Why is my variable unaltered after I modify it inside of a function? - Asynchronous code reference
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580
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Given the following examples, why is outerScopeVar
undefined in all cases?
var outerScopeVar;
var img = document.createElement('img');
img.onload = function() {
outerScopeVar = this.width;
};
img.src = 'lolcat.png';
alert(outerScopeVar);
var outerScopeVar;
setTimeout(function() {
outerScopeVar = 'Hello Asynchronous World!';
}, 0);
alert(outerScopeVar);
// Example using some jQuery
var outerScopeVar;
$.post('loldog', function(response) {
outerScopeVar = response;
});
alert(outerScopeVar);
// Node.js example
var outerScopeVar;
fs.readFile('./catdog.html', function(err, data) {
outerScopeVar = data;
});
console.log(outerScopeVar);
// with promises
var outerScopeVar;
myPromise.then(function (response) {
outerScopeVar = response;
});
console.log(outerScopeVar);
// geolocation API
var outerScopeVar;
navigator.geolocation.getCurrentPosition(function (pos) {
outerScopeVar = pos;
});
console.log(outerScopeVar);
Why does it output undefined
in all of these examples? I don't want workarounds, I want to know why this is happening.
Note: This is a canonical question for JavaScript asynchronicity. Feel free to improve this question and add more simplified examples which the community can identify with.
javascript asynchronous
|
show 1 more comment
up vote
580
down vote
favorite
Given the following examples, why is outerScopeVar
undefined in all cases?
var outerScopeVar;
var img = document.createElement('img');
img.onload = function() {
outerScopeVar = this.width;
};
img.src = 'lolcat.png';
alert(outerScopeVar);
var outerScopeVar;
setTimeout(function() {
outerScopeVar = 'Hello Asynchronous World!';
}, 0);
alert(outerScopeVar);
// Example using some jQuery
var outerScopeVar;
$.post('loldog', function(response) {
outerScopeVar = response;
});
alert(outerScopeVar);
// Node.js example
var outerScopeVar;
fs.readFile('./catdog.html', function(err, data) {
outerScopeVar = data;
});
console.log(outerScopeVar);
// with promises
var outerScopeVar;
myPromise.then(function (response) {
outerScopeVar = response;
});
console.log(outerScopeVar);
// geolocation API
var outerScopeVar;
navigator.geolocation.getCurrentPosition(function (pos) {
outerScopeVar = pos;
});
console.log(outerScopeVar);
Why does it output undefined
in all of these examples? I don't want workarounds, I want to know why this is happening.
Note: This is a canonical question for JavaScript asynchronicity. Feel free to improve this question and add more simplified examples which the community can identify with.
javascript asynchronous
5
Related Meta discussion - General JavaScript asynchronicity reference for close voting?
– Dukeling
May 16 '14 at 0:02
@Dukeling thanks, I'm pretty sure that I had commented with that link but there are apparently some missing comments. Also, regarding your edit: I believe having "canonical" and "asynchronicity" in the title helps when searching for this question to mark another question as a dupe. And of course, it also helps in finding this question from Google when looking for asynchronicity explanations.
– Fabrício Matté
May 16 '14 at 0:18
3
Putting a bit more of thought, "canonical asynchronicity topic" is a bit heavy on the title, "asynchronous code reference" is simpler and more objective. I also believe most people search for "asynchronous" instead of "asynchronicity".
– Fabrício Matté
May 20 '14 at 12:16
1
Some people initialize their variable before the function call. How about changing the title that somehow represents that as well? Like "Why is my variable unaltered after I modify it inside of a function?" ?
– Felix Kling
Jul 7 '14 at 8:32
In all the code examples that you have mentioned above, "alert(outerScopeVar);" executes NOW , whereas assigning of value to "outerScopeVar" happens LATER(asynchronously).
– refactor
May 3 '16 at 8:52
|
show 1 more comment
up vote
580
down vote
favorite
up vote
580
down vote
favorite
Given the following examples, why is outerScopeVar
undefined in all cases?
var outerScopeVar;
var img = document.createElement('img');
img.onload = function() {
outerScopeVar = this.width;
};
img.src = 'lolcat.png';
alert(outerScopeVar);
var outerScopeVar;
setTimeout(function() {
outerScopeVar = 'Hello Asynchronous World!';
}, 0);
alert(outerScopeVar);
// Example using some jQuery
var outerScopeVar;
$.post('loldog', function(response) {
outerScopeVar = response;
});
alert(outerScopeVar);
// Node.js example
var outerScopeVar;
fs.readFile('./catdog.html', function(err, data) {
outerScopeVar = data;
});
console.log(outerScopeVar);
// with promises
var outerScopeVar;
myPromise.then(function (response) {
outerScopeVar = response;
});
console.log(outerScopeVar);
// geolocation API
var outerScopeVar;
navigator.geolocation.getCurrentPosition(function (pos) {
outerScopeVar = pos;
});
console.log(outerScopeVar);
Why does it output undefined
in all of these examples? I don't want workarounds, I want to know why this is happening.
Note: This is a canonical question for JavaScript asynchronicity. Feel free to improve this question and add more simplified examples which the community can identify with.
javascript asynchronous
Given the following examples, why is outerScopeVar
undefined in all cases?
var outerScopeVar;
var img = document.createElement('img');
img.onload = function() {
outerScopeVar = this.width;
};
img.src = 'lolcat.png';
alert(outerScopeVar);
var outerScopeVar;
setTimeout(function() {
outerScopeVar = 'Hello Asynchronous World!';
}, 0);
alert(outerScopeVar);
// Example using some jQuery
var outerScopeVar;
$.post('loldog', function(response) {
outerScopeVar = response;
});
alert(outerScopeVar);
// Node.js example
var outerScopeVar;
fs.readFile('./catdog.html', function(err, data) {
outerScopeVar = data;
});
console.log(outerScopeVar);
// with promises
var outerScopeVar;
myPromise.then(function (response) {
outerScopeVar = response;
});
console.log(outerScopeVar);
// geolocation API
var outerScopeVar;
navigator.geolocation.getCurrentPosition(function (pos) {
outerScopeVar = pos;
});
console.log(outerScopeVar);
Why does it output undefined
in all of these examples? I don't want workarounds, I want to know why this is happening.
Note: This is a canonical question for JavaScript asynchronicity. Feel free to improve this question and add more simplified examples which the community can identify with.
javascript asynchronous
javascript asynchronous
edited Mar 7 at 14:52
Michał Perłakowski
40.1k1596113
40.1k1596113
asked May 14 '14 at 23:55
Fabrício Matté
53k18105143
53k18105143
5
Related Meta discussion - General JavaScript asynchronicity reference for close voting?
– Dukeling
May 16 '14 at 0:02
@Dukeling thanks, I'm pretty sure that I had commented with that link but there are apparently some missing comments. Also, regarding your edit: I believe having "canonical" and "asynchronicity" in the title helps when searching for this question to mark another question as a dupe. And of course, it also helps in finding this question from Google when looking for asynchronicity explanations.
– Fabrício Matté
May 16 '14 at 0:18
3
Putting a bit more of thought, "canonical asynchronicity topic" is a bit heavy on the title, "asynchronous code reference" is simpler and more objective. I also believe most people search for "asynchronous" instead of "asynchronicity".
– Fabrício Matté
May 20 '14 at 12:16
1
Some people initialize their variable before the function call. How about changing the title that somehow represents that as well? Like "Why is my variable unaltered after I modify it inside of a function?" ?
– Felix Kling
Jul 7 '14 at 8:32
In all the code examples that you have mentioned above, "alert(outerScopeVar);" executes NOW , whereas assigning of value to "outerScopeVar" happens LATER(asynchronously).
– refactor
May 3 '16 at 8:52
|
show 1 more comment
5
Related Meta discussion - General JavaScript asynchronicity reference for close voting?
– Dukeling
May 16 '14 at 0:02
@Dukeling thanks, I'm pretty sure that I had commented with that link but there are apparently some missing comments. Also, regarding your edit: I believe having "canonical" and "asynchronicity" in the title helps when searching for this question to mark another question as a dupe. And of course, it also helps in finding this question from Google when looking for asynchronicity explanations.
– Fabrício Matté
May 16 '14 at 0:18
3
Putting a bit more of thought, "canonical asynchronicity topic" is a bit heavy on the title, "asynchronous code reference" is simpler and more objective. I also believe most people search for "asynchronous" instead of "asynchronicity".
– Fabrício Matté
May 20 '14 at 12:16
1
Some people initialize their variable before the function call. How about changing the title that somehow represents that as well? Like "Why is my variable unaltered after I modify it inside of a function?" ?
– Felix Kling
Jul 7 '14 at 8:32
In all the code examples that you have mentioned above, "alert(outerScopeVar);" executes NOW , whereas assigning of value to "outerScopeVar" happens LATER(asynchronously).
– refactor
May 3 '16 at 8:52
5
5
Related Meta discussion - General JavaScript asynchronicity reference for close voting?
– Dukeling
May 16 '14 at 0:02
Related Meta discussion - General JavaScript asynchronicity reference for close voting?
– Dukeling
May 16 '14 at 0:02
@Dukeling thanks, I'm pretty sure that I had commented with that link but there are apparently some missing comments. Also, regarding your edit: I believe having "canonical" and "asynchronicity" in the title helps when searching for this question to mark another question as a dupe. And of course, it also helps in finding this question from Google when looking for asynchronicity explanations.
– Fabrício Matté
May 16 '14 at 0:18
@Dukeling thanks, I'm pretty sure that I had commented with that link but there are apparently some missing comments. Also, regarding your edit: I believe having "canonical" and "asynchronicity" in the title helps when searching for this question to mark another question as a dupe. And of course, it also helps in finding this question from Google when looking for asynchronicity explanations.
– Fabrício Matté
May 16 '14 at 0:18
3
3
Putting a bit more of thought, "canonical asynchronicity topic" is a bit heavy on the title, "asynchronous code reference" is simpler and more objective. I also believe most people search for "asynchronous" instead of "asynchronicity".
– Fabrício Matté
May 20 '14 at 12:16
Putting a bit more of thought, "canonical asynchronicity topic" is a bit heavy on the title, "asynchronous code reference" is simpler and more objective. I also believe most people search for "asynchronous" instead of "asynchronicity".
– Fabrício Matté
May 20 '14 at 12:16
1
1
Some people initialize their variable before the function call. How about changing the title that somehow represents that as well? Like "Why is my variable unaltered after I modify it inside of a function?" ?
– Felix Kling
Jul 7 '14 at 8:32
Some people initialize their variable before the function call. How about changing the title that somehow represents that as well? Like "Why is my variable unaltered after I modify it inside of a function?" ?
– Felix Kling
Jul 7 '14 at 8:32
In all the code examples that you have mentioned above, "alert(outerScopeVar);" executes NOW , whereas assigning of value to "outerScopeVar" happens LATER(asynchronously).
– refactor
May 3 '16 at 8:52
In all the code examples that you have mentioned above, "alert(outerScopeVar);" executes NOW , whereas assigning of value to "outerScopeVar" happens LATER(asynchronously).
– refactor
May 3 '16 at 8:52
|
show 1 more comment
6 Answers
6
active
oldest
votes
up vote
470
down vote
accepted
One word answer: asynchronicity.
Forewords
This topic has been iterated at least a couple of thousands of times, here, in Stack Overflow. Hence, first off I'd like to point out some extremely useful resources:
@Felix Kling's "How to return the response from an AJAX call". See his excellent answer explaining synchronous and asynchronous flows, as well as the "Restructure code" section.
@Benjamin Gruenbaum has also put a lot of effort explaining asynchronicity in the same thread.@Matt Esch's answer to "Get data from fs.readFile" also explains asynchronicity extremely well in a simple manner.
The answer to the question at hand
Let's trace the common behavior first. In all examples, the outerScopeVar
is modified inside of a function. That function is clearly not executed immediately, it is being assigned or passed as an argument. That is what we call a callback.
Now the question is, when is that callback called?
It depends on the case. Let's try to trace some common behavior again:
img.onload
may be called sometime in the future, when (and if) the image has successfully loaded.
setTimeout
may be called sometime in the future, after the delay has expired and the timeout hasn't been canceled byclearTimeout
. Note: even when using0
as delay, all browsers have a minimum timeout delay cap (specified to be 4ms in the HTML5 spec).- jQuery
$.post
's callback may be called sometime in the future, when (and if) the Ajax request has been completed successfully. - Node.js's
fs.readFile
may be called sometime in the future, when the file has been read successfully or thrown an error.
In all cases, we have a callback which may run sometime in the future. This "sometime in the future" is what we refer to as asynchronous flow.
Asynchronous execution is pushed out of the synchronous flow. That is, the asynchronous code will never execute while the synchronous code stack is executing. This is the meaning of JavaScript being single-threaded.
More specifically, when the JS engine is idle -- not executing a stack of (a)synchronous code -- it will poll for events that may have triggered asynchronous callbacks (e.g. expired timeout, received network response) and execute them one after another. This is regarded as Event Loop.
