Apollo mutation reset called state
I have an React-Apollo Mutation
that is called when a user progresses a certain way through a playing video. The React Player invokes a callback every 2000ms, and when progress is 88% my mutation is called. After that called
is true and nothing more happens.
I need to reset the mutation state when the user replays the video. React Player has callbacks for onStart
and onEnd
where I can do the actual reset, but my issue is I cannot seem to find out how to do it.
<Query query={GET_VIDEO} variables={queryVars}>
{({ error, loading, data, refetch }) => {
return <Mutation
mutation={VIDEO_WATCHED}
variables={mutationVars}
// refetchQueries={[{ query: GET_VIDEO, variables: queryVars }]}
onCompleted={() => refetch()}
>
{(mutate, { called }) => {
const onProgress = ({ played }) => {
if (!called && played >= 0.88) {
mutate();
}
};
return <VimeoPlayer
url={video.url}
onProgress={onProgress}
progressInterval={2000}
/>;
}}
</Mutation>;
}}
</Query>;
I have tried using refetchQueries
on the mutation and refetch
from the query to refresh my mutation, but no dice.
reactjs react-apollo
add a comment |
I have an React-Apollo Mutation
that is called when a user progresses a certain way through a playing video. The React Player invokes a callback every 2000ms, and when progress is 88% my mutation is called. After that called
is true and nothing more happens.
I need to reset the mutation state when the user replays the video. React Player has callbacks for onStart
and onEnd
where I can do the actual reset, but my issue is I cannot seem to find out how to do it.
<Query query={GET_VIDEO} variables={queryVars}>
{({ error, loading, data, refetch }) => {
return <Mutation
mutation={VIDEO_WATCHED}
variables={mutationVars}
// refetchQueries={[{ query: GET_VIDEO, variables: queryVars }]}
onCompleted={() => refetch()}
>
{(mutate, { called }) => {
const onProgress = ({ played }) => {
if (!called && played >= 0.88) {
mutate();
}
};
return <VimeoPlayer
url={video.url}
onProgress={onProgress}
progressInterval={2000}
/>;
}}
</Mutation>;
}}
</Query>;
I have tried using refetchQueries
on the mutation and refetch
from the query to refresh my mutation, but no dice.
reactjs react-apollo
add a comment |
I have an React-Apollo Mutation
that is called when a user progresses a certain way through a playing video. The React Player invokes a callback every 2000ms, and when progress is 88% my mutation is called. After that called
is true and nothing more happens.
I need to reset the mutation state when the user replays the video. React Player has callbacks for onStart
and onEnd
where I can do the actual reset, but my issue is I cannot seem to find out how to do it.
<Query query={GET_VIDEO} variables={queryVars}>
{({ error, loading, data, refetch }) => {
return <Mutation
mutation={VIDEO_WATCHED}
variables={mutationVars}
// refetchQueries={[{ query: GET_VIDEO, variables: queryVars }]}
onCompleted={() => refetch()}
>
{(mutate, { called }) => {
const onProgress = ({ played }) => {
if (!called && played >= 0.88) {
mutate();
}
};
return <VimeoPlayer
url={video.url}
onProgress={onProgress}
progressInterval={2000}
/>;
}}
</Mutation>;
}}
</Query>;
I have tried using refetchQueries
on the mutation and refetch
from the query to refresh my mutation, but no dice.
reactjs react-apollo
I have an React-Apollo Mutation
that is called when a user progresses a certain way through a playing video. The React Player invokes a callback every 2000ms, and when progress is 88% my mutation is called. After that called
is true and nothing more happens.
I need to reset the mutation state when the user replays the video. React Player has callbacks for onStart
and onEnd
where I can do the actual reset, but my issue is I cannot seem to find out how to do it.
<Query query={GET_VIDEO} variables={queryVars}>
{({ error, loading, data, refetch }) => {
return <Mutation
mutation={VIDEO_WATCHED}
variables={mutationVars}
// refetchQueries={[{ query: GET_VIDEO, variables: queryVars }]}
onCompleted={() => refetch()}
>
{(mutate, { called }) => {
const onProgress = ({ played }) => {
if (!called && played >= 0.88) {
mutate();
}
};
return <VimeoPlayer
url={video.url}
onProgress={onProgress}
progressInterval={2000}
/>;
}}
</Mutation>;
}}
</Query>;
I have tried using refetchQueries
on the mutation and refetch
from the query to refresh my mutation, but no dice.
reactjs react-apollo
reactjs react-apollo
asked Nov 13 '18 at 8:43
hsimahhsimah
4831024
4831024
add a comment |
add a comment |
1 Answer
1
active
oldest
votes
I solved this by making my component stateful (i.e. extending React.Component
. I used a state property to track whether the mutation had been triggered. Simple and effective.
I would be interested in knowing if my original question has an answer, though.
add a comment |
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1 Answer
1
active
oldest
votes
1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
I solved this by making my component stateful (i.e. extending React.Component
. I used a state property to track whether the mutation had been triggered. Simple and effective.
I would be interested in knowing if my original question has an answer, though.
add a comment |
I solved this by making my component stateful (i.e. extending React.Component
. I used a state property to track whether the mutation had been triggered. Simple and effective.
I would be interested in knowing if my original question has an answer, though.
add a comment |
I solved this by making my component stateful (i.e. extending React.Component
. I used a state property to track whether the mutation had been triggered. Simple and effective.
I would be interested in knowing if my original question has an answer, though.
I solved this by making my component stateful (i.e. extending React.Component
. I used a state property to track whether the mutation had been triggered. Simple and effective.
I would be interested in knowing if my original question has an answer, though.
answered Nov 29 '18 at 5:26
hsimahhsimah
4831024
4831024
add a comment |
add a comment |
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