How to delete all nodes in circular doubly linked list?












0














I've got a problem, because I don't know how to delete all nodes in that kind of list.
What do you think about my solution? Debugger shows me a problem "(...) x was 0xDDDDDDDD"



void del(List *&head) {
List* ptr = head;
List* help;
do {
List *x = ptr;
List *y = ptr;
x = y;
help = x;
x = x->next;
delete y;
head = NULL;
ptr = ptr->next;

} while (help!=NULL);









share|improve this question




















  • 1




    Only delete what you new. How is your List allocated? Please provide Minimal, Complete, and Verifiable example.
    – Algirdas Preidžius
    Nov 12 '18 at 13:16






  • 1




    Please give your variables names that make sense. See: stackoverflow.com/a/853187/3212865
    – spectras
    Nov 12 '18 at 13:20






  • 1




    You have a node pointer called "help"? What does that signify?
    – Lightness Races in Orbit
    Nov 12 '18 at 13:24












  • There does not seem to be a need for so many variables. Could you please clarify what is your intended purpose for each?
    – GoodDeeds
    Nov 12 '18 at 13:29






  • 2




    Removing the unnecessary variable juggling, your loop is equivalent to do { help = ptr; delete ptr; ptr = ptr->next; } while (help != NULL);. Can you spot the bad dereference?
    – molbdnilo
    Nov 12 '18 at 13:34
















0














I've got a problem, because I don't know how to delete all nodes in that kind of list.
What do you think about my solution? Debugger shows me a problem "(...) x was 0xDDDDDDDD"



void del(List *&head) {
List* ptr = head;
List* help;
do {
List *x = ptr;
List *y = ptr;
x = y;
help = x;
x = x->next;
delete y;
head = NULL;
ptr = ptr->next;

} while (help!=NULL);









share|improve this question




















  • 1




    Only delete what you new. How is your List allocated? Please provide Minimal, Complete, and Verifiable example.
    – Algirdas Preidžius
    Nov 12 '18 at 13:16






  • 1




    Please give your variables names that make sense. See: stackoverflow.com/a/853187/3212865
    – spectras
    Nov 12 '18 at 13:20






  • 1




    You have a node pointer called "help"? What does that signify?
    – Lightness Races in Orbit
    Nov 12 '18 at 13:24












  • There does not seem to be a need for so many variables. Could you please clarify what is your intended purpose for each?
    – GoodDeeds
    Nov 12 '18 at 13:29






  • 2




    Removing the unnecessary variable juggling, your loop is equivalent to do { help = ptr; delete ptr; ptr = ptr->next; } while (help != NULL);. Can you spot the bad dereference?
    – molbdnilo
    Nov 12 '18 at 13:34














0












0








0







I've got a problem, because I don't know how to delete all nodes in that kind of list.
What do you think about my solution? Debugger shows me a problem "(...) x was 0xDDDDDDDD"



void del(List *&head) {
List* ptr = head;
List* help;
do {
List *x = ptr;
List *y = ptr;
x = y;
help = x;
x = x->next;
delete y;
head = NULL;
ptr = ptr->next;

} while (help!=NULL);









share|improve this question















I've got a problem, because I don't know how to delete all nodes in that kind of list.
What do you think about my solution? Debugger shows me a problem "(...) x was 0xDDDDDDDD"



void del(List *&head) {
List* ptr = head;
List* help;
do {
List *x = ptr;
List *y = ptr;
x = y;
help = x;
x = x->next;
delete y;
head = NULL;
ptr = ptr->next;

} while (help!=NULL);






c++






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited Nov 12 '18 at 13:23

























asked Nov 12 '18 at 13:13









user76234

183




183








  • 1




    Only delete what you new. How is your List allocated? Please provide Minimal, Complete, and Verifiable example.
    – Algirdas Preidžius
    Nov 12 '18 at 13:16






  • 1




    Please give your variables names that make sense. See: stackoverflow.com/a/853187/3212865
    – spectras
    Nov 12 '18 at 13:20






  • 1




    You have a node pointer called "help"? What does that signify?
    – Lightness Races in Orbit
    Nov 12 '18 at 13:24












