setImage ImageView outside initialize() NullPointerException











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0
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I am a new javafx user. I'm trying to create a basic application but I'm having some problems. I try, when closing a sub-window, to change the icons of my buttons by changing the Image inside my ImageView.



I have my main window :



<AnchorPane id="AnchorPane" prefHeight="651.0" prefWidth="823.0" 
xmlns="http://javafx.com/javafx/10.0.1"
xmlns:fx="http://javafx.com/fxml/1"
fx:controller="amzevent.UI.FXMLMainUI">
<children>
<ScrollPane layoutX="14.0" layoutY="110.0" prefHeight="526.0"
prefWidth="796.0" />
<ToolBar layoutX="14.0" layoutY="14.0" prefHeight="46.0"
prefWidth="796.0">
<items>
<Button minHeight="40.0" minWidth="40.0" mnemonicParsing="false"
prefHeight="34.0" prefWidth="40.0">
<graphic>
<ImageView fitHeight="30.0" fitWidth="30.0"
pickOnBounds="true" preserveRatio="true"
fx:id="bouton_retour">
<image>
<Image url="@../../resources/undo (1).png" />
</image>
</ImageView>
</graphic>
<tooltip>
<Tooltip text="Annuler" />
</tooltip>
</Button>
</items>
</ToolBar>
</children>
</AnchorPane>


and the controller :



public class FXMLMainUI extends Controlleur implements Initializable {



@FXML
private ImageView bouton_retour;

@FXML
protected void ClickBoutonCreerSalle(ActionEvent event) {
System.out.println("JavaMainUI : Click bouton créer salle");
try {

FXMLLoader fxmlLoader = new FXMLLoader(getClass().getResource("FXMLCreerSalle.fxml"));
Parent root1 = (Parent) fxmlLoader.load();
this.salle = new Stage();
this.salle.setTitle("Nouvelle Salle");
this.salle.setScene(new Scene(root1));
this.salle.show();
} catch (IOException ex) {
Logger.getLogger(FXMLMainUI.class.getName()).log(Level.SEVERE, null, ex);
}
/*FXMLLoader loader = new FXMLLoader(getClass().getResource("FXMLMainUI.fxml"));
try {
Parent root = loader.load();
} catch (IOException ex) {
Logger.getLogger(FXMLMainUI.class.getName()).log(Level.SEVERE, null, ex);
}*/
}


protected void CreerSalle(String nom_salle, int largeur_salle, int profondeur_salle) {
super.CreerSalle(nom_salle, largeur_salle, profondeur_salle);
System.out.println("JavaMainUI : Créer salle");
}


@FXML
protected void MettreBoutonCliquables() {
System.out.println("JavaMainUI : MettreBoutonCliquables");
Image img = new Image("resources/undo.png");
this.bouton_retour.setImage(img);
}

@Override
public void initialize(URL url, ResourceBundle rb) {
assert this.bouton_retour != null : "fx:id="bouton_retour" was null check your FXML ";
this.bouton_retour = new ImageView();
System.out.println("JavaMainUI : Initialize ");
}
public FXMLMainUI()
{
}


}



the other view :



   <AnchorPane id="AnchorPane" prefHeight="400.0" prefWidth="600.0" 
xmlns="http://javafx.com/javafx/10.0.1"
xmlns:fx="http://javafx.com/fxml/1"
fx:controller="amzevent.UI.FXMLCreerSalle">
<children>
<Button layoutX="486.0" layoutY="326.0" mnemonicParsing="false"
text="Button" onAction="#SoumettreNouvelleSalle" />
<Label layoutX="118.0" layoutY="132.0" prefHeight="17.0"
prefWidth="59.0" text="Nom" />
<Label layoutX="116.0" layoutY="183.0" prefHeight="17.0"
prefWidth="65.0" text="Largeur" />
<TextField layoutX="208.0" layoutY="128.0" fx:id="field_nom"/>
<TextField layoutX="208.0" layoutY="179.0" fx:id="field_largeur"/>
<TextField layoutX="208.0" layoutY="233.0" fx:id="field_profondeur"/>
<Label layoutX="116.0" layoutY="237.0" prefHeight="17.0"
prefWidth="65.0"
text="Profondeur" />
<Label layoutX="363.0" layoutY="183.0" text="en metre" />
<Label layoutX="363.0" layoutY="237.0" text="en metre" />
</children>
</AnchorPane>


the other controller :



  public class FXMLCreerSalle extends FXMLMainUI implements Initializable {

@FXML
private TextField field_nom;

@FXML
private TextField field_largeur;

@FXML
private TextField field_profondeur;



