C# single list from different classes





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I have 2 parts on an API that share some similarities but function differently. I am currently trying to take data from a list object of People from class B and add this data to a list of People created from Class A(hopefully explained well enough?)



The People structure in the 2 classes are actually the same:



[XmlRoot(ElementName = "people")]
public class People
{
[XmlElement(ElementName = "member")]
public List<Member> Member { get; set; }
}


[XmlRoot(ElementName = "member")]
public class Member
{
[XmlElement(ElementName = "firstName")]
public string FirstName { get; set; }
[XmlElement(ElementName = "lastName")]
public string LastName { get; set; }
[XmlAttribute(AttributeName = "memberId")]
public string MemberId { get; set; }
[XmlAttribute(AttributeName = "memberNotes")]
public string Notes { get; set; }
[XmlElement(ElementName = "departed")]
public string Departed { get; set; }
[XmlElement(ElementName = "currentPosition")]
public Name CurrentPosition { get; set; }
}


In normal operation the following code sets the People list just fine:



public People PersonData { get; set; }
...
....
var results = ApiA.People;
PersonData = results.Member; //during normal operation only one entry of member is returned


However in another operation the results returns a Larger list of member objects so I am trying to add to the same list to ensure handling later on uses single method for both operations due to the same data structure, what I am trying is as follows:



if(PersonData == null)
PersonData = new API_A.People();


var results = ApiB.People; //person data here belongs to API_B.Person


foreach (var res in results)
{
if (res?.Member != null)
{
if (PersonData == null)
{
PersonData.Member.AddRange(res.People.Member.Cast<API_A.Member>());
break;
}
else
PersonData.Member.Union(res.People.Member.Cast<API_A.Member>());
}
}


No errors are returned in the ide but during operation I continually receive a NullReferenceException during the add range operation; so as I am still learning I would really appreciate understanding what I am doing wrong here?










share|improve this question




















  • 1





    if (PersonData == null): you cannot access Persondata.Member in this case

    – Klaus Gütter
    Nov 16 '18 at 11:44


















0















I have 2 parts on an API that share some similarities but function differently. I am currently trying to take data from a list object of People from class B and add this data to a list of People created from Class A(hopefully explained well enough?)



The People structure in the 2 classes are actually the same:



[XmlRoot(ElementName = "people")]
public class People
{
[XmlElement(ElementName = "member")]
public List<Member> Member { get; set; }
}


[XmlRoot(ElementName = "member")]
public class Member
{
[XmlElement(ElementName = "firstName")]
public string FirstName { get; set; }
[XmlElement(ElementName = "lastName")]
public string LastName { get; set; }
[XmlAttribute(AttributeName = "memberId")]
public string MemberId { get; set; }
[XmlAttribute(AttributeName = "memberNotes")]
public string Notes { get; set; }
[XmlElement(ElementName = "departed")]
public string Departed { get; set; }
[XmlElement(ElementName = "currentPosition")]
public Name CurrentPosition { get; set; }
}


In normal operation the following code sets the People list just fine:



public People PersonData { get; set; }
...
....
var results = ApiA.People;
PersonData = results.Member; //during normal operation only one entry of member is returned


However in another operation the results returns a Larger list of member objects so I am trying to add to the same list to ensure handling later on uses single method for both operations due to the same data structure, what I am trying is as follows:



if(PersonData == null)
PersonData = new API_A.People();


var results = ApiB.People; //person data here belongs to API_B.Person


foreach (var res in results)
{
if (res?.Member != null)
{
if (PersonData == null)
{
PersonData.Member.AddRange(res.People.Member.Cast<API_A.Member>());
break;
}
else
PersonData.Member.Union(res.People.Member.Cast<API_A.Member>());
}
}


No errors are returned in the ide but during operation I continually receive a NullReferenceException during the add range operation; so as I am still learning I would really appreciate understanding what I am doing wrong here?










share|improve this question




















  • 1





    if (PersonData == null): you cannot access Persondata.Member in this case

    – Klaus Gütter
    Nov 16 '18 at 11:44














0












0








0








I have 2 parts on an API that share some similarities but function differently. I am currently trying to take data from a list object of People from class B and add this data to a list of People created from Class A(hopefully explained well enough?)