That is, the asynchronous code highlighted in the hand-drawn red shapes may execute only after all the remaining synchronous code in their respective code blocks have executed:
In short, the callback functions are created synchronously but executed asynchronously. You just can't rely on the execution of an asynchronous function until you know it has executed, and how to do that?
It is simple, really. The logic that depends on the asynchronous function execution should be started/called from inside this asynchronous function. For example, moving the alert
s and console.log
s too inside the callback function would output the expected result, because the result is available at that point.
Implementing your own callback logic
Often you need to do more things with the result from an asynchronous function or do different things with the result depending on where the asynchronous function has been called. Let's tackle a bit more complex example:
var outerScopeVar;
helloCatAsync();
alert(outerScopeVar);
function helloCatAsync() {
setTimeout(function() {
outerScopeVar = 'Nya';
}, Math.random() * 2000);
}
Note: I'm using setTimeout
with a random delay as a generic asynchronous function, the same example applies to Ajax, readFile
, onload
and any other asynchronous flow.
This example clearly suffers from the same issue as the other examples, it is not waiting until the asynchronous function executes.
Let's tackle it implementing a callback system of our own. First off, we get rid of that ugly outerScopeVar
which is completely useless in this case. Then we add a parameter which accepts a function argument, our callback. When the asynchronous operation finishes, we call this callback passing the result. The implementation (please read the comments in order):
// 1. Call helloCatAsync passing a callback function,
// which will be called receiving the result from the async operation
helloCatAsync(function(result) {
// 5. Received the result from the async function,
// now do whatever you want with it:
alert(result);
});
// 2. The "callback" parameter is a reference to the function which
// was passed as argument from the helloCatAsync call
function helloCatAsync(callback) {
// 3. Start async operation:
setTimeout(function() {
// 4. Finished async operation,
// call the callback passing the result as argument
callback('Nya');
}, Math.random() * 2000);
}
Code snippet of the above example:
// 1. Call helloCatAsync passing a callback function,
// which will be called receiving the result from the async operation
console.log("1. function called...")
helloCatAsync(function(result) {
// 5. Received the result from the async function,
// now do whatever you want with it:
console.log("5. result is: ", result);
});
// 2. The "callback" parameter is a reference to the function which
// was passed as argument from the helloCatAsync call
function helloCatAsync(callback) {
console.log("2. callback here is the function passed as argument above...")
// 3. Start async operation:
setTimeout(function() {
console.log("3. start async operation...")
console.log("4. finished async operation, calling the callback, passing the result...")
// 4. Finished async operation,
// call the callback passing the result as argument
callback('Nya');
}, Math.random() * 2000);
}
Most often in real use cases, the DOM API and most libraries already provide the callback functionality (the helloCatAsync
implementation in this demonstrative example). You only need to pass the callback function and understand that it will execute out of the synchronous flow, and restructure your code to accommodate for that.
You will also notice that due to the asynchronous nature, it is impossible to return
a value from an asynchronous flow back to the synchronous flow where the callback was defined, as the asynchronous callbacks are executed long after the synchronous code has already finished executing.
Instead of return
ing a value from an asynchronous callback, you will have to make use of the callback pattern, or... Promises.
Promises
Although there are ways to keep the callback hell at bay with vanilla JS, promises are growing in popularity and are currently being standardized in ES6 (see Promise - MDN).
Promises (a.k.a. Futures) provide a more linear, and thus pleasant, reading of the asynchronous code, but explaining their entire functionality is out of the scope of this question. Instead, I'll leave these excellent resources for the interested:
- JavaScript Promises - HTML5 Rocks
- You're Missing the Point of Promises - domenic.me
More reading material about JavaScript asynchronicity
The Art of Node - Callbacks explains asynchronous code and callbacks very well with vanilla JS examples and Node.js code as well.
Note: I've marked this answer as Community Wiki, hence anyone with at least 100 reputations can edit and improve it! Please feel free to improve this answer, or submit a completely new answer if you'd like as well.
I want to turn this question into a canonical topic to answer asynchronicity issues which are unrelated to Ajax (there is How to return the response from an AJAX call? for that), hence this topic needs your help to be as good and helpful as possible!
1
In your last example, is there a specific reason why you use anonymous functions or would it work the same by using named functions?
– JDelage
May 3 '16 at 21:34
1
The code examples are a bit weird as you're declaring the function after calling it. Works because of hoisting of course, but was it intentional?
– Bergi
May 5 '16 at 22:12
1
is it deadlock . felix kling is pointing to your answer and you are pointing to felix answer
– Mahi
Jan 2 '17 at 10:23
1
You need to understand that the red circle code is only async because it is being executed by NATIVE async javascript functions. This is a feature of your javascript engine--whether it be Node.js or a browser. It is async because it is being passed in as a "callback" to a function that is essentially a black box (implemented in C etc..). To the hapless developer they are async...just because. If you want to write your own async function you have to hack it by sending it in to SetTimeout(myfunc,0). Should you do that? Another debate....probably not.
– Sean Anderson
Jan 5 '17 at 19:08
2
Nice freehand circles
– Patrick Roberts
Feb 1 at 20:13
add a comment |
up vote
131
down vote
Fabrício's answer is spot on; but I wanted to complement his answer with something less technical, which focusses on an analogy to help explain the concept of asynchronicity.
An Analogy...
Yesterday, the work I was doing required some information from a colleague. I rang him up; here's how the conversation went:
Me: Hi Bob, I need to know how we foo'd the bar'd last week. Jim wants a report on it, and you're the only one who knows the details about it.
Bob: Sure thing, but it'll take me around 30 minutes?
Me: That's great Bob. Give me a ring back when you've got the information!
At this point, I hung up the phone. Since I needed information from Bob to complete my report, I left the report and went for a coffee instead, then I caught up on some email. 40 minutes later (Bob is slow), Bob called back and gave me the information I needed. At this point, I resumed my work with my report, as I had all the information I needed.
Imagine if the conversation had gone like this instead;
Me: Hi Bob, I need to know how we foo'd the bar'd last week. Jim want's a report on it, and you're the only one who knows the details about it.
Bob: Sure thing, but it'll take me around 30 minutes?
Me: That's great Bob. I'll wait.
And I sat there and waited. And waited. And waited. For 40 minutes. Doing nothing but waiting. Eventually, Bob gave me the information, we hung up, and I completed my report. But I'd lost 40 minutes of productivity.
This is asynchronous vs. synchronous behavior
This is exactly what is happening in all the examples in our question. Loading an image, loading a file off disk, and requesting a page via AJAX are all slow operations (in the context of modern computing).
Rather than waiting for these slow operations to complete, JavaScript lets you register a callback function which will be executed when the slow operation has completed. In the meantime, however, JavaScript will continue to execute other code. The fact that JavaScript executes other code whilst waiting for the slow operation to complete makes the behaviorasynchronous. Had JavaScript waited around for the operation to complete before executing any other code, this would have been synchronous behavior.
var outerScopeVar;
var img = document.createElement('img');
// Here we register the callback function.
img.onload = function() {
// Code within this function will be executed once the image has loaded.
outerScopeVar = this.width;
};
// But, while the image is loading, JavaScript continues executing, and
// processes the following lines of JavaScript.
img.src = 'lolcat.png';
alert(outerScopeVar);
In the code above, we're asking JavaScript to load lolcat.png
, which is a sloooow operation. The callback function will be executed once this slow operation has done, but in the meantime, JavaScript will keep processing the next lines of code; i.e. alert(outerScopeVar)
.
This is why we see the alert showing undefined
; since the alert()
is processed immediately, rather than after the image has been loaded.
In order to fix our code, all we have to do is move the alert(outerScopeVar)
code into the callback function. As a consequence of this, we no longer need the outerScopeVar
variable declared as a global variable.
var img = document.createElement('img');
img.onload = function() {
var localScopeVar = this.width;
alert(localScopeVar);
};
img.src = 'lolcat.png';
You'll always see a callback is specified as a function, because that's the only* way in JavaScript to define some code, but not execute it until later.
Therefore, in all of our examples, the function() { /* Do something */ }
is the callback; to fix all the examples, all we have to do is move the code which needs the response of the operation into there!
* Technically you can use eval()
as well, but eval()
is evil for this purpose
How do I keep my caller waiting?
You might currently have some code similar to this;
function getWidthOfImage(src) {
var outerScopeVar;
var img = document.createElement('img');
img.onload = function() {
outerScopeVar = this.width;
};
img.src = src;
return outerScopeVar;
}
var width = getWidthOfImage('lolcat.png');
alert(width);
However, we now know that the return outerScopeVar
happens immediately; before the onload
callback function has updated the variable. This leads to getWidthOfImage()
returning undefined
, and undefined
being alerted.
To fix this, we need to allow the function calling getWidthOfImage()
to register a callback, then move the alert'ing of the width to be within that callback;
function getWidthOfImage(src, cb) {
var img = document.createElement('img');
img.onload = function() {
cb(this.width);
};
img.src = src;
}
getWidthOfImage('lolcat.png', function (width) {
alert(width);
});
... as before, note that we've been able to remove the global variables (in this case width
).
7
Damn it Bob, be on time next time! Anyhow nice analogy!
– Jimmy Knoot
Oct 31 '16 at 12:40
great analogy and explanation
– Anupam
Apr 21 '17 at 10:21
Upvoted because it help me understand Asynchronous and Synchronous from a non-programming background. Thanks.
– Mindthetic
May 24 '17 at 9:34
add a comment |
up vote
58
down vote
Here's a more concise answer for people that are looking for a quick reference as well as some examples using promises and async/await.
Start with the naive approach (that doesn't work) for a function that calls an asynchronous method (in this case setTimeout
) and returns a message:
function getMessage() {
var outerScopeVar;
setTimeout(function() {
outerScopeVar = 'Hello asynchronous world!';
}, 0);
return outerScopeVar;
}
console.log(getMessage());
undefined
gets logged in this case because getMessage
returns before the setTimeout
callback is called and updates outerScopeVar
.
The two main ways to solve it are using callbacks and promises:
Callbacks
The change here is that getMessage
accepts a callback
parameter that will be called to deliver the results back to the calling code once available.
function getMessage(callback) {
setTimeout(function() {
callback('Hello asynchronous world!');
}, 0);
}
getMessage(function(message) {
console.log(message);
});
Promises
Promises provide an alternative which is more flexible than callbacks because they can be naturally combined to coordinate multiple async operations. A Promises/A+ standard implementation is natively provided in node.js (0.12+) and many current browsers, but is also implemented in libraries like Bluebird and Q.
function getMessage() {
return new Promise(function(resolve, reject) {
setTimeout(function() {
resolve('Hello asynchronous world!');
}, 0);
});
}
getMessage().then(function(message) {
console.log(message);
});
jQuery Deferreds
jQuery provides functionality that's similar to promises with its Deferreds.
function getMessage() {
var deferred = $.Deferred();
setTimeout(function() {
deferred.resolve('Hello asynchronous world!');
}, 0);
return deferred.promise();
}
getMessage().done(function(message) {
console.log(message);
});
async/await
If your JavaScript environment includes support for async
and await
(like Node.js 7.6+), then you can use promises synchronously within async
functions:
function getMessage () {
return new Promise(function(resolve, reject) {
setTimeout(function() {
resolve('Hello asynchronous world!');
}, 0);
});
}
async function main() {
let message = await getMessage();
console.log(message);
}
main();
Your sample on Promises is basically what I've been searching for, for the past few hours. Your example is beautiful and explains Promises at the same time. Why this is not anywhere else is boggling.
– Vincent P
Jan 8 '16 at 8:40
This is all fine, but what if you need to call getMessage() with parameters? How would you write the above in that scenario?
– Chiwda
Aug 1 '17 at 17:51
2
@Chiwda You just put the callback parameter last:function getMessage(param1, param2, callback) {...}
.
– JohnnyHK
Aug 1 '17 at 19:09
add a comment |
up vote
48
down vote
To state the obvious, the cup represents outerScopeVar
.
Asynchronous functions be like...
11
Whereas trying to make an asynchronous function act synchronously would be trying to drink the coffee at 1 second, and having it poured into your lap at 1 minute.
– Teepeemm
Dec 10 '15 at 15:22
If it were stating the obvious, I don't think the question would have been asked, No?
– broccoli2000
Jul 3 '16 at 13:10
2
@broccoli2000 By that I didn't mean that the question was obvious, but that it's obvious what the cup represents in the drawing :)
– Johannes Fahrenkrug
Sep 29 '16 at 19:24
Nice picture:) haha
– V. Kalyuzhnyu
Apr 22 '17 at 6:45
add a comment |
up vote
11
down vote
The other answers are excellent and I just want to provide a straight forward answer to this. Just limiting to jQuery asynchronous calls
All ajax calls (including the $.get
or $.post
or $.ajax
) are asynchronous.
Considering your example
var outerScopeVar; //line 1
$.post('loldog', function(response) { //line 2
outerScopeVar = response;
});
alert(outerScopeVar); //line 3
The code execution starts from line 1, declares the variable and triggers and asynchronous call on line 2, (i.e., the post request) and it continues its execution from line 3, without waiting for the post request to complete its execution.