@FXML
protected void SoumettreNouvelleSalle(ActionEvent event) {
System.out.println("JavaMainUI : Soumettre nouvelle salle");
if (!this.field_nom.getText().equals("") && !this.field_largeur.getText().equals("") && !this.field_profondeur.getText().equals("")) {
String nom_salle = this.field_nom.getText();
int largeur_salle = 0;
int profondeur_salle = 0;
try {
largeur_salle = Integer.parseInt(this.field_largeur.getText());
profondeur_salle = Integer.parseInt(this.field_profondeur.getText());
} catch (NumberFormatException e) {
System.out.println("JavaMainUI : largeur et profondeur doivent etre des nombre entiers");
return;
}
System.out.println("JavaMainUI : " + nom_salle);
System.out.println("JavaMainUI : " + largeur_salle);
System.out.println("JavaMainUI : " + profondeur_salle);
Stage stage = (Stage) this.field_nom.getScene().getWindow();
// do what you have to do
stage.close();
super.CreerSalle(nom_salle, largeur_salle, profondeur_salle);
super.MettreBoutonCliquables();
}
}

@Override
public void initialize(URL url, ResourceBundle rb) {

// TODO
//retour_couleur = new Image("resources/undo.png");
//this.retour = new ImageView();
//this.boutton_retour = new ImageView();
}


}



when the sub windows closes, it calls super.MettreBoutonCliquables(); to change the Image of the ImageView with a new source.



When i run my program everything works fine until this.bouton_retour.setImage(img); -> java.lang.NullPointerException



I tried to add the followed lines to reload my fxml main file but didn't change anything.
FXMLLoader loader = new FXMLLoader(getClass().getResource("/amzevent/UI/FXMLMainUI.fxml"));
Parent root = loader.load();



In my initialize funtion the bouton_retour is not null.



I have no idea how to fix this, If anyone's ever had this kind of problem before, I'm a taker.










share|improve this question
























  • "when the sub windows closes, it calls super.MettreButonCliquables();" Subwindow? How exactly is this called? In the fxml you specify the controller using fx:controller. Creating a subclass of FXMLMainUI does not "magically" connect an instance of this class with the instance of the subclass. The instance gets injected if and only if the subclass is used with a fxml also containing a <ImageView> element with fx:id="bouton_retour".
    – fabian
    Nov 10 at 21:10










  • the sub window is the one i created like :` FXMLLoader fxmlLoader = new FXMLLoader(getClass().getResource("FXMLCreerSalle.fxml")); Parent root1 = (Parent) fxmlLoader.load(); this.salle = new Stage(); this.salle.setTitle("Nouvelle Salle"); this.salle.setScene(new Scene(root1));` the FXMLCreerSalle.fxml is a different fxml who holds its own controller that extends from FXMLMainUI . So i call my method like : super.MettreButonCliquables();
    – maluss
    Nov 10 at 21:16












  • Unless you've got a <ImageView fx:id="bouton_retour"/> element in FXMLCreerSalle.fxml, there are 2 instances of FXMLMainUI (or a subclass) created here: one responsible for the ImageView and one for whatever is using MettreButonCliquables. Subclassing won't help you establish a connection between 2 controllers. You probably should pass FXMLMainUI to the other controller and use the instance passed to invoke the method or communicate via the model. (about passing the controller, see stackoverflow.com/questions/14187963/…)
    – fabian
    Nov 10 at 23:01










  • I edited my post with the other controller and the other view, i don't understand why there would be 2 instances of FXMLMainUI ?
    – maluss
    Nov 10 at 23:26










  • Every time you use FXMLLoader to load a fxml file containing the fx:controller attribute, it creates a new instance of the class specified by the value of the attribute. Loading the first fxml an instance of FXMLMainUI is created and loading the second fxml an instance of FXMLCreerSalle is created. There is no relationship between those instances except for sharing the same (super)type. Elements created while loading an fxml are only injected to the controller created when loading the fxml in question (assuming the controller is created based on fx:controller).
    – fabian
    Nov 10 at 23:48

















up vote
0
down vote

favorite












I am a new javafx user. I'm trying to create a basic application but I'm having some problems. I try, when closing a sub-window, to change the icons of my buttons by changing the Image inside my ImageView.



I have my main window :



<AnchorPane id="AnchorPane" prefHeight="651.0" prefWidth="823.0" 
xmlns="http://javafx.com/javafx/10.0.1"
xmlns:fx="http://javafx.com/fxml/1"
fx:controller="amzevent.UI.FXMLMainUI">
<children>
<ScrollPane layoutX="14.0" layoutY="110.0" prefHeight="526.0"
prefWidth="796.0" />
<ToolBar layoutX="14.0" layoutY="14.0" prefHeight="46.0"
prefWidth="796.0">
<items>
<Button minHeight="40.0" minWidth="40.0" mnemonicParsing="false"
prefHeight="34.0" prefWidth="40.0">
<graphic>
<ImageView fitHeight="30.0" fitWidth="30.0"
pickOnBounds="true" preserveRatio="true"
fx:id="bouton_retour">
<image>
<Image url="@../../resources/undo (1).png" />
</image>
</ImageView>
</graphic>
<tooltip>
<Tooltip text="Annuler" />
</tooltip>
</Button>
</items>
</ToolBar>
</children>
</AnchorPane>


and the controller :



public class FXMLMainUI extends Controlleur implements Initializable {



@FXML
private ImageView bouton_retour;