The People structure in the 2 classes are actually the same:



[XmlRoot(ElementName = "people")]
public class People
{
[XmlElement(ElementName = "member")]
public List<Member> Member { get; set; }
}


[XmlRoot(ElementName = "member")]
public class Member
{
[XmlElement(ElementName = "firstName")]
public string FirstName { get; set; }
[XmlElement(ElementName = "lastName")]
public string LastName { get; set; }
[XmlAttribute(AttributeName = "memberId")]
public string MemberId { get; set; }
[XmlAttribute(AttributeName = "memberNotes")]
public string Notes { get; set; }
[XmlElement(ElementName = "departed")]
public string Departed { get; set; }
[XmlElement(ElementName = "currentPosition")]
public Name CurrentPosition { get; set; }
}


In normal operation the following code sets the People list just fine:



public People PersonData { get; set; }
...
....
var results = ApiA.People;
PersonData = results.Member; //during normal operation only one entry of member is returned


However in another operation the results returns a Larger list of member objects so I am trying to add to the same list to ensure handling later on uses single method for both operations due to the same data structure, what I am trying is as follows:



if(PersonData == null)
PersonData = new API_A.People();


var results = ApiB.People; //person data here belongs to API_B.Person


foreach (var res in results)
{
if (res?.Member != null)
{
if (PersonData == null)
{
PersonData.Member.AddRange(res.People.Member.Cast<API_A.Member>());
break;
}
else
PersonData.Member.Union(res.People.Member.Cast<API_A.Member>());
}
}


No errors are returned in the ide but during operation I continually receive a NullReferenceException during the add range operation; so as I am still learning I would really appreciate understanding what I am doing wrong here?










share|improve this question
















I have 2 parts on an API that share some similarities but function differently. I am currently trying to take data from a list object of People from class B and add this data to a list of People created from Class A(hopefully explained well enough?)



The People structure in the 2 classes are actually the same:



[XmlRoot(ElementName = "people")]
public class People
{
[XmlElement(ElementName = "member")]
public List<Member> Member { get; set; }
}


[XmlRoot(ElementName = "member")]
public class Member
{
[XmlElement(ElementName = "firstName")]
public string FirstName { get; set; }
[XmlElement(ElementName = "lastName")]
public string LastName { get; set; }
[XmlAttribute(AttributeName = "memberId")]
public string MemberId { get; set; }
[XmlAttribute(AttributeName = "memberNotes")]
public string Notes { get; set; }
[XmlElement(ElementName = "departed")]
public string Departed { get; set; }
[XmlElement(ElementName = "currentPosition")]
public Name CurrentPosition { get; set; }
}


In normal operation the following code sets the People list just fine:



public People PersonData { get; set; }
...
....
var results = ApiA.People;
PersonData = results.Member; //during normal operation only one entry of member is returned


However in another operation the results returns a Larger list of member objects so I am trying to add to the same list to ensure handling later on uses single method for both operations due to the same data structure, what I am trying is as follows:



if(PersonData == null)
PersonData = new API_A.People();


var results = ApiB.People; //person data here belongs to API_B.Person


foreach (var res in results)
{
if (res?.Member != null)
{
if (PersonData == null)
{
PersonData.Member.AddRange(res.People.Member.Cast<API_A.Member>());
break;
}
else
PersonData.Member.Union(res.People.Member.Cast<API_A.Member>());
}
}


No errors are returned in the ide but during operation I continually receive a NullReferenceException during the add range operation; so as I am still learning I would really appreciate understanding what I am doing wrong here?







c# list






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edited Nov 16 '18 at 11:59







Psymon25

















asked Nov 16 '18 at 11:42









Psymon25Psymon25

327




327








  • 1





    if (PersonData == null): you cannot access Persondata.Member in this case

    – Klaus Gütter
    Nov 16 '18 at 11:44














  • 1





    if (PersonData == null): you cannot access Persondata.Member in this case

    – Klaus Gütter
    Nov 16 '18 at 11:44








1




1





if (PersonData == null): you cannot access Persondata.Member in this case

– Klaus Gütter
Nov 16 '18 at 11:44





if (PersonData == null): you cannot access Persondata.Member in this case

– Klaus Gütter
Nov 16 '18 at 11:44












1 Answer
1






active

oldest

votes


















1














2 problems are obvious.



If PersonData is null, you cannot access to PersonData.Member before creating the PersonData object first. So in your case it should be:



PersonData = new People();


Next problem you'll have is the casting. Even if everything is same in 2 different classes, unless there is an inheritance relation between those, you cannot cast one to another. What you should do is to map your one class to the other. Just create a mapper method somewhere else that maps your API_A.Member to API_B.Member and/or vica versa. This kind of mapping workarounds are widely used, feel safe creating this heavy looking mapping method.



Example:



API_A.Member MapBToA(API_B.Member member)
{
return new API_A.Member {
CharacterName = member.CharacterName,
...
};
}





share|improve this answer



















  • 1





    thanks going to try this now as i have never try a mapping before so happy to learn something new ;)

    – Psymon25
    Nov 16 '18 at 12:00






  • 1





    Thanks for this made progress and this has simply rectified the issue and cant believe i have never this before as it seems so simple

    – Psymon25
    Nov 16 '18 at 12:20












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1 Answer
1






active

oldest

votes








1 Answer
1






active

oldest

votes









active

oldest

votes






active

oldest

votes









1














2 problems are obvious.



