React Leaflet: Updating coords of multiple markers in state
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}
I can't seem to figure out how to properly update the coords of individual markers after storing them in the state. How it works currently is that when you click somewhere on the map, it adds a marker and stores its initial position in the state (in markerData) which is then displayed on the map through a map function. You can move the individual markers around but I'm having difficulty figuring out a possible solution to updating the specific markers position so that eventually I can send and store the marker information in the back end.
Here is my current code.
import React, { Component } from 'react';
import { ImageOverlay, Map, Marker, Popup } from 'react-leaflet';
import 'leaflet/dist/leaflet.css';
import 'leaflet/dist/leaflet.js';
import L from 'leaflet';
delete L.Icon.Default.prototype._getIconUrl;
L.Icon.Default.mergeOptions({
iconRetinaUrl: require('leaflet/dist/images/marker-icon-2x.png'),
iconUrl: require('leaflet/dist/images/marker-icon.png'),
shadowUrl: require('leaflet/dist/images/marker-shadow.png')
});
export default class CustomMapExample extends Component {
constructor(props) {
super(props);
this.state = {
center: {
lat: 512,
lng: 1024,
},
zoom: 1,
draggable: true,
dimensions: [1024, 2048],
markerData: ,
};
}
toggleDraggable = () => {
this.setState({ draggable: !this.state.draggable })
}
addMarker = (event) => {
const {markerData} = this.state
const coords = event.latlng
markerData.push(coords)
this.setState({markerData})
}
updateMarker = (event) => {
console.log(event)
}
render () {
const boundOrigin = [0, 0];
const bounds = [boundOrigin, this.state.dimensions];
const position = [this.state.center.lat, this.state.center.lng]
return (
<div>
<Map
id="map"
crs={L.CRS.Simple}
minZoom={-1}
bounds={bounds}
center={position}
zoom={this.state.zoom}
onClick={this.addMarker}
>
<ImageOverlay
url='http://www.online-tabletop.com/wp-content/uploads/2017/01/tutoriala.jpg'
bounds={bounds}
/>
{this.state.markerData.map((element, index) =>
<Marker
key={index}
position={element}
draggable={this.state.draggable}
onDragend={this.updateMarker}
>
<Popup>
<span onClick={this.toggleDraggable}>
{this.state.draggable ? `Hello` : 'MARKER FIXED'}
</span>
</Popup>
</Marker>
)}
</Map>
</div>
);
}
}
react-leaflet
add a comment |
I can't seem to figure out how to properly update the coords of individual markers after storing them in the state. How it works currently is that when you click somewhere on the map, it adds a marker and stores its initial position in the state (in markerData) which is then displayed on the map through a map function. You can move the individual markers around but I'm having difficulty figuring out a possible solution to updating the specific markers position so that eventually I can send and store the marker information in the back end.
Here is my current code.
import React, { Component } from 'react';
import { ImageOverlay, Map, Marker, Popup } from 'react-leaflet';
import 'leaflet/dist/leaflet.css';
import 'leaflet/dist/leaflet.js';
import L from 'leaflet';
delete L.Icon.Default.prototype._getIconUrl;
L.Icon.Default.mergeOptions({
iconRetinaUrl: require('leaflet/dist/images/marker-icon-2x.png'),
iconUrl: require('leaflet/dist/images/marker-icon.png'),
shadowUrl: require('leaflet/dist/images/marker-shadow.png')
});
export default class CustomMapExample extends Component {
constructor(props) {
super(props);
this.state = {
center: {
lat: 512,
lng: 1024,
},
zoom: 1,
draggable: true,
dimensions: [1024, 2048],
markerData: ,
};
}
toggleDraggable = () => {
this.setState({ draggable: !this.state.draggable })
}
addMarker = (event) => {
const {markerData} = this.state
const coords = event.latlng
markerData.push(coords)
this.setState({markerData})
}
updateMarker = (event) => {
console.log(event)
}
render () {
const boundOrigin = [0, 0];
const bounds = [boundOrigin, this.state.dimensions];
const position = [this.state.center.lat, this.state.center.lng]
return (
<div>
<Map
id="map"
crs={L.CRS.Simple}
minZoom={-1}
bounds={bounds}
center={position}
zoom={this.state.zoom}
onClick={this.addMarker}
>
<ImageOverlay
url='http://www.online-tabletop.com/wp-content/uploads/2017/01/tutoriala.jpg'
bounds={bounds}
/>
{this.state.markerData.map((element, index) =>
<Marker
key={index}
position={element}
draggable={this.state.draggable}
onDragend={this.updateMarker}
>
<Popup>
<span onClick={this.toggleDraggable}>
{this.state.draggable ? `Hello` : 'MARKER FIXED'}
</span>
</Popup>
</Marker>
)}
</Map>
</div>
);
}
}
react-leaflet
add a comment |
I can't seem to figure out how to properly update the coords of individual markers after storing them in the state. How it works currently is that when you click somewhere on the map, it adds a marker and stores its initial position in the state (in markerData) which is then displayed on the map through a map function. You can move the individual markers around but I'm having difficulty figuring out a possible solution to updating the specific markers position so that eventually I can send and store the marker information in the back end.