@FXML
protected void ClickBoutonCreerSalle(ActionEvent event) {
System.out.println("JavaMainUI : Click bouton créer salle");
try {

FXMLLoader fxmlLoader = new FXMLLoader(getClass().getResource("FXMLCreerSalle.fxml"));
Parent root1 = (Parent) fxmlLoader.load();
this.salle = new Stage();
this.salle.setTitle("Nouvelle Salle");
this.salle.setScene(new Scene(root1));
this.salle.show();
} catch (IOException ex) {
Logger.getLogger(FXMLMainUI.class.getName()).log(Level.SEVERE, null, ex);
}
/*FXMLLoader loader = new FXMLLoader(getClass().getResource("FXMLMainUI.fxml"));
try {
Parent root = loader.load();
} catch (IOException ex) {
Logger.getLogger(FXMLMainUI.class.getName()).log(Level.SEVERE, null, ex);
}*/
}


protected void CreerSalle(String nom_salle, int largeur_salle, int profondeur_salle) {
super.CreerSalle(nom_salle, largeur_salle, profondeur_salle);
System.out.println("JavaMainUI : Créer salle");
}


@FXML
protected void MettreBoutonCliquables() {
System.out.println("JavaMainUI : MettreBoutonCliquables");
Image img = new Image("resources/undo.png");
this.bouton_retour.setImage(img);
}

@Override
public void initialize(URL url, ResourceBundle rb) {
assert this.bouton_retour != null : "fx:id="bouton_retour" was null check your FXML ";
this.bouton_retour = new ImageView();
System.out.println("JavaMainUI : Initialize ");
}
public FXMLMainUI()
{
}


}



the other view :



   <AnchorPane id="AnchorPane" prefHeight="400.0" prefWidth="600.0" 
xmlns="http://javafx.com/javafx/10.0.1"
xmlns:fx="http://javafx.com/fxml/1"
fx:controller="amzevent.UI.FXMLCreerSalle">
<children>
<Button layoutX="486.0" layoutY="326.0" mnemonicParsing="false"
text="Button" onAction="#SoumettreNouvelleSalle" />
<Label layoutX="118.0" layoutY="132.0" prefHeight="17.0"
prefWidth="59.0" text="Nom" />
<Label layoutX="116.0" layoutY="183.0" prefHeight="17.0"
prefWidth="65.0" text="Largeur" />
<TextField layoutX="208.0" layoutY="128.0" fx:id="field_nom"/>
<TextField layoutX="208.0" layoutY="179.0" fx:id="field_largeur"/>
<TextField layoutX="208.0" layoutY="233.0" fx:id="field_profondeur"/>
<Label layoutX="116.0" layoutY="237.0" prefHeight="17.0"
prefWidth="65.0"
text="Profondeur" />
<Label layoutX="363.0" layoutY="183.0" text="en metre" />
<Label layoutX="363.0" layoutY="237.0" text="en metre" />
</children>
</AnchorPane>


the other controller :



  public class FXMLCreerSalle extends FXMLMainUI implements Initializable {

@FXML
private TextField field_nom;

@FXML
private TextField field_largeur;

@FXML
private TextField field_profondeur;



@FXML
protected void SoumettreNouvelleSalle(ActionEvent event) {
System.out.println("JavaMainUI : Soumettre nouvelle salle");
if (!this.field_nom.getText().equals("") && !this.field_largeur.getText().equals("") && !this.field_profondeur.getText().equals("")) {
String nom_salle = this.field_nom.getText();
int largeur_salle = 0;
int profondeur_salle = 0;
try {
largeur_salle = Integer.parseInt(this.field_largeur.getText());
profondeur_salle = Integer.parseInt(this.field_profondeur.getText());
} catch (NumberFormatException e) {
System.out.println("JavaMainUI : largeur et profondeur doivent etre des nombre entiers");
return;
}
System.out.println("JavaMainUI : " + nom_salle);
System.out.println("JavaMainUI : " + largeur_salle);
System.out.println("JavaMainUI : " + profondeur_salle);
Stage stage = (Stage) this.field_nom.getScene().getWindow();
// do what you have to do
stage.close();
super.CreerSalle(nom_salle, largeur_salle, profondeur_salle);
super.MettreBoutonCliquables();
}
}

@Override
public void initialize(URL url, ResourceBundle rb) {

// TODO
//retour_couleur = new Image("resources/undo.png");
//this.retour = new ImageView();
//this.boutton_retour = new ImageView();
}


}



when the sub windows closes, it calls super.MettreBoutonCliquables(); to change the Image of the ImageView with a new source.