Lets say that the post request takes 10 seconds to complete, the value of outerScopeVar
will only be set after those 10 seconds.
To try out,
var outerScopeVar; //line 1
$.post('loldog', function(response) { //line 2, takes 10 seconds to complete
outerScopeVar = response;
});
alert("Lets wait for some time here! Waiting is fun"); //line 3
alert(outerScopeVar); //line 4
Now when you execute this, you would get an alert on line 3. Now wait for some time until you are sure the post request has returned some value. Then when you click OK, on the alert box, next alert would print the expected value, because you waited for it.
In real life scenario, the code becomes,
var outerScopeVar;
$.post('loldog', function(response) {
outerScopeVar = response;
alert(outerScopeVar);
});
All the code that depends on the asynchronous calls, is moved inside the asynchronous block, or by waiting on the asynchronous calls.
add a comment |
up vote
8
down vote
In all these scenarios outerScopeVar
is modified or assigned a value asynchronously or happening in a later time(waiting or listening for some event to occur),for which the current execution will not wait.So all these cases current execution flow results in outerScopeVar = undefined
Let's discuss each examples(I marked the portion which is called asynchronously or delayed for some events to occur):
1.
Here we register an eventlistner which will be executed upon that particular event.Here loading of image.Then the current execution continuous with next lines img.src = 'lolcat.png';
and alert(outerScopeVar);
meanwhile the event may not occur. i.e, funtion img.onload
wait for the referred image to load, asynchrously. This will happen all the folowing example- the event may differ.
2.
Here the timeout event plays the role, which will invoke the handler after the specified time. Here it is 0
, but still it registers an asynchronous event it will be added to the last position of the Event Queue
for execution, which makes the guaranteed delay.
3.
This time ajax callback.
4.
Node can be consider as a king of asynchronous coding.Here the marked function is registered as a callback handler which will be executed after reading the specified file.
5.
Obvious promise (something will be done in future) is asynchronous. see What are the differences between Deferred, Promise and Future in JavaScript?
https://www.quora.com/Whats-the-difference-between-a-promise-and-a-callback-in-Javascript
add a comment |
protected by JohnnyHK Apr 25 '15 at 14:29
Thank you for your interest in this question.
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6 Answers
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6
active
oldest
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active
oldest
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active
oldest
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up vote
470
down vote
accepted
One word answer: asynchronicity.
Forewords
This topic has been iterated at least a couple of thousands of times, here, in Stack Overflow. Hence, first off I'd like to point out some extremely useful resources:
@Felix Kling's "How to return the response from an AJAX call". See his excellent answer explaining synchronous and asynchronous flows, as well as the "Restructure code" section.
@Benjamin Gruenbaum has also put a lot of effort explaining asynchronicity in the same thread.@Matt Esch's answer to "Get data from fs.readFile" also explains asynchronicity extremely well in a simple manner.
The answer to the question at hand
Let's trace the common behavior first. In all examples, the outerScopeVar
is modified inside of a function. That function is clearly not executed immediately, it is being assigned or passed as an argument. That is what we call a callback.
Now the question is, when is that callback called?
It depends on the case. Let's try to trace some common behavior again:
img.onload
may be called sometime in the future, when (and if) the image has successfully loaded.
setTimeout
may be called sometime in the future, after the delay has expired and the timeout hasn't been canceled byclearTimeout
. Note: even when using0
as delay, all browsers have a minimum timeout delay cap (specified to be 4ms in the HTML5 spec).- jQuery
$.post
's callback may be called sometime in the future, when (and if) the Ajax request has been completed successfully. - Node.js's
fs.readFile
may be called sometime in the future, when the file has been read successfully or thrown an error.
In all cases, we have a callback which may run sometime in the future. This "sometime in the future" is what we refer to as asynchronous flow.
Asynchronous execution is pushed out of the synchronous flow. That is, the asynchronous code will never execute while the synchronous code stack is executing. This is the meaning of JavaScript being single-threaded.
More specifically, when the JS engine is idle -- not executing a stack of (a)synchronous code -- it will poll for events that may have triggered asynchronous callbacks (e.g. expired timeout, received network response) and execute them one after another. This is regarded as Event Loop.
That is, the asynchronous code highlighted in the hand-drawn red shapes may execute only after all the remaining synchronous code in their respective code blocks have executed:
In short, the callback functions are created synchronously but executed asynchronously. You just can't rely on the execution of an asynchronous function until you know it has executed, and how to do that?
It is simple, really. The logic that depends on the asynchronous function execution should be started/called from inside this asynchronous function. For example, moving the alert
s and console.log
s too inside the callback function would output the expected result, because the result is available at that point.
Implementing your own callback logic
Often you need to do more things with the result from an asynchronous function or do different things with the result depending on where the asynchronous function has been called. Let's tackle a bit more complex example:
var outerScopeVar;
helloCatAsync();
alert(outerScopeVar);
function helloCatAsync() {
setTimeout(function() {
outerScopeVar = 'Nya';
}, Math.random() * 2000);
}
Note: I'm using setTimeout
with a random delay as a generic asynchronous function, the same example applies to Ajax, readFile
, onload
and any other asynchronous flow.
This example clearly suffers from the same issue as the other examples, it is not waiting until the asynchronous function executes.
Let's tackle it implementing a callback system of our own. First off, we get rid of that ugly outerScopeVar
which is completely useless in this case. Then we add a parameter which accepts a function argument, our callback. When the asynchronous operation finishes, we call this callback passing the result. The implementation (please read the comments in order):
// 1. Call helloCatAsync passing a callback function,
// which will be called receiving the result from the async operation
helloCatAsync(function(result) {
// 5. Received the result from the async function,
// now do whatever you want with it:
alert(result);
});
// 2. The "callback" parameter is a reference to the function which
// was passed as argument from the helloCatAsync call
function helloCatAsync(callback) {
// 3. Start async operation:
setTimeout(function() {
// 4. Finished async operation,
// call the callback passing the result as argument
callback('Nya');
}, Math.random() * 2000);
}
Code snippet of the above example:
// 1. Call helloCatAsync passing a callback function,
// which will be called receiving the result from the async operation
console.log("1. function called...")
helloCatAsync(function(result) {
// 5. Received the result from the async function,
// now do whatever you want with it:
console.log("5. result is: ", result);
});
// 2. The "callback" parameter is a reference to the function which
// was passed as argument from the helloCatAsync call
function helloCatAsync(callback) {
console.log("2. callback here is the function passed as argument above...")
// 3. Start async operation:
setTimeout(function() {
console.log("3. start async operation...")
console.log("4. finished async operation, calling the callback, passing the result...")
// 4. Finished async operation,
// call the callback passing the result as argument
callback('Nya');
}, Math.random() * 2000);
}
Most often in real use cases, the DOM API and most libraries already provide the callback functionality (the helloCatAsync
implementation in this demonstrative example). You only need to pass the callback function and understand that it will execute out of the synchronous flow, and restructure your code to accommodate for that.
You will also notice that due to the asynchronous nature, it is impossible to return
a value from an asynchronous flow back to the synchronous flow where the callback was defined, as the asynchronous callbacks are executed long after the synchronous code has already finished executing.
Instead of return
ing a value from an asynchronous callback, you will have to make use of the callback pattern, or... Promises.
Promises
Although there are ways to keep the callback hell at bay with vanilla JS, promises are growing in popularity and are currently being standardized in ES6 (see Promise - MDN).
Promises (a.k.a. Futures) provide a more linear, and thus pleasant, reading of the asynchronous code, but explaining their entire functionality is out of the scope of this question. Instead, I'll leave these excellent resources for the interested:
- JavaScript Promises - HTML5 Rocks
- You're Missing the Point of Promises - domenic.me
More reading material about JavaScript asynchronicity
The Art of Node - Callbacks explains asynchronous code and callbacks very well with vanilla JS examples and Node.js code as well.
Note: I've marked this answer as Community Wiki, hence anyone with at least 100 reputations can edit and improve it! Please feel free to improve this answer, or submit a completely new answer if you'd like as well.
I want to turn this question into a canonical topic to answer asynchronicity issues which are unrelated to Ajax (there is How to return the response from an AJAX call? for that), hence this topic needs your help to be as good and helpful as possible!
1
In your last example, is there a specific reason why you use anonymous functions or would it work the same by using named functions?
– JDelage
May 3 '16 at 21:34
1
The code examples are a bit weird as you're declaring the function after calling it. Works because of hoisting of course, but was it intentional?
– Bergi
May 5 '16 at 22:12
1
is it deadlock . felix kling is pointing to your answer and you are pointing to felix answer
– Mahi
Jan 2 '17 at 10:23
1
You need to understand that the red circle code is only async because it is being executed by NATIVE async javascript functions. This is a feature of your javascript engine--whether it be Node.js or a browser. It is async because it is being passed in as a "callback" to a function that is essentially a black box (implemented in C etc..). To the hapless developer they are async...just because. If you want to write your own async function you have to hack it by sending it in to SetTimeout(myfunc,0). Should you do that? Another debate....probably not.
– Sean Anderson
Jan 5 '17 at 19:08
2
Nice freehand circles
– Patrick Roberts
Feb 1 at 20:13
add a comment |
up vote
470
down vote
accepted
One word answer: asynchronicity.
Forewords
This topic has been iterated at least a couple of thousands of times, here, in Stack Overflow. Hence, first off I'd like to point out some extremely useful resources:
@Felix Kling's "How to return the response from an AJAX call". See his excellent answer explaining synchronous and asynchronous flows, as well as the "Restructure code" section.
@Benjamin Gruenbaum has also put a lot of effort explaining asynchronicity in the same thread.@Matt Esch's answer to "Get data from fs.readFile" also explains asynchronicity extremely well in a simple manner.
The answer to the question at hand
Let's trace the common behavior first. In all examples, the outerScopeVar
is modified inside of a function. That function is clearly not executed immediately, it is being assigned or passed as an argument. That is what we call a callback.
Now the question is, when is that callback called?
It depends on the case. Let's try to trace some common behavior again:
img.onload
may be called sometime in the future, when (and if) the image has successfully loaded.
setTimeout
may be called sometime in the future, after the delay has expired and the timeout hasn't been canceled byclearTimeout
. Note: even when using0
as delay, all browsers have a minimum timeout delay cap (specified to be 4ms in the HTML5 spec).- jQuery
$.post
's callback may be called sometime in the future, when (and if) the Ajax request has been completed successfully. - Node.js's
fs.readFile
may be called sometime in the future, when the file has been read successfully or thrown an error.
In all cases, we have a callback which may run sometime in the future. This "sometime in the future" is what we refer to as asynchronous flow.
Asynchronous execution is pushed out of the synchronous flow. That is, the asynchronous code will never execute while the synchronous code stack is executing. This is the meaning of JavaScript being single-threaded.
More specifically, when the JS engine is idle -- not executing a stack of (a)synchronous code -- it will poll for events that may have triggered asynchronous callbacks (e.g. expired timeout, received network response) and execute them one after another. This is regarded as Event Loop.
That is, the asynchronous code highlighted in the hand-drawn red shapes may execute only after all the remaining synchronous code in their respective code blocks have executed:
In short, the callback functions are created synchronously but executed asynchronously. You just can't rely on the execution of an asynchronous function until you know it has executed, and how to do that?
It is simple, really. The logic that depends on the asynchronous function execution should be started/called from inside this asynchronous function. For example, moving the alert
s and console.log
s too inside the callback function would output the expected result, because the result is available at that point.
Implementing your own callback logic
Often you need to do more things with the result from an asynchronous function or do different things with the result depending on where the asynchronous function has been called. Let's tackle a bit more complex example:
var outerScopeVar;
helloCatAsync();
alert(outerScopeVar);
function helloCatAsync() {
setTimeout(function() {
outerScopeVar = 'Nya';
}, Math.random() * 2000);
}
Note: I'm using setTimeout
with a random delay as a generic asynchronous function, the same example applies to Ajax, readFile
, onload
and any other asynchronous flow.
This example clearly suffers from the same issue as the other examples, it is not waiting until the asynchronous function executes.
Let's tackle it implementing a callback system of our own. First off, we get rid of that ugly outerScopeVar
which is completely useless in this case. Then we add a parameter which accepts a function argument, our callback. When the asynchronous operation finishes, we call this callback passing the result. The implementation (please read the comments in order):
// 1. Call helloCatAsync passing a callback function,
// which will be called receiving the result from the async operation
helloCatAsync(function(result) {
// 5. Received the result from the async function,
// now do whatever you want with it:
alert(result);
});
// 2. The "callback" parameter is a reference to the function which
// was passed as argument from the helloCatAsync call
function helloCatAsync(callback) {
// 3. Start async operation:
setTimeout(function() {
// 4. Finished async operation,
// call the callback passing the result as argument
callback('Nya');
}, Math.random() * 2000);
}
Code snippet of the above example:
// 1. Call helloCatAsync passing a callback function,
// which will be called receiving the result from the async operation
console.log("1. function called...")
helloCatAsync(function(result) {
// 5. Received the result from the async function,
// now do whatever you want with it:
console.log("5. result is: ", result);
});
// 2. The "callback" parameter is a reference to the function which
// was passed as argument from the helloCatAsync call
function helloCatAsync(callback) {
console.log("2. callback here is the function passed as argument above...")
