monogame.extended.entities no world in namespace`












0















VS 2017, monogame project, pulled in the MonoGame.Extended.Entities dependency. I went to the class browser and I don't see the world object. I can see it's apart of the code on github and should be there.



I installed the dependency through the nuget manager in vs 2017.



using version 1.1.0 MonoGame.Extended.Entities










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    0















    VS 2017, monogame project, pulled in the MonoGame.Extended.Entities dependency. I went to the class browser and I don't see the world object. I can see it's apart of the code on github and should be there.



    I installed the dependency through the nuget manager in vs 2017.



    using version 1.1.0 MonoGame.Extended.Entities










    share|improve this question

























      0












      0








      0








      VS 2017, monogame project, pulled in the MonoGame.Extended.Entities dependency. I went to the class browser and I don't see the world object. I can see it's apart of the code on github and should be there.



      I installed the dependency through the nuget manager in vs 2017.



      using version 1.1.0 MonoGame.Extended.Entities










      share|improve this question














      VS 2017, monogame project, pulled in the MonoGame.Extended.Entities dependency. I went to the class browser and I don't see the world object. I can see it's apart of the code on github and should be there.



      I installed the dependency through the nuget manager in vs 2017.



      using version 1.1.0 MonoGame.Extended.Entities







      monogame






      share|improve this question













      share|improve this question











      share|improve this question




      share|improve this question










      asked Nov 16 '18 at 2:44









      Matt WesterburgMatt Westerburg

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          I had this issue as well. The demos on their GitHub page all function normally, and they reference the source code, not the nuget packages, so the night versions are lacking . The 1.1.0 nuget version doesn't appear to match the GitHub version 1.1.0, which is a little unusual. I fixed it by updating the packages to the prerelease version. The method I used can be found in their docs:



          http://docs.monogameextended.net/NuGet-Pre-Release/






          share|improve this answer























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            I had this issue as well. The demos on their GitHub page all function normally, and they reference the source code, not the nuget packages, so the night versions are lacking . The 1.1.0 nuget version doesn't appear to match the GitHub version 1.1.0, which is a little unusual. I fixed it by updating the packages to the prerelease version. The method I used can be found in their docs:



            http://docs.monogameextended.net/NuGet-Pre-Release/






            share|improve this answer




























              0














              I had this issue as well. The demos on their GitHub page all function normally, and they reference the source code, not the nuget packages, so the night versions are lacking . The 1.1.0 nuget version doesn't appear to match the GitHub version 1.1.0, which is a little unusual. I fixed it by updating the packages to the prerelease version. The method I used can be found in their docs:



              http://docs.monogameextended.net/NuGet-Pre-Release/






              share|improve this answer


























                0












                0








                0







                I had this issue as well. The demos on their GitHub page all function normally, and they reference the source code, not the nuget packages, so the night versions are lacking . The 1.1.0 nuget version doesn't appear to match the GitHub version 1.1.0, which is a little unusual. I fixed it by updating the packages to the prerelease version. The method I used can be found in their docs:



                http://docs.monogameextended.net/NuGet-Pre-Release/






                share|improve this answer













                I had this issue as well. The demos on their GitHub page all function normally, and they reference the source code, not the nuget packages, so the night versions are lacking . The 1.1.0 nuget version doesn't appear to match the GitHub version 1.1.0, which is a little unusual. I fixed it by updating the packages to the prerelease version. The method I used can be found in their docs:



                http://docs.monogameextended.net/NuGet-Pre-Release/







                share|improve this answer












                share|improve this answer



                share|improve this answer










                answered Mar 11 at 11:13









                Chase DillardChase Dillard

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