  • There does not seem to be a need for so many variables. Could you please clarify what is your intended purpose for each?
    – GoodDeeds
    Nov 12 '18 at 13:29






  • 2




    Removing the unnecessary variable juggling, your loop is equivalent to do { help = ptr; delete ptr; ptr = ptr->next; } while (help != NULL);. Can you spot the bad dereference?
    – molbdnilo
    Nov 12 '18 at 13:34














  • 1




    Only delete what you new. How is your List allocated? Please provide Minimal, Complete, and Verifiable example.
    – Algirdas Preidžius
    Nov 12 '18 at 13:16






  • 1




    Please give your variables names that make sense. See: stackoverflow.com/a/853187/3212865
    – spectras
    Nov 12 '18 at 13:20






  • 1




    You have a node pointer called "help"? What does that signify?
    – Lightness Races in Orbit
    Nov 12 '18 at 13:24












  • There does not seem to be a need for so many variables. Could you please clarify what is your intended purpose for each?
    – GoodDeeds
    Nov 12 '18 at 13:29






  • 2




    Removing the unnecessary variable juggling, your loop is equivalent to do { help = ptr; delete ptr; ptr = ptr->next; } while (help != NULL);. Can you spot the bad dereference?
    – molbdnilo
    Nov 12 '18 at 13:34








1




1




Only delete what you new. How is your List allocated? Please provide Minimal, Complete, and Verifiable example.
– Algirdas Preidžius
Nov 12 '18 at 13:16




Only delete what you new. How is your List allocated? Please provide Minimal, Complete, and Verifiable example.
– Algirdas Preidžius
Nov 12 '18 at 13:16




1




1




Please give your variables names that make sense. See: stackoverflow.com/a/853187/3212865
– spectras
Nov 12 '18 at 13:20




Please give your variables names that make sense. See: stackoverflow.com/a/853187/3212865
– spectras
Nov 12 '18 at 13:20




1




1




You have a node pointer called "help"? What does that signify?
– Lightness Races in Orbit
Nov 12 '18 at 13:24






You have a node pointer called "help"? What does that signify?
– Lightness Races in Orbit
Nov 12 '18 at 13:24














There does not seem to be a need for so many variables. Could you please clarify what is your intended purpose for each?
– GoodDeeds
Nov 12 '18 at 13:29




There does not seem to be a need for so many variables. Could you please clarify what is your intended purpose for each?
– GoodDeeds
Nov 12 '18 at 13:29




2




2




Removing the unnecessary variable juggling, your loop is equivalent to do { help = ptr; delete ptr; ptr = ptr->next; } while (help != NULL);. Can you spot the bad dereference?
– molbdnilo
Nov 12 '18 at 13:34




Removing the unnecessary variable juggling, your loop is equivalent to do { help = ptr; delete ptr; ptr = ptr->next; } while (help != NULL);. Can you spot the bad dereference?
– molbdnilo
Nov 12 '18 at 13:34












2 Answers
2






active

oldest

votes


















0














Here is the complete example with the test



struct Node
{
Node(Node* prev, int val)
: prev(prev), next(NULL), value(val)
{ }
Node *prev, *next;
int value;
};

void clear_list(Node*& head)
{
if (head != NULL)
{
Node* curr = head->next;
while (curr != NULL && curr != head)
{
std::cout << "Deleting " << curr->value << std::endl;
Node* temp = curr;
curr = curr->next;
delete temp;
};
delete head;
head = NULL;
}
}

void print_list(Node*& head)
{
if (head != NULL)
{
Node* curr = head;
do
{
std::cout << (curr == head ? "Head: " : "") << curr->value << std::endl;
curr = curr->next;
} while (curr != NULL && curr != head);
}
}

int main()
{
Node* head = new Node(NULL, 0);
Node* curr = head;
for (int i = 1; i <= 10; i++)
{
Node* prev = curr;
curr = new Node(prev, i);
prev->next = curr;
}
// Link end to head
curr->next = head;
//
print_list(head);
clear_list(head);
print_list(head);
}





share|improve this answer





















  • thank you so much!
    – user76234
    Nov 12 '18 at 14:32












  • @user76234 you are welcome, don't hesitate to mark the answer as solution if it helps.
    – serge
    Nov 12 '18 at 15:54



