When i run my program everything works fine until this.bouton_retour.setImage(img); -> java.lang.NullPointerException



I tried to add the followed lines to reload my fxml main file but didn't change anything.
FXMLLoader loader = new FXMLLoader(getClass().getResource("/amzevent/UI/FXMLMainUI.fxml"));
Parent root = loader.load();



In my initialize funtion the bouton_retour is not null.



I have no idea how to fix this, If anyone's ever had this kind of problem before, I'm a taker.










share|improve this question
























  • "when the sub windows closes, it calls super.MettreButonCliquables();" Subwindow? How exactly is this called? In the fxml you specify the controller using fx:controller. Creating a subclass of FXMLMainUI does not "magically" connect an instance of this class with the instance of the subclass. The instance gets injected if and only if the subclass is used with a fxml also containing a <ImageView> element with fx:id="bouton_retour".
    – fabian
    Nov 10 at 21:10










  • the sub window is the one i created like :` FXMLLoader fxmlLoader = new FXMLLoader(getClass().getResource("FXMLCreerSalle.fxml")); Parent root1 = (Parent) fxmlLoader.load(); this.salle = new Stage(); this.salle.setTitle("Nouvelle Salle"); this.salle.setScene(new Scene(root1));` the FXMLCreerSalle.fxml is a different fxml who holds its own controller that extends from FXMLMainUI . So i call my method like : super.MettreButonCliquables();
    – maluss
    Nov 10 at 21:16












  • Unless you've got a <ImageView fx:id="bouton_retour"/> element in FXMLCreerSalle.fxml, there are 2 instances of FXMLMainUI (or a subclass) created here: one responsible for the ImageView and one for whatever is using MettreButonCliquables. Subclassing won't help you establish a connection between 2 controllers. You probably should pass FXMLMainUI to the other controller and use the instance passed to invoke the method or communicate via the model. (about passing the controller, see stackoverflow.com/questions/14187963/…)
    – fabian
    Nov 10 at 23:01










  • I edited my post with the other controller and the other view, i don't understand why there would be 2 instances of FXMLMainUI ?
    – maluss
    Nov 10 at 23:26










  • Every time you use FXMLLoader to load a fxml file containing the fx:controller attribute, it creates a new instance of the class specified by the value of the attribute. Loading the first fxml an instance of FXMLMainUI is created and loading the second fxml an instance of FXMLCreerSalle is created. There is no relationship between those instances except for sharing the same (super)type. Elements created while loading an fxml are only injected to the controller created when loading the fxml in question (assuming the controller is created based on fx:controller).
    – fabian
    Nov 10 at 23:48















up vote
0
down vote

favorite









up vote
0
down vote

favorite











I am a new javafx user. I'm trying to create a basic application but I'm having some problems. I try, when closing a sub-window, to change the icons of my buttons by changing the Image inside my ImageView.



I have my main window :



<AnchorPane id="AnchorPane" prefHeight="651.0" prefWidth="823.0" 
xmlns="http://javafx.com/javafx/10.0.1"
xmlns:fx="http://javafx.com/fxml/1"
fx:controller="amzevent.UI.FXMLMainUI">
<children>
<ScrollPane layoutX="14.0" layoutY="110.0" prefHeight="526.0"
prefWidth="796.0" />
<ToolBar layoutX="14.0" layoutY="14.0" prefHeight="46.0"
prefWidth="796.0">
<items>
<Button minHeight="40.0" minWidth="40.0" mnemonicParsing="false"
prefHeight="34.0" prefWidth="40.0">
<graphic>
<ImageView fitHeight="30.0" fitWidth="30.0"
pickOnBounds="true" preserveRatio="true"
fx:id="bouton_retour">
<image>
<Image url="@../../resources/undo (1).png" />
</image>
</ImageView>
</graphic>
<tooltip>
<Tooltip text="Annuler" />
</tooltip>
</Button>
</items>
</ToolBar>
</children>
</AnchorPane>


and the controller :



public class FXMLMainUI extends Controlleur implements Initializable {



@FXML
private ImageView bouton_retour;

@FXML
protected void ClickBoutonCreerSalle(ActionEvent event) {
System.out.println("JavaMainUI : Click bouton créer salle");
try {

FXMLLoader fxmlLoader = new FXMLLoader(getClass().getResource("FXMLCreerSalle.fxml"));
Parent root1 = (Parent) fxmlLoader.load();
this.salle = new Stage();
this.salle.setTitle("Nouvelle Salle");
this.salle.setScene(new Scene(root1));
this.salle.show();
} catch (IOException ex) {
Logger.getLogger(FXMLMainUI.class.getName()).log(Level.SEVERE, null, ex);
}
/*FXMLLoader loader = new FXMLLoader(getClass().getResource("FXMLMainUI.fxml"));
try {
Parent root = loader.load();
} catch (IOException ex) {
Logger.getLogger(FXMLMainUI.class.getName()).log(Level.SEVERE, null, ex);
}*/
}


protected void CreerSalle(String nom_salle, int largeur_salle, int profondeur_salle) {
super.CreerSalle(nom_salle, largeur_salle, profondeur_salle);
System.out.println("JavaMainUI : Créer salle");
}