// 3. Start async operation:
setTimeout(function() {
console.log("3. start async operation...")
console.log("4. finished async operation, calling the callback, passing the result...")
// 4. Finished async operation,
// call the callback passing the result as argument
callback('Nya');
}, Math.random() * 2000);
}
Most often in real use cases, the DOM API and most libraries already provide the callback functionality (the helloCatAsync
implementation in this demonstrative example). You only need to pass the callback function and understand that it will execute out of the synchronous flow, and restructure your code to accommodate for that.
You will also notice that due to the asynchronous nature, it is impossible to return
a value from an asynchronous flow back to the synchronous flow where the callback was defined, as the asynchronous callbacks are executed long after the synchronous code has already finished executing.
Instead of return
ing a value from an asynchronous callback, you will have to make use of the callback pattern, or... Promises.
Promises
Although there are ways to keep the callback hell at bay with vanilla JS, promises are growing in popularity and are currently being standardized in ES6 (see Promise - MDN).
Promises (a.k.a. Futures) provide a more linear, and thus pleasant, reading of the asynchronous code, but explaining their entire functionality is out of the scope of this question. Instead, I'll leave these excellent resources for the interested:
- JavaScript Promises - HTML5 Rocks
- You're Missing the Point of Promises - domenic.me
More reading material about JavaScript asynchronicity
The Art of Node - Callbacks explains asynchronous code and callbacks very well with vanilla JS examples and Node.js code as well.
Note: I've marked this answer as Community Wiki, hence anyone with at least 100 reputations can edit and improve it! Please feel free to improve this answer, or submit a completely new answer if you'd like as well.
I want to turn this question into a canonical topic to answer asynchronicity issues which are unrelated to Ajax (there is How to return the response from an AJAX call? for that), hence this topic needs your help to be as good and helpful as possible!
1
In your last example, is there a specific reason why you use anonymous functions or would it work the same by using named functions?
– JDelage
May 3 '16 at 21:34
1
The code examples are a bit weird as you're declaring the function after calling it. Works because of hoisting of course, but was it intentional?
– Bergi
May 5 '16 at 22:12
1
is it deadlock . felix kling is pointing to your answer and you are pointing to felix answer
– Mahi
Jan 2 '17 at 10:23
1
You need to understand that the red circle code is only async because it is being executed by NATIVE async javascript functions. This is a feature of your javascript engine--whether it be Node.js or a browser. It is async because it is being passed in as a "callback" to a function that is essentially a black box (implemented in C etc..). To the hapless developer they are async...just because. If you want to write your own async function you have to hack it by sending it in to SetTimeout(myfunc,0). Should you do that? Another debate....probably not.
– Sean Anderson
Jan 5 '17 at 19:08
2
Nice freehand circles
– Patrick Roberts
Feb 1 at 20:13
add a comment |
up vote
470
down vote
accepted
up vote
470
down vote
accepted
One word answer: asynchronicity.
Forewords
This topic has been iterated at least a couple of thousands of times, here, in Stack Overflow. Hence, first off I'd like to point out some extremely useful resources:
@Felix Kling's "How to return the response from an AJAX call". See his excellent answer explaining synchronous and asynchronous flows, as well as the "Restructure code" section.
@Benjamin Gruenbaum has also put a lot of effort explaining asynchronicity in the same thread.@Matt Esch's answer to "Get data from fs.readFile" also explains asynchronicity extremely well in a simple manner.
The answer to the question at hand
Let's trace the common behavior first. In all examples, the outerScopeVar
is modified inside of a function. That function is clearly not executed immediately, it is being assigned or passed as an argument. That is what we call a callback.
Now the question is, when is that callback called?
It depends on the case. Let's try to trace some common behavior again:
img.onload
may be called sometime in the future, when (and if) the image has successfully loaded.
setTimeout
may be called sometime in the future, after the delay has expired and the timeout hasn't been canceled byclearTimeout
. Note: even when using0
as delay, all browsers have a minimum timeout delay cap (specified to be 4ms in the HTML5 spec).- jQuery
$.post
's callback may be called sometime in the future, when (and if) the Ajax request has been completed successfully. - Node.js's
fs.readFile
may be called sometime in the future, when the file has been read successfully or thrown an error.
In all cases, we have a callback which may run sometime in the future. This "sometime in the future" is what we refer to as asynchronous flow.
Asynchronous execution is pushed out of the synchronous flow. That is, the asynchronous code will never execute while the synchronous code stack is executing. This is the meaning of JavaScript being single-threaded.
More specifically, when the JS engine is idle -- not executing a stack of (a)synchronous code -- it will poll for events that may have triggered asynchronous callbacks (e.g. expired timeout, received network response) and execute them one after another. This is regarded as Event Loop.
That is, the asynchronous code highlighted in the hand-drawn red shapes may execute only after all the remaining synchronous code in their respective code blocks have executed:
In short, the callback functions are created synchronously but executed asynchronously. You just can't rely on the execution of an asynchronous function until you know it has executed, and how to do that?
It is simple, really. The logic that depends on the asynchronous function execution should be started/called from inside this asynchronous function. For example, moving the alert
s and console.log
s too inside the callback function would output the expected result, because the result is available at that point.
Implementing your own callback logic
Often you need to do more things with the result from an asynchronous function or do different things with the result depending on where the asynchronous function has been called. Let's tackle a bit more complex example:
var outerScopeVar;
helloCatAsync();
alert(outerScopeVar);
function helloCatAsync() {
setTimeout(function() {
outerScopeVar = 'Nya';
}, Math.random() * 2000);
}
Note: I'm using setTimeout
with a random delay as a generic asynchronous function, the same example applies to Ajax, readFile
, onload
and any other asynchronous flow.
This example clearly suffers from the same issue as the other examples, it is not waiting until the asynchronous function executes.
Let's tackle it implementing a callback system of our own. First off, we get rid of that ugly outerScopeVar
which is completely useless in this case. Then we add a parameter which accepts a function argument, our callback. When the asynchronous operation finishes, we call this callback passing the result. The implementation (please read the comments in order):
// 1. Call helloCatAsync passing a callback function,
// which will be called receiving the result from the async operation
helloCatAsync(function(result) {
// 5. Received the result from the async function,
// now do whatever you want with it:
alert(result);
});
// 2. The "callback" parameter is a reference to the function which
// was passed as argument from the helloCatAsync call
function helloCatAsync(callback) {
// 3. Start async operation:
setTimeout(function() {
// 4. Finished async operation,
// call the callback passing the result as argument
callback('Nya');
}, Math.random() * 2000);
}
Code snippet of the above example:
// 1. Call helloCatAsync passing a callback function,
// which will be called receiving the result from the async operation
console.log("1. function called...")
helloCatAsync(function(result) {
// 5. Received the result from the async function,
// now do whatever you want with it:
console.log("5. result is: ", result);
});
// 2. The "callback" parameter is a reference to the function which
// was passed as argument from the helloCatAsync call
function helloCatAsync(callback) {
console.log("2. callback here is the function passed as argument above...")
// 3. Start async operation:
setTimeout(function() {
console.log("3. start async operation...")
console.log("4. finished async operation, calling the callback, passing the result...")
// 4. Finished async operation,
// call the callback passing the result as argument
callback('Nya');
}, Math.random() * 2000);
}
Most often in real use cases, the DOM API and most libraries already provide the callback functionality (the helloCatAsync
implementation in this demonstrative example). You only need to pass the callback function and understand that it will execute out of the synchronous flow, and restructure your code to accommodate for that.
You will also notice that due to the asynchronous nature, it is impossible to return
a value from an asynchronous flow back to the synchronous flow where the callback was defined, as the asynchronous callbacks are executed long after the synchronous code has already finished executing.
Instead of return
ing a value from an asynchronous callback, you will have to make use of the callback pattern, or... Promises.
Promises
Although there are ways to keep the callback hell at bay with vanilla JS, promises are growing in popularity and are currently being standardized in ES6 (see Promise - MDN).
Promises (a.k.a. Futures) provide a more linear, and thus pleasant, reading of the asynchronous code, but explaining their entire functionality is out of the scope of this question. Instead, I'll leave these excellent resources for the interested:
- JavaScript Promises - HTML5 Rocks
- You're Missing the Point of Promises - domenic.me
More reading material about JavaScript asynchronicity
The Art of Node - Callbacks explains asynchronous code and callbacks very well with vanilla JS examples and Node.js code as well.
Note: I've marked this answer as Community Wiki, hence anyone with at least 100 reputations can edit and improve it! Please feel free to improve this answer, or submit a completely new answer if you'd like as well.
I want to turn this question into a canonical topic to answer asynchronicity issues which are unrelated to Ajax (there is How to return the response from an AJAX call? for that), hence this topic needs your help to be as good and helpful as possible!
One word answer: asynchronicity.
Forewords
This topic has been iterated at least a couple of thousands of times, here, in Stack Overflow. Hence, first off I'd like to point out some extremely useful resources:
@Felix Kling's "How to return the response from an AJAX call". See his excellent answer explaining synchronous and asynchronous flows, as well as the "Restructure code" section.
@Benjamin Gruenbaum has also put a lot of effort explaining asynchronicity in the same thread.@Matt Esch's answer to "Get data from fs.readFile" also explains asynchronicity extremely well in a simple manner.
The answer to the question at hand
Let's trace the common behavior first. In all examples, the outerScopeVar
is modified inside of a function. That function is clearly not executed immediately, it is being assigned or passed as an argument. That is what we call a callback.
Now the question is, when is that callback called?
It depends on the case. Let's try to trace some common behavior again:
img.onload
may be called sometime in the future, when (and if) the image has successfully loaded.
setTimeout
may be called sometime in the future, after the delay has expired and the timeout hasn't been canceled byclearTimeout
. Note: even when using0
as delay, all browsers have a minimum timeout delay cap (specified to be 4ms in the HTML5 spec).- jQuery
$.post
's callback may be called sometime in the future, when (and if) the Ajax request has been completed successfully. - Node.js's
fs.readFile
may be called sometime in the future, when the file has been read successfully or thrown an error.
In all cases, we have a callback which may run sometime in the future. This "sometime in the future" is what we refer to as asynchronous flow.
Asynchronous execution is pushed out of the synchronous flow. That is, the asynchronous code will never execute while the synchronous code stack is executing. This is the meaning of JavaScript being single-threaded.
More specifically, when the JS engine is idle -- not executing a stack of (a)synchronous code -- it will poll for events that may have triggered asynchronous callbacks (e.g. expired timeout, received network response) and execute them one after another. This is regarded as Event Loop.
That is, the asynchronous code highlighted in the hand-drawn red shapes may execute only after all the remaining synchronous code in their respective code blocks have executed:
In short, the callback functions are created synchronously but executed asynchronously. You just can't rely on the execution of an asynchronous function until you know it has executed, and how to do that?
It is simple, really. The logic that depends on the asynchronous function execution should be started/called from inside this asynchronous function. For example, moving the alert
s and console.log
s too inside the callback function would output the expected result, because the result is available at that point.
Implementing your own callback logic
Often you need to do more things with the result from an asynchronous function or do different things with the result depending on where the asynchronous function has been called. Let's tackle a bit more complex example:
var outerScopeVar;
helloCatAsync();
alert(outerScopeVar);
function helloCatAsync() {
setTimeout(function() {
outerScopeVar = 'Nya';
}, Math.random() * 2000);
}
Note: I'm using setTimeout
with a random delay as a generic asynchronous function, the same example applies to Ajax, readFile
, onload
and any other asynchronous flow.
This example clearly suffers from the same issue as the other examples, it is not waiting until the asynchronous function executes.
Let's tackle it implementing a callback system of our own. First off, we get rid of that ugly outerScopeVar
which is completely useless in this case. Then we add a parameter which accepts a function argument, our callback. When the asynchronous operation finishes, we call this callback passing the result. The implementation (please read the comments in order):
// 1. Call helloCatAsync passing a callback function,
// which will be called receiving the result from the async operation
helloCatAsync(function(result) {
// 5. Received the result from the async function,
// now do whatever you want with it:
alert(result);
});
// 2. The "callback" parameter is a reference to the function which
// was passed as argument from the helloCatAsync call
function helloCatAsync(callback) {
// 3. Start async operation:
setTimeout(function() {
// 4. Finished async operation,
// call the callback passing the result as argument
callback('Nya');
}, Math.random() * 2000);
}
Code snippet of the above example:
// 1. Call helloCatAsync passing a callback function,
// which will be called receiving the result from the async operation
console.log("1. function called...")
helloCatAsync(function(result) {
// 5. Received the result from the async function,
// now do whatever you want with it:
console.log("5. result is: ", result);
});
// 2. The "callback" parameter is a reference to the function which
// was passed as argument from the helloCatAsync call
function helloCatAsync(callback) {
console.log("2. callback here is the function passed as argument above...")
// 3. Start async operation:
setTimeout(function() {
console.log("3. start async operation...")
console.log("4. finished async operation, calling the callback, passing the result...")