0














List *y = ptr;
delete y;
ptr = ptr->next;


The memory allocated at ptr is gone after delete y. You can not call ptr->next as ptr is dangling at this point and de-referencing it is undefined behavior. Try reordering the last two lines i.e.



ptr = ptr->next;
delete y;





share|improve this answer





















  • Ok, now I understand, thank you.
    – user76234
    Nov 12 '18 at 14:33











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2 Answers
2






active

oldest

votes








2 Answers
2






active

oldest

votes









active

oldest

votes






active

oldest

votes









0














Here is the complete example with the test



struct Node
{
Node(Node* prev, int val)
: prev(prev), next(NULL), value(val)
{ }
Node *prev, *next;
int value;
};

void clear_list(Node*& head)
{
if (head != NULL)
{
Node* curr = head->next;
while (curr != NULL && curr != head)
{
std::cout << "Deleting " << curr->value << std::endl;
Node* temp = curr;
curr = curr->next;
delete temp;
};
delete head;
head = NULL;
}
}

void print_list(Node*& head)
{
if (head != NULL)
{
Node* curr = head;
do
{
std::cout << (curr == head ? "Head: " : "") << curr->value << std::endl;
curr = curr->next;
} while (curr != NULL && curr != head);
}
}

int main()
{
Node* head = new Node(NULL, 0);
Node* curr = head;
for (int i = 1; i <= 10; i++)
{
Node* prev = curr;
curr = new Node(prev, i);
prev->next = curr;
}
// Link end to head
curr->next = head;
//
print_list(head);
clear_list(head);
print_list(head);
}





share|improve this answer





















  • thank you so much!
    – user76234
    Nov 12 '18 at 14:32












  • @user76234 you are welcome, don't hesitate to mark the answer as solution if it helps.
    – serge
    Nov 12 '18 at 15:54
















0














Here is the complete example with the test



struct Node
{
Node(Node* prev, int val)
: prev(prev), next(NULL), value(val)
{ }
Node *prev, *next;
int value;
};

void clear_list(Node*& head)
{
if (head != NULL)
{
Node* curr = head->next;
while (curr != NULL && curr != head)
{
std::cout << "Deleting " << curr->value << std::endl;
Node* temp = curr;
curr = curr->next;
delete temp;
};
delete head;
head = NULL;
}
}

void print_list(Node*& head)
{
if (head != NULL)
{
Node* curr = head;
do
{
std::cout << (curr == head ? "Head: " : "") << curr->value << std::endl;
curr = curr->next;
} while (curr != NULL && curr != head);
}
}

int main()
{
Node* head = new Node(NULL, 0);
Node* curr = head;
for (int i = 1; i <= 10; i++)
{
Node* prev = curr;
curr = new Node(prev, i);
prev->next = curr;
}
// Link end to head
curr->next = head;
//
print_list(head);
clear_list(head);
print_list(head);
}





share|improve this answer





















  • thank you so much!
    – user76234
    Nov 12 '18 at 14:32












  • @user76234 you are welcome, don't hesitate to mark the answer as solution if it helps.
    – serge
    Nov 12 '18 at 15:54














0












0








0






Here is the complete example with the test



struct Node
{
Node(Node* prev, int val)
: prev(prev), next(NULL), value(val)
{ }
Node *prev, *next;
int value;
};

void clear_list(Node*& head)
{
if (head != NULL)
{
Node* curr = head->next;
while (curr != NULL && curr != head)
{
std::cout << "Deleting " << curr->value << std::endl;
Node* temp = curr;
curr = curr->next;
delete temp;
};
delete head;
head = NULL;
}
}

void print_list(Node*& head)
{
if (head != NULL)
{
Node* curr = head;
do
{
std::cout << (curr == head ? "Head: " : "") << curr->value << std::endl;
curr = curr->next;
} while (curr != NULL && curr != head);
}
}

