Unity3D 4.7.2 exported code in Xcode 10.1
I exported unity3d 4.7.2 game to Xcode 10.1 and its giving compiler error for c++ files.
How to fix this ?
Here in Unity Forum someone also posted same problem: https://answers.unity.com/questions/1563016/xcode-10-csignal-file-not-found.html?childToView=1572190
Updates : Followed this solution and worked Perfect
c++ iphone xcode unity3d xcode10.1
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I exported unity3d 4.7.2 game to Xcode 10.1 and its giving compiler error for c++ files.
How to fix this ?
Here in Unity Forum someone also posted same problem: https://answers.unity.com/questions/1563016/xcode-10-csignal-file-not-found.html?childToView=1572190
Updates : Followed this solution and worked Perfect
c++ iphone xcode unity3d xcode10.1
add a comment |
I exported unity3d 4.7.2 game to Xcode 10.1 and its giving compiler error for c++ files.
How to fix this ?
Here in Unity Forum someone also posted same problem: https://answers.unity.com/questions/1563016/xcode-10-csignal-file-not-found.html?childToView=1572190
Updates : Followed this solution and worked Perfect
c++ iphone xcode unity3d xcode10.1
I exported unity3d 4.7.2 game to Xcode 10.1 and its giving compiler error for c++ files.
How to fix this ?
Here in Unity Forum someone also posted same problem: https://answers.unity.com/questions/1563016/xcode-10-csignal-file-not-found.html?childToView=1572190
Updates : Followed this solution and worked Perfect
c++ iphone xcode unity3d xcode10.1
c++ iphone xcode unity3d xcode10.1
edited Nov 16 '18 at 6:37
iPhoneProcessor
asked Nov 16 '18 at 4:48
iPhoneProcessoriPhoneProcessor
2,18341943
2,18341943
add a comment |
add a comment |
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