// 4. Finished async operation,
// call the callback passing the result as argument
callback('Nya');
}, Math.random() * 2000);
}
Most often in real use cases, the DOM API and most libraries already provide the callback functionality (the helloCatAsync
implementation in this demonstrative example). You only need to pass the callback function and understand that it will execute out of the synchronous flow, and restructure your code to accommodate for that.
You will also notice that due to the asynchronous nature, it is impossible to return
a value from an asynchronous flow back to the synchronous flow where the callback was defined, as the asynchronous callbacks are executed long after the synchronous code has already finished executing.
Instead of return
ing a value from an asynchronous callback, you will have to make use of the callback pattern, or... Promises.
Promises
Although there are ways to keep the callback hell at bay with vanilla JS, promises are growing in popularity and are currently being standardized in ES6 (see Promise - MDN).
Promises (a.k.a. Futures) provide a more linear, and thus pleasant, reading of the asynchronous code, but explaining their entire functionality is out of the scope of this question. Instead, I'll leave these excellent resources for the interested:
- JavaScript Promises - HTML5 Rocks
- You're Missing the Point of Promises - domenic.me
More reading material about JavaScript asynchronicity
The Art of Node - Callbacks explains asynchronous code and callbacks very well with vanilla JS examples and Node.js code as well.
Note: I've marked this answer as Community Wiki, hence anyone with at least 100 reputations can edit and improve it! Please feel free to improve this answer, or submit a completely new answer if you'd like as well.
I want to turn this question into a canonical topic to answer asynchronicity issues which are unrelated to Ajax (there is How to return the response from an AJAX call? for that), hence this topic needs your help to be as good and helpful as possible!
// 1. Call helloCatAsync passing a callback function,
// which will be called receiving the result from the async operation
console.log("1. function called...")
helloCatAsync(function(result) {
// 5. Received the result from the async function,
// now do whatever you want with it:
console.log("5. result is: ", result);
});
// 2. The "callback" parameter is a reference to the function which
// was passed as argument from the helloCatAsync call
function helloCatAsync(callback) {
console.log("2. callback here is the function passed as argument above...")
// 3. Start async operation:
setTimeout(function() {
console.log("3. start async operation...")
console.log("4. finished async operation, calling the callback, passing the result...")
// 4. Finished async operation,
// call the callback passing the result as argument
callback('Nya');
}, Math.random() * 2000);
}
// 1. Call helloCatAsync passing a callback function,
// which will be called receiving the result from the async operation
console.log("1. function called...")
helloCatAsync(function(result) {
// 5. Received the result from the async function,
// now do whatever you want with it:
console.log("5. result is: ", result);
});
// 2. The "callback" parameter is a reference to the function which
// was passed as argument from the helloCatAsync call
function helloCatAsync(callback) {
console.log("2. callback here is the function passed as argument above...")
// 3. Start async operation:
setTimeout(function() {
console.log("3. start async operation...")
console.log("4. finished async operation, calling the callback, passing the result...")
// 4. Finished async operation,
// call the callback passing the result as argument
callback('Nya');
}, Math.random() * 2000);
}
edited Nov 10 at 17:13
community wiki
7 revs, 4 users 85%
Fabrício Matté
1
In your last example, is there a specific reason why you use anonymous functions or would it work the same by using named functions?
– JDelage
May 3 '16 at 21:34
1
The code examples are a bit weird as you're declaring the function after calling it. Works because of hoisting of course, but was it intentional?
– Bergi
May 5 '16 at 22:12
1
is it deadlock . felix kling is pointing to your answer and you are pointing to felix answer
– Mahi
Jan 2 '17 at 10:23
1
You need to understand that the red circle code is only async because it is being executed by NATIVE async javascript functions. This is a feature of your javascript engine--whether it be Node.js or a browser. It is async because it is being passed in as a "callback" to a function that is essentially a black box (implemented in C etc..). To the hapless developer they are async...just because. If you want to write your own async function you have to hack it by sending it in to SetTimeout(myfunc,0). Should you do that? Another debate....probably not.
– Sean Anderson
Jan 5 '17 at 19:08
2
Nice freehand circles
– Patrick Roberts
Feb 1 at 20:13
add a comment |
1
In your last example, is there a specific reason why you use anonymous functions or would it work the same by using named functions?
– JDelage
May 3 '16 at 21:34
1
The code examples are a bit weird as you're declaring the function after calling it. Works because of hoisting of course, but was it intentional?
– Bergi
May 5 '16 at 22:12
1
is it deadlock . felix kling is pointing to your answer and you are pointing to felix answer
– Mahi
Jan 2 '17 at 10:23
1
You need to understand that the red circle code is only async because it is being executed by NATIVE async javascript functions. This is a feature of your javascript engine--whether it be Node.js or a browser. It is async because it is being passed in as a "callback" to a function that is essentially a black box (implemented in C etc..). To the hapless developer they are async...just because. If you want to write your own async function you have to hack it by sending it in to SetTimeout(myfunc,0). Should you do that? Another debate....probably not.
– Sean Anderson
Jan 5 '17 at 19:08
2
Nice freehand circles
– Patrick Roberts
Feb 1 at 20:13
1
1
In your last example, is there a specific reason why you use anonymous functions or would it work the same by using named functions?
– JDelage
May 3 '16 at 21:34
In your last example, is there a specific reason why you use anonymous functions or would it work the same by using named functions?
– JDelage
May 3 '16 at 21:34
1
1
The code examples are a bit weird as you're declaring the function after calling it. Works because of hoisting of course, but was it intentional?
– Bergi
May 5 '16 at 22:12
The code examples are a bit weird as you're declaring the function after calling it. Works because of hoisting of course, but was it intentional?
– Bergi
May 5 '16 at 22:12
1
1
is it deadlock . felix kling is pointing to your answer and you are pointing to felix answer
– Mahi
Jan 2 '17 at 10:23
is it deadlock . felix kling is pointing to your answer and you are pointing to felix answer
– Mahi
Jan 2 '17 at 10:23
1
1
You need to understand that the red circle code is only async because it is being executed by NATIVE async javascript functions. This is a feature of your javascript engine--whether it be Node.js or a browser. It is async because it is being passed in as a "callback" to a function that is essentially a black box (implemented in C etc..). To the hapless developer they are async...just because. If you want to write your own async function you have to hack it by sending it in to SetTimeout(myfunc,0). Should you do that? Another debate....probably not.
– Sean Anderson
Jan 5 '17 at 19:08
You need to understand that the red circle code is only async because it is being executed by NATIVE async javascript functions. This is a feature of your javascript engine--whether it be Node.js or a browser. It is async because it is being passed in as a "callback" to a function that is essentially a black box (implemented in C etc..). To the hapless developer they are async...just because. If you want to write your own async function you have to hack it by sending it in to SetTimeout(myfunc,0). Should you do that? Another debate....probably not.
– Sean Anderson
Jan 5 '17 at 19:08
2
2
Nice freehand circles
– Patrick Roberts
Feb 1 at 20:13
Nice freehand circles
– Patrick Roberts
Feb 1 at 20:13
add a comment |
up vote
131
down vote
Fabrício's answer is spot on; but I wanted to complement his answer with something less technical, which focusses on an analogy to help explain the concept of asynchronicity.
An Analogy...
Yesterday, the work I was doing required some information from a colleague. I rang him up; here's how the conversation went:
Me: Hi Bob, I need to know how we foo'd the bar'd last week. Jim wants a report on it, and you're the only one who knows the details about it.
Bob: Sure thing, but it'll take me around 30 minutes?
Me: That's great Bob. Give me a ring back when you've got the information!
At this point, I hung up the phone. Since I needed information from Bob to complete my report, I left the report and went for a coffee instead, then I caught up on some email. 40 minutes later (Bob is slow), Bob called back and gave me the information I needed. At this point, I resumed my work with my report, as I had all the information I needed.
Imagine if the conversation had gone like this instead;
Me: Hi Bob, I need to know how we foo'd the bar'd last week. Jim want's a report on it, and you're the only one who knows the details about it.
Bob: Sure thing, but it'll take me around 30 minutes?
Me: That's great Bob. I'll wait.
And I sat there and waited. And waited. And waited. For 40 minutes. Doing nothing but waiting. Eventually, Bob gave me the information, we hung up, and I completed my report. But I'd lost 40 minutes of productivity.
This is asynchronous vs. synchronous behavior
This is exactly what is happening in all the examples in our question. Loading an image, loading a file off disk, and requesting a page via AJAX are all slow operations (in the context of modern computing).
Rather than waiting for these slow operations to complete, JavaScript lets you register a callback function which will be executed when the slow operation has completed. In the meantime, however, JavaScript will continue to execute other code. The fact that JavaScript executes other code whilst waiting for the slow operation to complete makes the behaviorasynchronous. Had JavaScript waited around for the operation to complete before executing any other code, this would have been synchronous behavior.
var outerScopeVar;
var img = document.createElement('img');
// Here we register the callback function.
img.onload = function() {
// Code within this function will be executed once the image has loaded.
outerScopeVar = this.width;
};
// But, while the image is loading, JavaScript continues executing, and
// processes the following lines of JavaScript.
img.src = 'lolcat.png';
alert(outerScopeVar);
In the code above, we're asking JavaScript to load lolcat.png
, which is a sloooow operation. The callback function will be executed once this slow operation has done, but in the meantime, JavaScript will keep processing the next lines of code; i.e. alert(outerScopeVar)
.
This is why we see the alert showing undefined
; since the alert()
is processed immediately, rather than after the image has been loaded.
In order to fix our code, all we have to do is move the alert(outerScopeVar)
code into the callback function. As a consequence of this, we no longer need the outerScopeVar
variable declared as a global variable.
var img = document.createElement('img');
img.onload = function() {
var localScopeVar = this.width;
alert(localScopeVar);
};
img.src = 'lolcat.png';
You'll always see a callback is specified as a function, because that's the only* way in JavaScript to define some code, but not execute it until later.
Therefore, in all of our examples, the function() { /* Do something */ }
is the callback; to fix all the examples, all we have to do is move the code which needs the response of the operation into there!
* Technically you can use eval()
as well, but eval()
is evil for this purpose
How do I keep my caller waiting?
You might currently have some code similar to this;
function getWidthOfImage(src) {
var outerScopeVar;
var img = document.createElement('img');
img.onload = function() {
outerScopeVar = this.width;
};
img.src = src;
return outerScopeVar;
}
var width = getWidthOfImage('lolcat.png');
alert(width);
However, we now know that the return outerScopeVar
happens immediately; before the onload
callback function has updated the variable. This leads to getWidthOfImage()
returning undefined
, and undefined
being alerted.
To fix this, we need to allow the function calling getWidthOfImage()
to register a callback, then move the alert'ing of the width to be within that callback;
function getWidthOfImage(src, cb) {
var img = document.createElement('img');
img.onload = function() {
cb(this.width);
};
img.src = src;
}
getWidthOfImage('lolcat.png', function (width) {
alert(width);
});
... as before, note that we've been able to remove the global variables (in this case width
).
7
Damn it Bob, be on time next time! Anyhow nice analogy!
– Jimmy Knoot
Oct 31 '16 at 12:40
great analogy and explanation
– Anupam
Apr 21 '17 at 10:21
Upvoted because it help me understand Asynchronous and Synchronous from a non-programming background. Thanks.
– Mindthetic
May 24 '17 at 9:34
add a comment |
up vote
131
down vote
Fabrício's answer is spot on; but I wanted to complement his answer with something less technical, which focusses on an analogy to help explain the concept of asynchronicity.
An Analogy...
Yesterday, the work I was doing required some information from a colleague. I rang him up; here's how the conversation went:
Me: Hi Bob, I need to know how we foo'd the bar'd last week. Jim wants a report on it, and you're the only one who knows the details about it.
Bob: Sure thing, but it'll take me around 30 minutes?
Me: That's great Bob. Give me a ring back when you've got the information!
At this point, I hung up the phone. Since I needed information from Bob to complete my report, I left the report and went for a coffee instead, then I caught up on some email. 40 minutes later (Bob is slow), Bob called back and gave me the information I needed. At this point, I resumed my work with my report, as I had all the information I needed.
Imagine if the conversation had gone like this instead;
Me: Hi Bob, I need to know how we foo'd the bar'd last week. Jim want's a report on it, and you're the only one who knows the details about it.
Bob: Sure thing, but it'll take me around 30 minutes?
Me: That's great Bob. I'll wait.
And I sat there and waited. And waited. And waited. For 40 minutes. Doing nothing but waiting. Eventually, Bob gave me the information, we hung up, and I completed my report. But I'd lost 40 minutes of productivity.
This is asynchronous vs. synchronous behavior
This is exactly what is happening in all the examples in our question. Loading an image, loading a file off disk, and requesting a page via AJAX are all slow operations (in the context of modern computing).