If PersonData is null, you cannot access to PersonData.Member before creating the PersonData object first. So in your case it should be:



PersonData = new People();


Next problem you'll have is the casting. Even if everything is same in 2 different classes, unless there is an inheritance relation between those, you cannot cast one to another. What you should do is to map your one class to the other. Just create a mapper method somewhere else that maps your API_A.Member to API_B.Member and/or vica versa. This kind of mapping workarounds are widely used, feel safe creating this heavy looking mapping method.



Example:



API_A.Member MapBToA(API_B.Member member)
{
return new API_A.Member {
CharacterName = member.CharacterName,
...
};
}





share|improve this answer



















  • 1





    thanks going to try this now as i have never try a mapping before so happy to learn something new ;)

    – Psymon25
    Nov 16 '18 at 12:00






  • 1





    Thanks for this made progress and this has simply rectified the issue and cant believe i have never this before as it seems so simple

    – Psymon25
    Nov 16 '18 at 12:20
















1














2 problems are obvious.



If PersonData is null, you cannot access to PersonData.Member before creating the PersonData object first. So in your case it should be:



PersonData = new People();


Next problem you'll have is the casting. Even if everything is same in 2 different classes, unless there is an inheritance relation between those, you cannot cast one to another. What you should do is to map your one class to the other. Just create a mapper method somewhere else that maps your API_A.Member to API_B.Member and/or vica versa. This kind of mapping workarounds are widely used, feel safe creating this heavy looking mapping method.



Example:



API_A.Member MapBToA(API_B.Member member)
{
return new API_A.Member {
CharacterName = member.CharacterName,
...
};
}





share|improve this answer



















  • 1





    thanks going to try this now as i have never try a mapping before so happy to learn something new ;)

    – Psymon25
    Nov 16 '18 at 12:00






  • 1





    Thanks for this made progress and this has simply rectified the issue and cant believe i have never this before as it seems so simple

    – Psymon25
    Nov 16 '18 at 12:20














1












1








1







2 problems are obvious.



If PersonData is null, you cannot access to PersonData.Member before creating the PersonData object first. So in your case it should be:



PersonData = new People();


Next problem you'll have is the casting. Even if everything is same in 2 different classes, unless there is an inheritance relation between those, you cannot cast one to another. What you should do is to map your one class to the other. Just create a mapper method somewhere else that maps your API_A.Member to API_B.Member and/or vica versa. This kind of mapping workarounds are widely used, feel safe creating this heavy looking mapping method.



Example:



API_A.Member MapBToA(API_B.Member member)
{
return new API_A.Member {
CharacterName = member.CharacterName,
...
};
}





share|improve this answer













2 problems are obvious.



If PersonData is null, you cannot access to PersonData.Member before creating the PersonData object first. So in your case it should be:



PersonData = new People();


Next problem you'll have is the casting. Even if everything is same in 2 different classes, unless there is an inheritance relation between those, you cannot cast one to another. What you should do is to map your one class to the other. Just create a mapper method somewhere else that maps your API_A.Member to API_B.Member and/or vica versa. This kind of mapping workarounds are widely used, feel safe creating this heavy looking mapping method.



Example:



API_A.Member MapBToA(API_B.Member member)
{
return new API_A.Member {
CharacterName = member.CharacterName,
...
};
}






share|improve this answer












share|improve this answer



share|improve this answer










answered Nov 16 '18 at 11:56









Tolga EvcimenTolga Evcimen

4,16893971




4,16893971








  • 1





    thanks going to try this now as i have never try a mapping before so happy to learn something new ;)

    – Psymon25
    Nov 16 '18 at 12:00






  • 1





    Thanks for this made progress and this has simply rectified the issue and cant believe i have never this before as it seems so simple

    – Psymon25
    Nov 16 '18 at 12:20














  • 1





    thanks going to try this now as i have never try a mapping before so happy to learn something new ;)

    – Psymon25
    Nov 16 '18 at 12:00






  • 1





    Thanks for this made progress and this has simply rectified the issue and cant believe i have never this before as it seems so simple

    – Psymon25
    Nov 16 '18 at 12:20








1




1





thanks going to try this now as i have never try a mapping before so happy to learn something new ;)

– Psymon25
Nov 16 '18 at 12:00





thanks going to try this now as i have never try a mapping before so happy to learn something new ;)

– Psymon25
Nov 16 '18 at 12:00




1




1





Thanks for this made progress and this has simply rectified the issue and cant believe i have never this before as it seems so simple

– Psymon25
Nov 16 '18 at 12:20





Thanks for this made progress and this has simply rectified the issue and cant believe i have never this before as it seems so simple

– Psymon25
Nov 16 '18 at 12:20




















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