Here is my current code.
import React, { Component } from 'react';
import { ImageOverlay, Map, Marker, Popup } from 'react-leaflet';
import 'leaflet/dist/leaflet.css';
import 'leaflet/dist/leaflet.js';
import L from 'leaflet';
delete L.Icon.Default.prototype._getIconUrl;
L.Icon.Default.mergeOptions({
iconRetinaUrl: require('leaflet/dist/images/marker-icon-2x.png'),
iconUrl: require('leaflet/dist/images/marker-icon.png'),
shadowUrl: require('leaflet/dist/images/marker-shadow.png')
});
export default class CustomMapExample extends Component {
constructor(props) {
super(props);
this.state = {
center: {
lat: 512,
lng: 1024,
},
zoom: 1,
draggable: true,
dimensions: [1024, 2048],
markerData: ,
};
}
toggleDraggable = () => {
this.setState({ draggable: !this.state.draggable })
}
addMarker = (event) => {
const {markerData} = this.state
const coords = event.latlng
markerData.push(coords)
this.setState({markerData})
}
updateMarker = (event) => {
console.log(event)
}
render () {
const boundOrigin = [0, 0];
const bounds = [boundOrigin, this.state.dimensions];
const position = [this.state.center.lat, this.state.center.lng]
return (
<div>
<Map
id="map"
crs={L.CRS.Simple}
minZoom={-1}
bounds={bounds}
center={position}
zoom={this.state.zoom}
onClick={this.addMarker}
>
<ImageOverlay
url='http://www.online-tabletop.com/wp-content/uploads/2017/01/tutoriala.jpg'
bounds={bounds}
/>
{this.state.markerData.map((element, index) =>
<Marker
key={index}
position={element}
draggable={this.state.draggable}
onDragend={this.updateMarker}
>
<Popup>
<span onClick={this.toggleDraggable}>
{this.state.draggable ? `Hello` : 'MARKER FIXED'}
</span>
</Popup>
</Marker>
)}
</Map>
</div>
);
}
}
react-leaflet
I can't seem to figure out how to properly update the coords of individual markers after storing them in the state. How it works currently is that when you click somewhere on the map, it adds a marker and stores its initial position in the state (in markerData) which is then displayed on the map through a map function. You can move the individual markers around but I'm having difficulty figuring out a possible solution to updating the specific markers position so that eventually I can send and store the marker information in the back end.
Here is my current code.