Rather than waiting for these slow operations to complete, JavaScript lets you register a callback function which will be executed when the slow operation has completed. In the meantime, however, JavaScript will continue to execute other code. The fact that JavaScript executes other code whilst waiting for the slow operation to complete makes the behaviorasynchronous. Had JavaScript waited around for the operation to complete before executing any other code, this would have been synchronous behavior.
var outerScopeVar;
var img = document.createElement('img');
// Here we register the callback function.
img.onload = function() {
// Code within this function will be executed once the image has loaded.
outerScopeVar = this.width;
};
// But, while the image is loading, JavaScript continues executing, and
// processes the following lines of JavaScript.
img.src = 'lolcat.png';
alert(outerScopeVar);
In the code above, we're asking JavaScript to load lolcat.png
, which is a sloooow operation. The callback function will be executed once this slow operation has done, but in the meantime, JavaScript will keep processing the next lines of code; i.e. alert(outerScopeVar)
.
This is why we see the alert showing undefined
; since the alert()
is processed immediately, rather than after the image has been loaded.
In order to fix our code, all we have to do is move the alert(outerScopeVar)
code into the callback function. As a consequence of this, we no longer need the outerScopeVar
variable declared as a global variable.
var img = document.createElement('img');
img.onload = function() {
var localScopeVar = this.width;
alert(localScopeVar);
};
img.src = 'lolcat.png';
You'll always see a callback is specified as a function, because that's the only* way in JavaScript to define some code, but not execute it until later.
Therefore, in all of our examples, the function() { /* Do something */ }
is the callback; to fix all the examples, all we have to do is move the code which needs the response of the operation into there!
* Technically you can use eval()
as well, but eval()
is evil for this purpose
How do I keep my caller waiting?
You might currently have some code similar to this;
function getWidthOfImage(src) {
var outerScopeVar;
var img = document.createElement('img');
img.onload = function() {
outerScopeVar = this.width;
};
img.src = src;
return outerScopeVar;
}
var width = getWidthOfImage('lolcat.png');
alert(width);
However, we now know that the return outerScopeVar
happens immediately; before the onload
callback function has updated the variable. This leads to getWidthOfImage()
returning undefined
, and undefined
being alerted.
To fix this, we need to allow the function calling getWidthOfImage()
to register a callback, then move the alert'ing of the width to be within that callback;
function getWidthOfImage(src, cb) {
var img = document.createElement('img');
img.onload = function() {
cb(this.width);
};
img.src = src;
}
getWidthOfImage('lolcat.png', function (width) {
alert(width);
});
... as before, note that we've been able to remove the global variables (in this case width
).
7
Damn it Bob, be on time next time! Anyhow nice analogy!
– Jimmy Knoot
Oct 31 '16 at 12:40
great analogy and explanation
– Anupam
Apr 21 '17 at 10:21
Upvoted because it help me understand Asynchronous and Synchronous from a non-programming background. Thanks.
– Mindthetic
May 24 '17 at 9:34
add a comment |
up vote
131
down vote
up vote
131
down vote
Fabrício's answer is spot on; but I wanted to complement his answer with something less technical, which focusses on an analogy to help explain the concept of asynchronicity.
An Analogy...
Yesterday, the work I was doing required some information from a colleague. I rang him up; here's how the conversation went:
Me: Hi Bob, I need to know how we foo'd the bar'd last week. Jim wants a report on it, and you're the only one who knows the details about it.
Bob: Sure thing, but it'll take me around 30 minutes?
Me: That's great Bob. Give me a ring back when you've got the information!
At this point, I hung up the phone. Since I needed information from Bob to complete my report, I left the report and went for a coffee instead, then I caught up on some email. 40 minutes later (Bob is slow), Bob called back and gave me the information I needed. At this point, I resumed my work with my report, as I had all the information I needed.
Imagine if the conversation had gone like this instead;
Me: Hi Bob, I need to know how we foo'd the bar'd last week. Jim want's a report on it, and you're the only one who knows the details about it.
Bob: Sure thing, but it'll take me around 30 minutes?
Me: That's great Bob. I'll wait.
And I sat there and waited. And waited. And waited. For 40 minutes. Doing nothing but waiting. Eventually, Bob gave me the information, we hung up, and I completed my report. But I'd lost 40 minutes of productivity.
This is asynchronous vs. synchronous behavior
This is exactly what is happening in all the examples in our question. Loading an image, loading a file off disk, and requesting a page via AJAX are all slow operations (in the context of modern computing).
Rather than waiting for these slow operations to complete, JavaScript lets you register a callback function which will be executed when the slow operation has completed. In the meantime, however, JavaScript will continue to execute other code. The fact that JavaScript executes other code whilst waiting for the slow operation to complete makes the behaviorasynchronous. Had JavaScript waited around for the operation to complete before executing any other code, this would have been synchronous behavior.
var outerScopeVar;
var img = document.createElement('img');
// Here we register the callback function.
img.onload = function() {
// Code within this function will be executed once the image has loaded.
outerScopeVar = this.width;
};
// But, while the image is loading, JavaScript continues executing, and
// processes the following lines of JavaScript.
img.src = 'lolcat.png';
alert(outerScopeVar);
In the code above, we're asking JavaScript to load lolcat.png
, which is a sloooow operation. The callback function will be executed once this slow operation has done, but in the meantime, JavaScript will keep processing the next lines of code; i.e. alert(outerScopeVar)
.
This is why we see the alert showing undefined
; since the alert()
is processed immediately, rather than after the image has been loaded.
In order to fix our code, all we have to do is move the alert(outerScopeVar)
code into the callback function. As a consequence of this, we no longer need the outerScopeVar
variable declared as a global variable.
var img = document.createElement('img');
img.onload = function() {
var localScopeVar = this.width;
alert(localScopeVar);
};
img.src = 'lolcat.png';
You'll always see a callback is specified as a function, because that's the only* way in JavaScript to define some code, but not execute it until later.
Therefore, in all of our examples, the function() { /* Do something */ }
is the callback; to fix all the examples, all we have to do is move the code which needs the response of the operation into there!
* Technically you can use eval()
as well, but eval()
is evil for this purpose
How do I keep my caller waiting?
You might currently have some code similar to this;
function getWidthOfImage(src) {
var outerScopeVar;
var img = document.createElement('img');
img.onload = function() {
outerScopeVar = this.width;
};
img.src = src;
return outerScopeVar;
}
var width = getWidthOfImage('lolcat.png');
alert(width);
However, we now know that the return outerScopeVar
happens immediately; before the onload
callback function has updated the variable. This leads to getWidthOfImage()
returning undefined
, and undefined
being alerted.
To fix this, we need to allow the function calling getWidthOfImage()
to register a callback, then move the alert'ing of the width to be within that callback;
function getWidthOfImage(src, cb) {
var img = document.createElement('img');
img.onload = function() {
cb(this.width);
};
img.src = src;
}
getWidthOfImage('lolcat.png', function (width) {
alert(width);
});
... as before, note that we've been able to remove the global variables (in this case width
).
Fabrício's answer is spot on; but I wanted to complement his answer with something less technical, which focusses on an analogy to help explain the concept of asynchronicity.
An Analogy...
Yesterday, the work I was doing required some information from a colleague. I rang him up; here's how the conversation went:
Me: Hi Bob, I need to know how we foo'd the bar'd last week. Jim wants a report on it, and you're the only one who knows the details about it.
Bob: Sure thing, but it'll take me around 30 minutes?
Me: That's great Bob. Give me a ring back when you've got the information!
At this point, I hung up the phone. Since I needed information from Bob to complete my report, I left the report and went for a coffee instead, then I caught up on some email. 40 minutes later (Bob is slow), Bob called back and gave me the information I needed. At this point, I resumed my work with my report, as I had all the information I needed.
Imagine if the conversation had gone like this instead;
Me: Hi Bob, I need to know how we foo'd the bar'd last week. Jim want's a report on it, and you're the only one who knows the details about it.
Bob: Sure thing, but it'll take me around 30 minutes?
Me: That's great Bob. I'll wait.
And I sat there and waited. And waited. And waited. For 40 minutes. Doing nothing but waiting. Eventually, Bob gave me the information, we hung up, and I completed my report. But I'd lost 40 minutes of productivity.
This is asynchronous vs. synchronous behavior
This is exactly what is happening in all the examples in our question. Loading an image, loading a file off disk, and requesting a page via AJAX are all slow operations (in the context of modern computing).
Rather than waiting for these slow operations to complete, JavaScript lets you register a callback function which will be executed when the slow operation has completed. In the meantime, however, JavaScript will continue to execute other code. The fact that JavaScript executes other code whilst waiting for the slow operation to complete makes the behaviorasynchronous. Had JavaScript waited around for the operation to complete before executing any other code, this would have been synchronous behavior.
var outerScopeVar;
var img = document.createElement('img');
// Here we register the callback function.
img.onload = function() {
// Code within this function will be executed once the image has loaded.
outerScopeVar = this.width;
};
// But, while the image is loading, JavaScript continues executing, and
// processes the following lines of JavaScript.
img.src = 'lolcat.png';
alert(outerScopeVar);
In the code above, we're asking JavaScript to load lolcat.png
, which is a sloooow operation. The callback function will be executed once this slow operation has done, but in the meantime, JavaScript will keep processing the next lines of code; i.e. alert(outerScopeVar)
.
This is why we see the alert showing undefined
; since the alert()
is processed immediately, rather than after the image has been loaded.
In order to fix our code, all we have to do is move the alert(outerScopeVar)
code into the callback function. As a consequence of this, we no longer need the outerScopeVar
variable declared as a global variable.
var img = document.createElement('img');
img.onload = function() {
var localScopeVar = this.width;
alert(localScopeVar);
};
img.src = 'lolcat.png';
You'll always see a callback is specified as a function, because that's the only* way in JavaScript to define some code, but not execute it until later.
Therefore, in all of our examples, the function() { /* Do something */ }
is the callback; to fix all the examples, all we have to do is move the code which needs the response of the operation into there!
* Technically you can use eval()
as well, but eval()
is evil for this purpose
How do I keep my caller waiting?
You might currently have some code similar to this;
function getWidthOfImage(src) {
var outerScopeVar;
var img = document.createElement('img');
img.onload = function() {
outerScopeVar = this.width;
};
img.src = src;
return outerScopeVar;
}
var width = getWidthOfImage('lolcat.png');
alert(width);
However, we now know that the return outerScopeVar
happens immediately; before the onload
callback function has updated the variable. This leads to getWidthOfImage()
returning undefined
, and undefined
being alerted.
To fix this, we need to allow the function calling getWidthOfImage()
to register a callback, then move the alert'ing of the width to be within that callback;
function getWidthOfImage(src, cb) {
var img = document.createElement('img');
img.onload = function() {
cb(this.width);
};
img.src = src;
}
getWidthOfImage('lolcat.png', function (width) {
alert(width);
});
... as before, note that we've been able to remove the global variables (in this case width
).
edited Jun 12 at 13:16
community wiki
14 revs, 5 users 95%
Matt
7
Damn it Bob, be on time next time! Anyhow nice analogy!
– Jimmy Knoot
Oct 31 '16 at 12:40
great analogy and explanation
– Anupam
Apr 21 '17 at 10:21
Upvoted because it help me understand Asynchronous and Synchronous from a non-programming background. Thanks.
– Mindthetic
May 24 '17 at 9:34
add a comment |
7
Damn it Bob, be on time next time! Anyhow nice analogy!
– Jimmy Knoot
Oct 31 '16 at 12:40
great analogy and explanation
– Anupam
Apr 21 '17 at 10:21
Upvoted because it help me understand Asynchronous and Synchronous from a non-programming background. Thanks.
– Mindthetic
May 24 '17 at 9:34
7
7
Damn it Bob, be on time next time! Anyhow nice analogy!
– Jimmy Knoot
Oct 31 '16 at 12:40
Damn it Bob, be on time next time! Anyhow nice analogy!
– Jimmy Knoot
Oct 31 '16 at 12:40
great analogy and explanation
– Anupam
Apr 21 '17 at 10:21
great analogy and explanation
– Anupam
Apr 21 '17 at 10:21
Upvoted because it help me understand Asynchronous and Synchronous from a non-programming background. Thanks.
– Mindthetic
May 24 '17 at 9:34
Upvoted because it help me understand Asynchronous and Synchronous from a non-programming background. Thanks.
– Mindthetic
May 24 '17 at 9:34
add a comment |
up vote
58
down vote
Here's a more concise answer for people that are looking for a quick reference as well as some examples using promises and async/await.
Start with the naive approach (that doesn't work) for a function that calls an asynchronous method (in this case setTimeout
) and returns a message:
function getMessage() {
var outerScopeVar;
setTimeout(function() {
outerScopeVar = 'Hello asynchronous world!';
}, 0);
return outerScopeVar;
}
console.log(getMessage());
undefined
gets logged in this case because getMessage
returns before the setTimeout
callback is called and updates outerScopeVar
.