@FXML
protected void MettreBoutonCliquables() {
System.out.println("JavaMainUI : MettreBoutonCliquables");
Image img = new Image("resources/undo.png");
this.bouton_retour.setImage(img);
}

@Override
public void initialize(URL url, ResourceBundle rb) {
assert this.bouton_retour != null : "fx:id="bouton_retour" was null check your FXML ";
this.bouton_retour = new ImageView();
System.out.println("JavaMainUI : Initialize ");
}
public FXMLMainUI()
{
}


}



the other view :



   <AnchorPane id="AnchorPane" prefHeight="400.0" prefWidth="600.0" 
xmlns="http://javafx.com/javafx/10.0.1"
xmlns:fx="http://javafx.com/fxml/1"
fx:controller="amzevent.UI.FXMLCreerSalle">
<children>
<Button layoutX="486.0" layoutY="326.0" mnemonicParsing="false"
text="Button" onAction="#SoumettreNouvelleSalle" />
<Label layoutX="118.0" layoutY="132.0" prefHeight="17.0"
prefWidth="59.0" text="Nom" />
<Label layoutX="116.0" layoutY="183.0" prefHeight="17.0"
prefWidth="65.0" text="Largeur" />
<TextField layoutX="208.0" layoutY="128.0" fx:id="field_nom"/>
<TextField layoutX="208.0" layoutY="179.0" fx:id="field_largeur"/>
<TextField layoutX="208.0" layoutY="233.0" fx:id="field_profondeur"/>
<Label layoutX="116.0" layoutY="237.0" prefHeight="17.0"
prefWidth="65.0"
text="Profondeur" />
<Label layoutX="363.0" layoutY="183.0" text="en metre" />
<Label layoutX="363.0" layoutY="237.0" text="en metre" />
</children>
</AnchorPane>


the other controller :



  public class FXMLCreerSalle extends FXMLMainUI implements Initializable {

@FXML
private TextField field_nom;

@FXML
private TextField field_largeur;

@FXML
private TextField field_profondeur;



@FXML
protected void SoumettreNouvelleSalle(ActionEvent event) {
System.out.println("JavaMainUI : Soumettre nouvelle salle");
if (!this.field_nom.getText().equals("") && !this.field_largeur.getText().equals("") && !this.field_profondeur.getText().equals("")) {
String nom_salle = this.field_nom.getText();
int largeur_salle = 0;
int profondeur_salle = 0;
try {
largeur_salle = Integer.parseInt(this.field_largeur.getText());
profondeur_salle = Integer.parseInt(this.field_profondeur.getText());
} catch (NumberFormatException e) {
System.out.println("JavaMainUI : largeur et profondeur doivent etre des nombre entiers");
return;
}
System.out.println("JavaMainUI : " + nom_salle);
System.out.println("JavaMainUI : " + largeur_salle);
System.out.println("JavaMainUI : " + profondeur_salle);
Stage stage = (Stage) this.field_nom.getScene().getWindow();
// do what you have to do
stage.close();
super.CreerSalle(nom_salle, largeur_salle, profondeur_salle);
super.MettreBoutonCliquables();
}
}

@Override
public void initialize(URL url, ResourceBundle rb) {

// TODO
//retour_couleur = new Image("resources/undo.png");
//this.retour = new ImageView();
//this.boutton_retour = new ImageView();
}


}



when the sub windows closes, it calls super.MettreBoutonCliquables(); to change the Image of the ImageView with a new source.



When i run my program everything works fine until this.bouton_retour.setImage(img); -> java.lang.NullPointerException



I tried to add the followed lines to reload my fxml main file but didn't change anything.
FXMLLoader loader = new FXMLLoader(getClass().getResource("/amzevent/UI/FXMLMainUI.fxml"));
Parent root = loader.load();



In my initialize funtion the bouton_retour is not null.



I have no idea how to fix this, If anyone's ever had this kind of problem before, I'm a taker.










share|improve this question















I am a new javafx user. I'm trying to create a basic application but I'm having some problems. I try, when closing a sub-window, to change the icons of my buttons by changing the Image inside my ImageView.