int main()
{
Node* head = new Node(NULL, 0);
Node* curr = head;
for (int i = 1; i <= 10; i++)
{
Node* prev = curr;
curr = new Node(prev, i);
prev->next = curr;
}
// Link end to head
curr->next = head;
//
print_list(head);
clear_list(head);
print_list(head);
}





share|improve this answer












Here is the complete example with the test



struct Node
{
Node(Node* prev, int val)
: prev(prev), next(NULL), value(val)
{ }
Node *prev, *next;
int value;
};

void clear_list(Node*& head)
{
if (head != NULL)
{
Node* curr = head->next;
while (curr != NULL && curr != head)
{
std::cout << "Deleting " << curr->value << std::endl;
Node* temp = curr;
curr = curr->next;
delete temp;
};
delete head;
head = NULL;
}
}

void print_list(Node*& head)
{
if (head != NULL)
{
Node* curr = head;
do
{
std::cout << (curr == head ? "Head: " : "") << curr->value << std::endl;
curr = curr->next;
} while (curr != NULL && curr != head);
}
}

int main()
{
Node* head = new Node(NULL, 0);
Node* curr = head;
for (int i = 1; i <= 10; i++)
{
Node* prev = curr;
curr = new Node(prev, i);
prev->next = curr;
}
// Link end to head
curr->next = head;
//
print_list(head);
clear_list(head);
print_list(head);
}






share|improve this answer












share|improve this answer



share|improve this answer










answered Nov 12 '18 at 14:08









serge

59537




59537












  • thank you so much!
    – user76234
    Nov 12 '18 at 14:32












  • @user76234 you are welcome, don't hesitate to mark the answer as solution if it helps.
    – serge
    Nov 12 '18 at 15:54


















  • thank you so much!
    – user76234
    Nov 12 '18 at 14:32












  • @user76234 you are welcome, don't hesitate to mark the answer as solution if it helps.
    – serge
    Nov 12 '18 at 15:54
















thank you so much!
– user76234
Nov 12 '18 at 14:32






thank you so much!
– user76234
Nov 12 '18 at 14:32














@user76234 you are welcome, don't hesitate to mark the answer as solution if it helps.
– serge
Nov 12 '18 at 15:54




@user76234 you are welcome, don't hesitate to mark the answer as solution if it helps.
– serge
Nov 12 '18 at 15:54













0














List *y = ptr;
delete y;
ptr = ptr->next;


The memory allocated at ptr is gone after delete y. You can not call ptr->next as ptr is dangling at this point and de-referencing it is undefined behavior. Try reordering the last two lines i.e.



ptr = ptr->next;
delete y;





share|improve this answer





















  • Ok, now I understand, thank you.
    – user76234
    Nov 12 '18 at 14:33
















0














List *y = ptr;
delete y;
ptr = ptr->next;


The memory allocated at ptr is gone after delete y. You can not call ptr->next as ptr is dangling at this point and de-referencing it is undefined behavior. Try reordering the last two lines i.e.



ptr = ptr->next;
delete y;





share|improve this answer





















  • Ok, now I understand, thank you.
    – user76234
    Nov 12 '18 at 14:33














0












0








0






List *y = ptr;
delete y;
ptr = ptr->next;


The memory allocated at ptr is gone after delete y. You can not call ptr->next as ptr is dangling at this point and de-referencing it is undefined behavior. Try reordering the last two lines i.e.



ptr = ptr->next;
delete y;





share|improve this answer












List *y = ptr;
delete y;
ptr = ptr->next;


The memory allocated at ptr is gone after delete y. You can not call ptr->next as ptr is dangling at this point and de-referencing it is undefined behavior. Try reordering the last two lines i.e.



ptr = ptr->next;
delete y;






share|improve this answer












share|improve this answer



share|improve this answer










answered Nov 12 '18 at 13:53









Manoj R

2,67211329




2,67211329












  • Ok, now I understand, thank you.
    – user76234
    Nov 12 '18 at 14:33


















  • Ok, now I understand, thank you.
    – user76234
    Nov 12 '18 at 14:33
















Ok, now I understand, thank you.
– user76234
Nov 12 '18 at 14:33




Ok, now I understand, thank you.
– user76234
Nov 12 '18 at 14:33


















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