The two main ways to solve it are using callbacks and promises:
Callbacks
The change here is that getMessage
accepts a callback
parameter that will be called to deliver the results back to the calling code once available.
function getMessage(callback) {
setTimeout(function() {
callback('Hello asynchronous world!');
}, 0);
}
getMessage(function(message) {
console.log(message);
});
Promises
Promises provide an alternative which is more flexible than callbacks because they can be naturally combined to coordinate multiple async operations. A Promises/A+ standard implementation is natively provided in node.js (0.12+) and many current browsers, but is also implemented in libraries like Bluebird and Q.
function getMessage() {
return new Promise(function(resolve, reject) {
setTimeout(function() {
resolve('Hello asynchronous world!');
}, 0);
});
}
getMessage().then(function(message) {
console.log(message);
});
jQuery Deferreds
jQuery provides functionality that's similar to promises with its Deferreds.
function getMessage() {
var deferred = $.Deferred();
setTimeout(function() {
deferred.resolve('Hello asynchronous world!');
}, 0);
return deferred.promise();
}
getMessage().done(function(message) {
console.log(message);
});
async/await
If your JavaScript environment includes support for async
and await
(like Node.js 7.6+), then you can use promises synchronously within async
functions:
function getMessage () {
return new Promise(function(resolve, reject) {
setTimeout(function() {
resolve('Hello asynchronous world!');
}, 0);
});
}
async function main() {
let message = await getMessage();
console.log(message);
}
main();
Your sample on Promises is basically what I've been searching for, for the past few hours. Your example is beautiful and explains Promises at the same time. Why this is not anywhere else is boggling.
– Vincent P
Jan 8 '16 at 8:40
This is all fine, but what if you need to call getMessage() with parameters? How would you write the above in that scenario?
– Chiwda
Aug 1 '17 at 17:51
2
@Chiwda You just put the callback parameter last:function getMessage(param1, param2, callback) {...}
.
– JohnnyHK
Aug 1 '17 at 19:09
add a comment |
up vote
58
down vote
Here's a more concise answer for people that are looking for a quick reference as well as some examples using promises and async/await.
Start with the naive approach (that doesn't work) for a function that calls an asynchronous method (in this case setTimeout
) and returns a message:
function getMessage() {
var outerScopeVar;
setTimeout(function() {
outerScopeVar = 'Hello asynchronous world!';
}, 0);
return outerScopeVar;
}
console.log(getMessage());
undefined
gets logged in this case because getMessage
returns before the setTimeout
callback is called and updates outerScopeVar
.
The two main ways to solve it are using callbacks and promises:
Callbacks
The change here is that getMessage
accepts a callback
parameter that will be called to deliver the results back to the calling code once available.
function getMessage(callback) {
setTimeout(function() {
callback('Hello asynchronous world!');
}, 0);
}
getMessage(function(message) {
console.log(message);
});
Promises
Promises provide an alternative which is more flexible than callbacks because they can be naturally combined to coordinate multiple async operations. A Promises/A+ standard implementation is natively provided in node.js (0.12+) and many current browsers, but is also implemented in libraries like Bluebird and Q.
function getMessage() {
return new Promise(function(resolve, reject) {
setTimeout(function() {
resolve('Hello asynchronous world!');
}, 0);
});
}
getMessage().then(function(message) {
console.log(message);
});
jQuery Deferreds
jQuery provides functionality that's similar to promises with its Deferreds.
function getMessage() {
var deferred = $.Deferred();
setTimeout(function() {
deferred.resolve('Hello asynchronous world!');
}, 0);
return deferred.promise();
}
getMessage().done(function(message) {
console.log(message);
});
async/await
If your JavaScript environment includes support for async
and await
(like Node.js 7.6+), then you can use promises synchronously within async
functions:
function getMessage () {
return new Promise(function(resolve, reject) {
setTimeout(function() {
resolve('Hello asynchronous world!');
}, 0);
});
}
async function main() {
let message = await getMessage();
console.log(message);
}
main();
Your sample on Promises is basically what I've been searching for, for the past few hours. Your example is beautiful and explains Promises at the same time. Why this is not anywhere else is boggling.
– Vincent P
Jan 8 '16 at 8:40
This is all fine, but what if you need to call getMessage() with parameters? How would you write the above in that scenario?
– Chiwda
Aug 1 '17 at 17:51
2
@Chiwda You just put the callback parameter last:function getMessage(param1, param2, callback) {...}
.
– JohnnyHK
Aug 1 '17 at 19:09
add a comment |
up vote
58
down vote
up vote
58
down vote
Here's a more concise answer for people that are looking for a quick reference as well as some examples using promises and async/await.
Start with the naive approach (that doesn't work) for a function that calls an asynchronous method (in this case setTimeout
) and returns a message:
function getMessage() {
var outerScopeVar;
setTimeout(function() {
outerScopeVar = 'Hello asynchronous world!';
}, 0);
return outerScopeVar;
}
console.log(getMessage());
undefined
gets logged in this case because getMessage
returns before the setTimeout
callback is called and updates outerScopeVar
.
The two main ways to solve it are using callbacks and promises:
Callbacks
The change here is that getMessage
accepts a callback
parameter that will be called to deliver the results back to the calling code once available.
function getMessage(callback) {
setTimeout(function() {
callback('Hello asynchronous world!');
}, 0);
}
getMessage(function(message) {
console.log(message);
});
Promises
Promises provide an alternative which is more flexible than callbacks because they can be naturally combined to coordinate multiple async operations. A Promises/A+ standard implementation is natively provided in node.js (0.12+) and many current browsers, but is also implemented in libraries like Bluebird and Q.
function getMessage() {
return new Promise(function(resolve, reject) {
setTimeout(function() {
resolve('Hello asynchronous world!');
}, 0);
});
}
getMessage().then(function(message) {
console.log(message);
});
jQuery Deferreds
jQuery provides functionality that's similar to promises with its Deferreds.
function getMessage() {
var deferred = $.Deferred();
setTimeout(function() {
deferred.resolve('Hello asynchronous world!');
}, 0);
return deferred.promise();
}
getMessage().done(function(message) {
console.log(message);
});
async/await
If your JavaScript environment includes support for async
and await
(like Node.js 7.6+), then you can use promises synchronously within async
functions:
function getMessage () {
return new Promise(function(resolve, reject) {
setTimeout(function() {
resolve('Hello asynchronous world!');
}, 0);
});
}
async function main() {
let message = await getMessage();
console.log(message);
}
main();
Here's a more concise answer for people that are looking for a quick reference as well as some examples using promises and async/await.
Start with the naive approach (that doesn't work) for a function that calls an asynchronous method (in this case setTimeout
) and returns a message:
function getMessage() {
var outerScopeVar;
setTimeout(function() {
outerScopeVar = 'Hello asynchronous world!';
}, 0);
return outerScopeVar;
}
console.log(getMessage());
undefined
gets logged in this case because getMessage
returns before the setTimeout
callback is called and updates outerScopeVar
.
The two main ways to solve it are using callbacks and promises:
Callbacks
The change here is that getMessage
accepts a callback
parameter that will be called to deliver the results back to the calling code once available.
function getMessage(callback) {
setTimeout(function() {
callback('Hello asynchronous world!');
}, 0);
}
getMessage(function(message) {
console.log(message);
});
Promises
Promises provide an alternative which is more flexible than callbacks because they can be naturally combined to coordinate multiple async operations. A Promises/A+ standard implementation is natively provided in node.js (0.12+) and many current browsers, but is also implemented in libraries like Bluebird and Q.
function getMessage() {
return new Promise(function(resolve, reject) {
setTimeout(function() {
resolve('Hello asynchronous world!');
}, 0);
});
}
getMessage().then(function(message) {
console.log(message);
});
jQuery Deferreds
jQuery provides functionality that's similar to promises with its Deferreds.
function getMessage() {
var deferred = $.Deferred();
setTimeout(function() {
deferred.resolve('Hello asynchronous world!');
}, 0);
return deferred.promise();
}
getMessage().done(function(message) {
console.log(message);
});
async/await
If your JavaScript environment includes support for async
and await
(like Node.js 7.6+), then you can use promises synchronously within async
functions:
function getMessage () {
return new Promise(function(resolve, reject) {
setTimeout(function() {
resolve('Hello asynchronous world!');
}, 0);
});
}
async function main() {
let message = await getMessage();
console.log(message);
}
main();
edited Nov 22 '17 at 5:45
answered Jan 20 '15 at 23:42
JohnnyHK
202k36427357
202k36427357
Your sample on Promises is basically what I've been searching for, for the past few hours. Your example is beautiful and explains Promises at the same time. Why this is not anywhere else is boggling.
– Vincent P
Jan 8 '16 at 8:40
This is all fine, but what if you need to call getMessage() with parameters? How would you write the above in that scenario?
– Chiwda
Aug 1 '17 at 17:51
2
@Chiwda You just put the callback parameter last:function getMessage(param1, param2, callback) {...}
.
– JohnnyHK
Aug 1 '17 at 19:09
add a comment |
Your sample on Promises is basically what I've been searching for, for the past few hours. Your example is beautiful and explains Promises at the same time. Why this is not anywhere else is boggling.
– Vincent P
Jan 8 '16 at 8:40
This is all fine, but what if you need to call getMessage() with parameters? How would you write the above in that scenario?
– Chiwda
Aug 1 '17 at 17:51
2
@Chiwda You just put the callback parameter last:function getMessage(param1, param2, callback) {...}
.
– JohnnyHK
Aug 1 '17 at 19:09
Your sample on Promises is basically what I've been searching for, for the past few hours. Your example is beautiful and explains Promises at the same time. Why this is not anywhere else is boggling.
– Vincent P
Jan 8 '16 at 8:40
Your sample on Promises is basically what I've been searching for, for the past few hours. Your example is beautiful and explains Promises at the same time. Why this is not anywhere else is boggling.
– Vincent P
Jan 8 '16 at 8:40
This is all fine, but what if you need to call getMessage() with parameters? How would you write the above in that scenario?
– Chiwda
Aug 1 '17 at 17:51
This is all fine, but what if you need to call getMessage() with parameters? How would you write the above in that scenario?
– Chiwda
Aug 1 '17 at 17:51
2
2
@Chiwda You just put the callback parameter last:
function getMessage(param1, param2, callback) {...}
.– JohnnyHK
Aug 1 '17 at 19:09
@Chiwda You just put the callback parameter last:
function getMessage(param1, param2, callback) {...}
.– JohnnyHK
Aug 1 '17 at 19:09
add a comment |
up vote
48
down vote
To state the obvious, the cup represents outerScopeVar
.
Asynchronous functions be like...
11
Whereas trying to make an asynchronous function act synchronously would be trying to drink the coffee at 1 second, and having it poured into your lap at 1 minute.
– Teepeemm
Dec 10 '15 at 15:22
If it were stating the obvious, I don't think the question would have been asked, No?
– broccoli2000
Jul 3 '16 at 13:10
2
@broccoli2000 By that I didn't mean that the question was obvious, but that it's obvious what the cup represents in the drawing :)
– Johannes Fahrenkrug
Sep 29 '16 at 19:24
Nice picture:) haha
– V. Kalyuzhnyu
Apr 22 '17 at 6:45
add a comment |
up vote
48
down vote
To state the obvious, the cup represents outerScopeVar
.
Asynchronous functions be like...
11
Whereas trying to make an asynchronous function act synchronously would be trying to drink the coffee at 1 second, and having it poured into your lap at 1 minute.
– Teepeemm
Dec 10 '15 at 15:22
If it were stating the obvious, I don't think the question would have been asked, No?
– broccoli2000
Jul 3 '16 at 13:10
2
@broccoli2000 By that I didn't mean that the question was obvious, but that it's obvious what the cup represents in the drawing :)
– Johannes Fahrenkrug
Sep 29 '16 at 19:24
Nice picture:) haha
– V. Kalyuzhnyu
Apr 22 '17 at 6:45
add a comment |
up vote
48
down vote
up vote
48
down vote
To state the obvious, the cup represents outerScopeVar
.
Asynchronous functions be like...
To state the obvious, the cup represents outerScopeVar
.
Asynchronous functions be like...
edited Dec 8 '15 at 17:01
answered Dec 8 '15 at 16:48
Johannes Fahrenkrug
30.7k1495140
30.7k1495140
11
Whereas trying to make an asynchronous function act synchronously would be trying to drink the coffee at 1 second, and having it poured into your lap at 1 minute.
– Teepeemm
Dec 10 '15 at 15:22
If it were stating the obvious, I don't think the question would have been asked, No?
– broccoli2000
Jul 3 '16 at 13:10
2
@broccoli2000 By that I didn't mean that the question was obvious, but that it's obvious what the cup represents in the drawing :)
– Johannes Fahrenkrug
Sep 29 '16 at 19:24
Nice picture:) haha
– V. Kalyuzhnyu
Apr 22 '17 at 6:45
add a comment |
11
Whereas trying to make an asynchronous function act synchronously would be trying to drink the coffee at 1 second, and having it poured into your lap at 1 minute.
– Teepeemm
Dec 10 '15 at 15:22
If it were stating the obvious, I don't think the question would have been asked, No?
– broccoli2000
Jul 3 '16 at 13:10
2
@broccoli2000 By that I didn't mean that the question was obvious, but that it's obvious what the cup represents in the drawing :)
– Johannes Fahrenkrug
Sep 29 '16 at 19:24
Nice picture:) haha
– V. Kalyuzhnyu
Apr 22 '17 at 6:45
11
11
Whereas trying to make an asynchronous function act synchronously would be trying to drink the coffee at 1 second, and having it poured into your lap at 1 minute.
