.zelory:compressor" library that is better.

    – PCcamp.Ir
    Nov 16 '18 at 17:46












Your Answer






StackExchange.ifUsing("editor", function () {
StackExchange.using("externalEditor", function () {
StackExchange.using("snippets", function () {
StackExchange.snippets.init();
});
});
}, "code-snippets");

StackExchange.ready(function() {
var channelOptions = {
tags: "".split(" "),
id: "1"
};
initTagRenderer("".split(" "), "".split(" "), channelOptions);

StackExchange.using("externalEditor", function() {
// Have to fire editor after snippets, if snippets enabled
if (StackExchange.settings.snippets.snippetsEnabled) {
StackExchange.using("snippets", function() {
createEditor();
});
}
else {
createEditor();
}
});

function createEditor() {
StackExchange.prepareEditor({
heartbeatType: 'answer',
autoActivateHeartbeat: false,
convertImagesToLinks: true,
noModals: true,
showLowRepImageUploadWarning: true,
reputationToPostImages: 10,
bindNavPrevention: true,
postfix: "",
imageUploader: {
brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
allowUrls: true
},
onDemand: true,
discardSelector: ".discard-answer"
,immediatelyShowMarkdownHelp:true
});


}
});














draft saved

draft discarded


















StackExchange.ready(
function () {
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fstackoverflow.com%2fquestions%2f53341584%2fresize-and-compress-image-on-upload-from-gallery%23new-answer', 'question_page');
}
);

Post as a guest















Required, but never shown

























1 Answer
1






active

oldest

votes








1 Answer
1






active

oldest

votes









active

oldest

votes






active

oldest

votes









0














You can use native quality change. In my latest project I have used smth like this:



 val image = data?.extras?.get("data") as Bitmap
val byteArrayOutputStream = ByteArrayOutputStream()
image.compress(Bitmap.CompressFormat.PNG,IMAGE_QUALITY, byteArrayOutputStream)
val byteArray = byteArrayOutputStream.toByteArray()
service.send(Item(Base64.encodeToString(byteArray, Base64.DEFAULT))


IMAGE_QUALITY is a number from 0-100. You can play with a number to see what quality will satisfy your needs






share|improve this answer
























  • thanks ,but i want use "id.zelory:compressor" library that is better.

    – PCcamp.Ir
    Nov 16 '18 at 17:46
















0














You can use native quality change. In my latest project I have used smth like this:



 val image = data?.extras?.get("data") as Bitmap
val byteArrayOutputStream = ByteArrayOutputStream()
image.compress(Bitmap.CompressFormat.PNG,IMAGE_QUALITY, byteArrayOutputStream)
val byteArray = byteArrayOutputStream.toByteArray()
service.send(Item(Base64.encodeToString(byteArray, Base64.DEFAULT))


IMAGE_QUALITY is a number from 0-100. You can play with a number to see what quality will satisfy your needs






share|improve this answer
























  • thanks ,but i want use "id.zelory:compressor" library that is better.

    – PCcamp.Ir
    Nov 16 '18 at 17:46














0












0








0







You can use native quality change. In my latest project I have used smth like this:



 val image = data?.extras?.get("data") as Bitmap
val byteArrayOutputStream = ByteArrayOutputStream()
image.compress(Bitmap.CompressFormat.PNG,IMAGE_QUALITY, byteArrayOutputStream)
val byteArray = byteArrayOutputStream.toByteArray()
service.send(Item(Base64.encodeToString(byteArray, Base64.DEFAULT))


IMAGE_QUALITY is a number from 0-100. You can play with a number to see what quality will satisfy your needs






share|improve this answer













You can use native quality change. In my latest project I have used smth like this:



 val image = data?.extras?.get("data") as Bitmap
val byteArrayOutputStream = ByteArrayOutputStream()
image.compress(Bitmap.CompressFormat.PNG,IMAGE_QUALITY, byteArrayOutputStream)
val byteArray = byteArrayOutputStream.toByteArray()
service.send(Item(Base64.encodeToString(byteArray, Base64.DEFAULT))


IMAGE_QUALITY is a number from 0-100. You can play with a number to see what quality will satisfy your needs







share|improve this answer












share|improve this answer



share|improve this answer










answered Nov 16 '18 at 16:37









Matej VukosavMatej Vukosav

443512




443512













  • thanks ,but i want use "id.zelory:compressor" library that is better.

    – PCcamp.Ir
    Nov 16 '18 at 17:46



















  • thanks ,but i want use "id.zelory:compressor" library that is better.

    – PCcamp.Ir
    Nov 16 '18 at 17:46

















thanks ,but i want use "id.zelory:compressor" library that is better.

– PCcamp.Ir
Nov 16 '18 at 17:46





thanks ,but i want use "id.zelory:compressor" library that is better.

– PCcamp.Ir
Nov 16 '18 at 17:46




















draft saved

draft discarded




















































Thanks for contributing an answer to Stack Overflow!


  • Please be sure to answer the question. Provide details and share your research!

But avoid



  • Asking for help, clarification, or responding to other answers.

  • Making statements based on opinion; back them up with references or personal experience.


To learn more, see our tips on writing great answers.




draft saved


draft discarded














StackExchange.ready(
function () {
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fstackoverflow.com%2fquestions%2f53341584%2fresize-and-compress-image-on-upload-from-gallery%23new-answer', 'question_page');
}
);

Post as a guest















Required, but never shown





















































Required, but never shown














Required, but never shown












Required, but never shown







Required, but never shown

































Required, but never shown














Required, but never shown












Required, but never shown







Required, but never shown







Popular posts from this blog

Florida Star v. B. J. F.

Error while running script in elastic search , gateway timeout

Adding quotations to stringified JSON object values