I have my main window :



<AnchorPane id="AnchorPane" prefHeight="651.0" prefWidth="823.0" 
xmlns="http://javafx.com/javafx/10.0.1"
xmlns:fx="http://javafx.com/fxml/1"
fx:controller="amzevent.UI.FXMLMainUI">
<children>
<ScrollPane layoutX="14.0" layoutY="110.0" prefHeight="526.0"
prefWidth="796.0" />
<ToolBar layoutX="14.0" layoutY="14.0" prefHeight="46.0"
prefWidth="796.0">
<items>
<Button minHeight="40.0" minWidth="40.0" mnemonicParsing="false"
prefHeight="34.0" prefWidth="40.0">
<graphic>
<ImageView fitHeight="30.0" fitWidth="30.0"
pickOnBounds="true" preserveRatio="true"
fx:id="bouton_retour">
<image>
<Image url="@../../resources/undo (1).png" />
</image>
</ImageView>
</graphic>
<tooltip>
<Tooltip text="Annuler" />
</tooltip>
</Button>
</items>
</ToolBar>
</children>
</AnchorPane>


and the controller :



public class FXMLMainUI extends Controlleur implements Initializable {



@FXML
private ImageView bouton_retour;

@FXML
protected void ClickBoutonCreerSalle(ActionEvent event) {
System.out.println("JavaMainUI : Click bouton créer salle");
try {

FXMLLoader fxmlLoader = new FXMLLoader(getClass().getResource("FXMLCreerSalle.fxml"));
Parent root1 = (Parent) fxmlLoader.load();
this.salle = new Stage();
this.salle.setTitle("Nouvelle Salle");
this.salle.setScene(new Scene(root1));
this.salle.show();
} catch (IOException ex) {
Logger.getLogger(FXMLMainUI.class.getName()).log(Level.SEVERE, null, ex);
}
/*FXMLLoader loader = new FXMLLoader(getClass().getResource("FXMLMainUI.fxml"));
try {
Parent root = loader.load();
} catch (IOException ex) {
Logger.getLogger(FXMLMainUI.class.getName()).log(Level.SEVERE, null, ex);
}*/
}


protected void CreerSalle(String nom_salle, int largeur_salle, int profondeur_salle) {
super.CreerSalle(nom_salle, largeur_salle, profondeur_salle);
System.out.println("JavaMainUI : Créer salle");
}


@FXML
protected void MettreBoutonCliquables() {
System.out.println("JavaMainUI : MettreBoutonCliquables");
Image img = new Image("resources/undo.png");
this.bouton_retour.setImage(img);
}

@Override
public void initialize(URL url, ResourceBundle rb) {
assert this.bouton_retour != null : "fx:id="bouton_retour" was null check your FXML ";
this.bouton_retour = new ImageView();
System.out.println("JavaMainUI : Initialize ");
}
public FXMLMainUI()
{
}


}



the other view :



   <AnchorPane id="AnchorPane" prefHeight="400.0" prefWidth="600.0" 
xmlns="http://javafx.com/javafx/10.0.1"
xmlns:fx="http://javafx.com/fxml/1"
fx:controller="amzevent.UI.FXMLCreerSalle">
<children>
<Button layoutX="486.0" layoutY="326.0" mnemonicParsing="false"
text="Button" onAction="#SoumettreNouvelleSalle" />
<Label layoutX="118.0" layoutY="132.0" prefHeight="17.0"
prefWidth="59.0" text="Nom" />
<Label layoutX="116.0" layoutY="183.0" prefHeight="17.0"
prefWidth="65.0" text="Largeur" />
<TextField layoutX="208.0" layoutY="128.0" fx:id="field_nom"/>
<TextField layoutX="208.0" layoutY="179.0" fx:id="field_largeur"/>
<TextField layoutX="208.0" layoutY="233.0" fx:id="field_profondeur"/>
<Label layoutX="116.0" layoutY="237.0" prefHeight="17.0"
prefWidth="65.0"
text="Profondeur" />
<Label layoutX="363.0" layoutY="183.0" text="en metre" />
<Label layoutX="363.0" layoutY="237.0" text="en metre" />
</children>
</AnchorPane>


the other controller :



  public class FXMLCreerSalle extends FXMLMainUI implements Initializable {

@FXML
private TextField field_nom;

@FXML
private TextField field_largeur;

@FXML
private TextField field_profondeur;



@FXML
protected void SoumettreNouvelleSalle(ActionEvent event) {
System.out.println("JavaMainUI : Soumettre nouvelle salle");
if (!this.field_nom.getText().equals("") && !this.field_largeur.getText().equals("") && !this.field_profondeur.getText().equals("")) {
String nom_salle = this.field_nom.getText();
int largeur_salle = 0;
int profondeur_salle = 0;
try {
largeur_salle = Integer.parseInt(this.field_largeur.getText());
profondeur_salle = Integer.parseInt(this.field_profondeur.getText());
} catch (NumberFormatException e) {
System.out.println("JavaMainUI : largeur et profondeur doivent etre des nombre entiers");
return;
}
System.out.println("JavaMainUI : " + nom_salle);
System.out.println("JavaMainUI : " + largeur_salle);
System.out.println("JavaMainUI : " + profondeur_salle);
Stage stage = (Stage) this.field_nom.getScene().getWindow();
// do what you have to do
stage.close();
super.CreerSalle(nom_salle, largeur_salle, profondeur_salle);
super.MettreBoutonCliquables();
}
}

@Override
public void initialize(URL url, ResourceBundle rb) {

// TODO
//retour_couleur = new Image("resources/undo.png");
//this.retour = new ImageView();
//this.boutton_retour = new ImageView();
}


}



when the sub windows closes, it calls super.MettreBoutonCliquables(); to change the Image of the ImageView with a new source.