import React, { Component } from 'react';
import { ImageOverlay, Map, Marker, Popup } from 'react-leaflet';
import 'leaflet/dist/leaflet.css';
import 'leaflet/dist/leaflet.js';
import L from 'leaflet';
delete L.Icon.Default.prototype._getIconUrl;
L.Icon.Default.mergeOptions({
iconRetinaUrl: require('leaflet/dist/images/marker-icon-2x.png'),
iconUrl: require('leaflet/dist/images/marker-icon.png'),
shadowUrl: require('leaflet/dist/images/marker-shadow.png')
});
export default class CustomMapExample extends Component {
constructor(props) {
super(props);
this.state = {
center: {
lat: 512,
lng: 1024,
},
zoom: 1,
draggable: true,
dimensions: [1024, 2048],
markerData: ,
};
}
toggleDraggable = () => {
this.setState({ draggable: !this.state.draggable })
}
addMarker = (event) => {
const {markerData} = this.state
const coords = event.latlng
markerData.push(coords)
this.setState({markerData})
}
updateMarker = (event) => {
console.log(event)
}
render () {
const boundOrigin = [0, 0];
const bounds = [boundOrigin, this.state.dimensions];
const position = [this.state.center.lat, this.state.center.lng]
return (
<div>
<Map
id="map"
crs={L.CRS.Simple}
minZoom={-1}
bounds={bounds}
center={position}
zoom={this.state.zoom}
onClick={this.addMarker}
>
<ImageOverlay
url='http://www.online-tabletop.com/wp-content/uploads/2017/01/tutoriala.jpg'
bounds={bounds}
/>
{this.state.markerData.map((element, index) =>
<Marker
key={index}
position={element}
draggable={this.state.draggable}
onDragend={this.updateMarker}
>
<Popup>
<span onClick={this.toggleDraggable}>
{this.state.draggable ? `Hello` : 'MARKER FIXED'}
</span>
</Popup>
</Marker>
)}
</Map>
</div>
);
}
}
react-leaflet
react-leaflet
asked Nov 16 '18 at 17:17
David SonDavid Son
112
112
add a comment |
add a comment |
1 Answer
1
active
oldest
votes
Since Marker
accepts options object as a second parameter, marker index could be introduced to reference which marker is getting updated:
<Marker
key={index}
marker_index={index}
position={element}
draggable={this.state.draggable}
onDragend={this.updateMarker}
/>
And then markerData
state could be updated like this once the marker is dragged:
updateMarker = event => {
const latLng = event.target.getLatLng(); //get updated marker LatLng
const markerIndex = event.target.options.marker_index; //get marker index
//update
this.setState(prevState => {
const markerData = [...prevState.markerData];
markerData[markerIndex] = latLng;
return { markerData: markerData };
});
};
Demo
add a comment |
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1 Answer
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active
oldest
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1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
Since Marker
accepts options object as a second parameter, marker index could be introduced to reference which marker is getting updated:
<Marker
key={index}
marker_index={index}
position={element}
draggable={this.state.draggable}
onDragend={this.updateMarker}
/>
And then markerData
state could be updated like this once the marker is dragged:
updateMarker = event => {
const latLng = event.target.getLatLng(); //get updated marker LatLng
const markerIndex = event.target.options.marker_index; //get marker index
//update
this.setState(prevState => {
const markerData = [...prevState.markerData];
markerData[markerIndex] = latLng;
return { markerData: markerData };
});
};
Demo
add a comment |
Since Marker
accepts options object as a second parameter, marker index could be introduced to reference which marker is getting updated:
<Marker
key={index}
marker_index={index}
position={element}
draggable={this.state.draggable}
onDragend={this.updateMarker}
/>
And then markerData
state could be updated like this once the marker is dragged:
updateMarker = event => {
const latLng = event.target.getLatLng(); //get updated marker LatLng
const markerIndex = event.target.options.marker_index; //get marker index
//update
this.setState(prevState => {
const markerData = [...prevState.markerData];
markerData[markerIndex] = latLng;
return { markerData: markerData };
});
};
Demo
add a comment |
Since Marker
accepts options object as a second parameter, marker index could be introduced to reference which marker is getting updated:
<Marker
key={index}
marker_index={index}
position={element}
draggable={this.state.draggable}
onDragend={this.updateMarker}
/>
And then markerData
state could be updated like this once the marker is dragged:
updateMarker = event => {
const latLng = event.target.getLatLng(); //get updated marker LatLng
const markerIndex = event.target.options.marker_index; //get marker index
//update
this.setState(prevState => {
const markerData = [...prevState.markerData];
markerData[markerIndex] = latLng;
return { markerData: markerData };
});
};
Demo
Since Marker
accepts options object as a second parameter, marker index could be introduced to reference which marker is getting updated:
<Marker
key={index}
marker_index={index}
position={element}
draggable={this.state.draggable}
onDragend={this.updateMarker}
/>
And then markerData
state could be updated like this once the marker is dragged:
updateMarker = event => {
const latLng = event.target.getLatLng(); //get updated marker LatLng
const markerIndex = event.target.options.marker_index; //get marker index
//update
this.setState(prevState => {
const markerData = [...prevState.markerData];
markerData[markerIndex] = latLng;
return { markerData: markerData };
});
};
Demo
edited Nov 18 '18 at 8:31
answered Nov 17 '18 at 20:00
Vadim GremyachevVadim Gremyachev
37.8k774116
37.8k774116
add a comment |
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