– Teepeemm
Dec 10 '15 at 15:22
Whereas trying to make an asynchronous function act synchronously would be trying to drink the coffee at 1 second, and having it poured into your lap at 1 minute.
– Teepeemm
Dec 10 '15 at 15:22
If it were stating the obvious, I don't think the question would have been asked, No?
– broccoli2000
Jul 3 '16 at 13:10
If it were stating the obvious, I don't think the question would have been asked, No?
– broccoli2000
Jul 3 '16 at 13:10
2
2
@broccoli2000 By that I didn't mean that the question was obvious, but that it's obvious what the cup represents in the drawing :)
– Johannes Fahrenkrug
Sep 29 '16 at 19:24
@broccoli2000 By that I didn't mean that the question was obvious, but that it's obvious what the cup represents in the drawing :)
– Johannes Fahrenkrug
Sep 29 '16 at 19:24
Nice picture:) haha
– V. Kalyuzhnyu
Apr 22 '17 at 6:45
Nice picture:) haha
– V. Kalyuzhnyu
Apr 22 '17 at 6:45
add a comment |
up vote
11
down vote
The other answers are excellent and I just want to provide a straight forward answer to this. Just limiting to jQuery asynchronous calls
All ajax calls (including the $.get
or $.post
or $.ajax
) are asynchronous.
Considering your example
var outerScopeVar; //line 1
$.post('loldog', function(response) { //line 2
outerScopeVar = response;
});
alert(outerScopeVar); //line 3
The code execution starts from line 1, declares the variable and triggers and asynchronous call on line 2, (i.e., the post request) and it continues its execution from line 3, without waiting for the post request to complete its execution.
Lets say that the post request takes 10 seconds to complete, the value of outerScopeVar
will only be set after those 10 seconds.
To try out,
var outerScopeVar; //line 1
$.post('loldog', function(response) { //line 2, takes 10 seconds to complete
outerScopeVar = response;
});
alert("Lets wait for some time here! Waiting is fun"); //line 3
alert(outerScopeVar); //line 4
Now when you execute this, you would get an alert on line 3. Now wait for some time until you are sure the post request has returned some value. Then when you click OK, on the alert box, next alert would print the expected value, because you waited for it.
In real life scenario, the code becomes,
var outerScopeVar;
$.post('loldog', function(response) {
outerScopeVar = response;
alert(outerScopeVar);
});
All the code that depends on the asynchronous calls, is moved inside the asynchronous block, or by waiting on the asynchronous calls.
add a comment |
up vote
11
down vote
The other answers are excellent and I just want to provide a straight forward answer to this. Just limiting to jQuery asynchronous calls
All ajax calls (including the $.get
or $.post
or $.ajax
) are asynchronous.
Considering your example
var outerScopeVar; //line 1
$.post('loldog', function(response) { //line 2
outerScopeVar = response;
});
alert(outerScopeVar); //line 3
The code execution starts from line 1, declares the variable and triggers and asynchronous call on line 2, (i.e., the post request) and it continues its execution from line 3, without waiting for the post request to complete its execution.
Lets say that the post request takes 10 seconds to complete, the value of outerScopeVar
will only be set after those 10 seconds.
To try out,
var outerScopeVar; //line 1
$.post('loldog', function(response) { //line 2, takes 10 seconds to complete
outerScopeVar = response;
});
alert("Lets wait for some time here! Waiting is fun"); //line 3
alert(outerScopeVar); //line 4
Now when you execute this, you would get an alert on line 3. Now wait for some time until you are sure the post request has returned some value. Then when you click OK, on the alert box, next alert would print the expected value, because you waited for it.
In real life scenario, the code becomes,
var outerScopeVar;
$.post('loldog', function(response) {
outerScopeVar = response;
alert(outerScopeVar);
});
All the code that depends on the asynchronous calls, is moved inside the asynchronous block, or by waiting on the asynchronous calls.
add a comment |
up vote
11
down vote
up vote
11
down vote
The other answers are excellent and I just want to provide a straight forward answer to this. Just limiting to jQuery asynchronous calls
All ajax calls (including the $.get
or $.post
or $.ajax
) are asynchronous.
Considering your example
var outerScopeVar; //line 1
$.post('loldog', function(response) { //line 2
outerScopeVar = response;
});
alert(outerScopeVar); //line 3
The code execution starts from line 1, declares the variable and triggers and asynchronous call on line 2, (i.e., the post request) and it continues its execution from line 3, without waiting for the post request to complete its execution.
Lets say that the post request takes 10 seconds to complete, the value of outerScopeVar
will only be set after those 10 seconds.
To try out,
var outerScopeVar; //line 1
$.post('loldog', function(response) { //line 2, takes 10 seconds to complete
outerScopeVar = response;
});
alert("Lets wait for some time here! Waiting is fun"); //line 3
alert(outerScopeVar); //line 4
Now when you execute this, you would get an alert on line 3. Now wait for some time until you are sure the post request has returned some value. Then when you click OK, on the alert box, next alert would print the expected value, because you waited for it.
In real life scenario, the code becomes,
var outerScopeVar;
$.post('loldog', function(response) {
outerScopeVar = response;
alert(outerScopeVar);
});
All the code that depends on the asynchronous calls, is moved inside the asynchronous block, or by waiting on the asynchronous calls.
The other answers are excellent and I just want to provide a straight forward answer to this. Just limiting to jQuery asynchronous calls
All ajax calls (including the $.get
or $.post
or $.ajax
) are asynchronous.
Considering your example
var outerScopeVar; //line 1
$.post('loldog', function(response) { //line 2
outerScopeVar = response;
});
alert(outerScopeVar); //line 3
The code execution starts from line 1, declares the variable and triggers and asynchronous call on line 2, (i.e., the post request) and it continues its execution from line 3, without waiting for the post request to complete its execution.
Lets say that the post request takes 10 seconds to complete, the value of outerScopeVar
will only be set after those 10 seconds.
To try out,
var outerScopeVar; //line 1
$.post('loldog', function(response) { //line 2, takes 10 seconds to complete
outerScopeVar = response;
});
alert("Lets wait for some time here! Waiting is fun"); //line 3
alert(outerScopeVar); //line 4
Now when you execute this, you would get an alert on line 3. Now wait for some time until you are sure the post request has returned some value. Then when you click OK, on the alert box, next alert would print the expected value, because you waited for it.
In real life scenario, the code becomes,
var outerScopeVar;
$.post('loldog', function(response) {
outerScopeVar = response;
alert(outerScopeVar);
});
All the code that depends on the asynchronous calls, is moved inside the asynchronous block, or by waiting on the asynchronous calls.
answered Feb 26 '16 at 3:59
Teja
895923
895923
add a comment |
add a comment |
up vote
8
down vote
In all these scenarios outerScopeVar
is modified or assigned a value asynchronously or happening in a later time(waiting or listening for some event to occur),for which the current execution will not wait.So all these cases current execution flow results in outerScopeVar = undefined
Let's discuss each examples(I marked the portion which is called asynchronously or delayed for some events to occur):
1.
Here we register an eventlistner which will be executed upon that particular event.Here loading of image.Then the current execution continuous with next lines img.src = 'lolcat.png';
and alert(outerScopeVar);
meanwhile the event may not occur. i.e, funtion img.onload
wait for the referred image to load, asynchrously. This will happen all the folowing example- the event may differ.
2.
Here the timeout event plays the role, which will invoke the handler after the specified time. Here it is 0
, but still it registers an asynchronous event it will be added to the last position of the Event Queue
for execution, which makes the guaranteed delay.
3.
This time ajax callback.
4.
Node can be consider as a king of asynchronous coding.Here the marked function is registered as a callback handler which will be executed after reading the specified file.
5.
Obvious promise (something will be done in future) is asynchronous. see What are the differences between Deferred, Promise and Future in JavaScript?
https://www.quora.com/Whats-the-difference-between-a-promise-and-a-callback-in-Javascript
add a comment |
up vote
8
down vote
In all these scenarios outerScopeVar
is modified or assigned a value asynchronously or happening in a later time(waiting or listening for some event to occur),for which the current execution will not wait.So all these cases current execution flow results in outerScopeVar = undefined
Let's discuss each examples(I marked the portion which is called asynchronously or delayed for some events to occur):
1.
Here we register an eventlistner which will be executed upon that particular event.Here loading of image.Then the current execution continuous with next lines img.src = 'lolcat.png';
and alert(outerScopeVar);
meanwhile the event may not occur. i.e, funtion img.onload
wait for the referred image to load, asynchrously. This will happen all the folowing example- the event may differ.
2.
Here the timeout event plays the role, which will invoke the handler after the specified time. Here it is 0
, but still it registers an asynchronous event it will be added to the last position of the Event Queue
for execution, which makes the guaranteed delay.
3.
This time ajax callback.
4.
Node can be consider as a king of asynchronous coding.Here the marked function is registered as a callback handler which will be executed after reading the specified file.
5.
Obvious promise (something will be done in future) is asynchronous. see What are the differences between Deferred, Promise and Future in JavaScript?
https://www.quora.com/Whats-the-difference-between-a-promise-and-a-callback-in-Javascript
add a comment |
up vote
8
down vote
up vote
8
down vote
In all these scenarios outerScopeVar
is modified or assigned a value asynchronously or happening in a later time(waiting or listening for some event to occur),for which the current execution will not wait.So all these cases current execution flow results in outerScopeVar = undefined
Let's discuss each examples(I marked the portion which is called asynchronously or delayed for some events to occur):
1.
Here we register an eventlistner which will be executed upon that particular event.Here loading of image.Then the current execution continuous with next lines img.src = 'lolcat.png';
and alert(outerScopeVar);
meanwhile the event may not occur. i.e, funtion img.onload
wait for the referred image to load, asynchrously. This will happen all the folowing example- the event may differ.
2.
Here the timeout event plays the role, which will invoke the handler after the specified time. Here it is 0
, but still it registers an asynchronous event it will be added to the last position of the Event Queue
for execution, which makes the guaranteed delay.
3.
This time ajax callback.
4.
Node can be consider as a king of asynchronous coding.Here the marked function is registered as a callback handler which will be executed after reading the specified file.
5.
Obvious promise (something will be done in future) is asynchronous. see What are the differences between Deferred, Promise and Future in JavaScript?
https://www.quora.com/Whats-the-difference-between-a-promise-and-a-callback-in-Javascript
In all these scenarios outerScopeVar
is modified or assigned a value asynchronously or happening in a later time(waiting or listening for some event to occur),for which the current execution will not wait.So all these cases current execution flow results in outerScopeVar = undefined
Let's discuss each examples(I marked the portion which is called asynchronously or delayed for some events to occur):
1.
Here we register an eventlistner which will be executed upon that particular event.Here loading of image.Then the current execution continuous with next lines img.src = 'lolcat.png';
and alert(outerScopeVar);
meanwhile the event may not occur. i.e, funtion img.onload
wait for the referred image to load, asynchrously. This will happen all the folowing example- the event may differ.
2.
Here the timeout event plays the role, which will invoke the handler after the specified time. Here it is 0
, but still it registers an asynchronous event it will be added to the last position of the Event Queue
for execution, which makes the guaranteed delay.
3.
This time ajax callback.
4.
Node can be consider as a king of asynchronous coding.Here the marked function is registered as a callback handler which will be executed after reading the specified file.
5.
Obvious promise (something will be done in future) is asynchronous. see What are the differences between Deferred, Promise and Future in JavaScript?
https://www.quora.com/Whats-the-difference-between-a-promise-and-a-callback-in-Javascript
edited May 23 '17 at 12:26
Community♦
11
11
answered Oct 27 '15 at 6:35
Tom Sebastian
1,93621740
1,93621740
add a comment |
add a comment |
protected by JohnnyHK Apr 25 '15 at 14:29
Thank you for your interest in this question.
Because it has attracted low-quality or spam answers that had to be removed, posting an answer now requires 10 reputation on this site (the association bonus does not count).
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5
Related Meta discussion - General JavaScript asynchronicity reference for close voting?
– Dukeling
May 16 '14 at 0:02
@Dukeling thanks, I'm pretty sure that I had commented with that link but there are apparently some missing comments. Also, regarding your edit: I believe having "canonical" and "asynchronicity" in the title helps when searching for this question to mark another question as a dupe. And of course, it also helps in finding this question from Google when looking for asynchronicity explanations.
– Fabrício Matté
May 16 '14 at 0:18
3
Putting a bit more of thought, "canonical asynchronicity topic" is a bit heavy on the title, "asynchronous code reference" is simpler and more objective. I also believe most people search for "asynchronous" instead of "asynchronicity".
– Fabrício Matté
May 20 '14 at 12:16
1
Some people initialize their variable before the function call. How about changing the title that somehow represents that as well? Like "Why is my variable unaltered after I modify it inside of a function?" ?
– Felix Kling
Jul 7 '14 at 8:32
In all the code examples that you have mentioned above, "alert(outerScopeVar);" executes NOW , whereas assigning of value to "outerScopeVar" happens LATER(asynchronously).
– refactor
May 3 '16 at 8:52