When i run my program everything works fine until this.bouton_retour.setImage(img); -> java.lang.NullPointerException



I tried to add the followed lines to reload my fxml main file but didn't change anything.
FXMLLoader loader = new FXMLLoader(getClass().getResource("/amzevent/UI/FXMLMainUI.fxml"));
Parent root = loader.load();



In my initialize funtion the bouton_retour is not null.



I have no idea how to fix this, If anyone's ever had this kind of problem before, I'm a taker.







java image javafx fxml scenebuilder






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edited Nov 11 at 15:11

























asked Nov 10 at 20:54









maluss

688




688












  • "when the sub windows closes, it calls super.MettreButonCliquables();" Subwindow? How exactly is this called? In the fxml you specify the controller using fx:controller. Creating a subclass of FXMLMainUI does not "magically" connect an instance of this class with the instance of the subclass. The instance gets injected if and only if the subclass is used with a fxml also containing a <ImageView> element with fx:id="bouton_retour".
    – fabian
    Nov 10 at 21:10










  • the sub window is the one i created like :` FXMLLoader fxmlLoader = new FXMLLoader(getClass().getResource("FXMLCreerSalle.fxml")); Parent root1 = (Parent) fxmlLoader.load(); this.salle = new Stage(); this.salle.setTitle("Nouvelle Salle"); this.salle.setScene(new Scene(root1));` the FXMLCreerSalle.fxml is a different fxml who holds its own controller that extends from FXMLMainUI . So i call my method like : super.MettreButonCliquables();
    – maluss
    Nov 10 at 21:16












  • Unless you've got a <ImageView fx:id="bouton_retour"/> element in FXMLCreerSalle.fxml, there are 2 instances of FXMLMainUI (or a subclass) created here: one responsible for the ImageView and one for whatever is using MettreButonCliquables. Subclassing won't help you establish a connection between 2 controllers. You probably should pass FXMLMainUI to the other controller and use the instance passed to invoke the method or communicate via the model. (about passing the controller, see stackoverflow.com/questions/14187963/…)
    – fabian
    Nov 10 at 23:01










  • I edited my post with the other controller and the other view, i don't understand why there would be 2 instances of FXMLMainUI ?
    – maluss
    Nov 10 at 23:26










  • Every time you use FXMLLoader to load a fxml file containing the fx:controller attribute, it creates a new instance of the class specified by the value of the attribute. Loading the first fxml an instance of FXMLMainUI is created and loading the second fxml an instance of FXMLCreerSalle is created. There is no relationship between those instances except for sharing the same (super)type. Elements created while loading an fxml are only injected to the controller created when loading the fxml in question (assuming the controller is created based on fx:controller).
    – fabian
    Nov 10 at 23:48




















  • "when the sub windows closes, it calls super.MettreButonCliquables();" Subwindow? How exactly is this called? In the fxml you specify the controller using fx:controller. Creating a subclass of FXMLMainUI does not "magically" connect an instance of this class with the instance of the subclass. The instance gets injected if and only if the subclass is used with a fxml also containing a <ImageView> element with fx:id="bouton_retour".
    – fabian
    Nov 10 at 21:10










  • the sub window is the one i created like :` FXMLLoader fxmlLoader = new FXMLLoader(getClass().getResource("FXMLCreerSalle.fxml")); Parent root1 = (Parent) fxmlLoader.load(); this.salle = new Stage(); this.salle.setTitle("Nouvelle Salle"); this.salle.setScene(new Scene(root1));` the FXMLCreerSalle.fxml is a different fxml who holds its own controller that extends from FXMLMainUI . So i call my method like : super.MettreButonCliquables();
    – maluss
    Nov 10 at 21:16












  • Unless you've got a <ImageView fx:id="bouton_retour"/> element in FXMLCreerSalle.fxml, there are 2 instances of FXMLMainUI (or a subclass) created here: one responsible for the ImageView and one for whatever is using MettreButonCliquables. Subclassing won't help you establish a connection between 2 controllers. You probably should pass FXMLMainUI to the other controller and use the instance passed to invoke the method or communicate via the model. (about passing the controller, see stackoverflow.com/questions/14187963/…)
    – fabian
    Nov 10 at 23:01










  • I edited my post with the other controller and the other view, i don't understand why there would be 2 instances of FXMLMainUI ?
    – maluss
    Nov 10 at 23:26










  • Every time you use FXMLLoader to load a fxml file containing the fx:controller attribute, it creates a new instance of the class specified by the value of the attribute. Loading the first fxml an instance of FXMLMainUI is created and loading the second fxml an instance of FXMLCreerSalle is created. There is no relationship between those instances except for sharing the same (super)type. Elements created while loading an fxml are only injected to the controller created when loading the fxml in question (assuming the controller is created based on fx:controller).
    – fabian
    Nov 10 at 23:48


















"when the sub windows closes, it calls super.MettreButonCliquables();" Subwindow? How exactly is this called? In the fxml you specify the controller using fx:controller. Creating a subclass of FXMLMainUI does not "magically" connect an instance of this class with the instance of the subclass. The instance gets injected if and only if the subclass is used with a fxml also containing a <ImageView> element with fx:id="bouton_retour".
– fabian
Nov 10 at 21:10




"when the sub windows closes, it calls super.MettreButonCliquables();" Subwindow? How exactly is this called? In the fxml you specify the controller using fx:controller. Creating a subclass of FXMLMainUI does not "magically" connect an instance of this class with the instance of the subclass. The instance gets injected if and only if the subclass is used with a fxml also containing a <ImageView> element with fx:id="bouton_retour".
– fabian
Nov 10 at 21:10












the sub window is the one i created like :` FXMLLoader fxmlLoader = new FXMLLoader(getClass().getResource("FXMLCreerSalle.fxml")); Parent root1 = (Parent) fxmlLoader.load(); this.salle = new Stage(); this.salle.setTitle("Nouvelle Salle"); this.salle.setScene(new Scene(root1));` the FXMLCreerSalle.fxml is a different fxml who holds its own controller that extends from FXMLMainUI . So i call my method like : super.MettreButonCliquables();
– maluss
Nov 10 at 21:16






the sub window is the one i created like :` FXMLLoader fxmlLoader = new FXMLLoader(getClass().getResource("FXMLCreerSalle.fxml")); Parent root1 = (Parent) fxmlLoader.load(); this.salle = new Stage(); this.salle.setTitle("Nouvelle Salle"); this.salle.setScene(new Scene(root1));` the FXMLCreerSalle.fxml is a different fxml who holds its own controller that extends from FXMLMainUI . So i call my method like : super.MettreButonCliquables();
– maluss
Nov 10 at 21:16














Unless you've got a <ImageView fx:id="bouton_retour"/> element in FXMLCreerSalle.fxml, there are 2 instances of FXMLMainUI (or a subclass) created here: one responsible for the ImageView and one for whatever is using MettreButonCliquables. Subclassing won't help you establish a connection between 2 controllers. You probably should pass FXMLMainUI to the other controller and use the instance passed to invoke the method or communicate via the model. (about passing the controller, see stackoverflow.com/questions/14187963/…)
– fabian
Nov 10 at 23:01




Unless you've got a <ImageView fx:id="bouton_retour"/> element in FXMLCreerSalle.fxml, there are 2 instances of FXMLMainUI (or a subclass) created here: one responsible for the ImageView and one for whatever is using MettreButonCliquables. Subclassing won't help you establish a connection between 2 controllers. You probably should pass FXMLMainUI to the other controller and use the instance passed to invoke the method or communicate via the model. (about passing the controller, see stackoverflow.com/questions/14187963/…)
– fabian
Nov 10 at 23:01












I edited my post with the other controller and the other view, i don't understand why there would be 2 instances of FXMLMainUI ?
– maluss
Nov 10 at 23:26




I edited my post with the other controller and the other view, i don't understand why there would be 2 instances of FXMLMainUI ?
– maluss
Nov 10 at 23:26












Every time you use FXMLLoader to load a fxml file containing the fx:controller attribute, it creates a new instance of the class specified by the value of the attribute. Loading the first fxml an instance of FXMLMainUI is created and loading the second fxml an instance of FXMLCreerSalle is created. There is no relationship between those instances except for sharing the same (super)type. Elements created while loading an fxml are only injected to the controller created when loading the fxml in question (assuming the controller is created based on fx:controller).
– fabian
Nov 10 at 23:48






Every time you use FXMLLoader to load a fxml file containing the fx:controller attribute, it creates a new instance of the class specified by the value of the attribute. Loading the first fxml an instance of FXMLMainUI is created and loading the second fxml an instance of FXMLCreerSalle is created. There is no relationship between those instances except for sharing the same (super)type. Elements created while loading an fxml are only injected to the controller created when loading the fxml in question (assuming the controller is created based on fx:controller).
– fabian
Nov 10 at 23:48



















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