Scoped monkey-patching of a class












1















I need to patch a class, but want the patch be local to some module(s). In Ruby I would do:



module ArrayExtension
refine Array do
def ===(other)
self.include?(other)
end
end
end

module Foo
using ArrayExtension
def self.foo
case 2
when [1,2] then puts "bingo!"
end
end
end

Foo.foo # => bingo!
puts [1,2] === 2 # => false


Is there something similar in Crystal?










share|improve this question


















  • 1





    There's no way to do that in Crystal, there are no refinements.

    – asterite
    Nov 23 '18 at 19:50
















1















I need to patch a class, but want the patch be local to some module(s). In Ruby I would do:



module ArrayExtension
refine Array do
def ===(other)
self.include?(other)
end
end
end

module Foo
using ArrayExtension
def self.foo
case 2
when [1,2] then puts "bingo!"
end
end
end

Foo.foo # => bingo!
puts [1,2] === 2 # => false


Is there something similar in Crystal?










share|improve this question


















  • 1





    There's no way to do that in Crystal, there are no refinements.

    – asterite
    Nov 23 '18 at 19:50














1












1








1








I need to patch a class, but want the patch be local to some module(s). In Ruby I would do:



module ArrayExtension
refine Array do
def ===(other)
self.include?(other)
end
end
end

module Foo
using ArrayExtension
def self.foo
case 2
when [1,2] then puts "bingo!"
end
end
end

Foo.foo # => bingo!
puts [1,2] === 2 # => false


Is there something similar in Crystal?










share|improve this question














I need to patch a class, but want the patch be local to some module(s). In Ruby I would do:



module ArrayExtension
refine Array do
def ===(other)
self.include?(other)
end
end
end

module Foo
using ArrayExtension
def self.foo
case 2
when [1,2] then puts "bingo!"
end
end
end

Foo.foo # => bingo!
puts [1,2] === 2 # => false


Is there something similar in Crystal?







scope crystal-lang refinements






share|improve this question













share|improve this question











share|improve this question




share|improve this question










asked Nov 15 '18 at 16:03









WPeN2Ic850EUWPeN2Ic850EU

78318




78318








  • 1





    There's no way to do that in Crystal, there are no refinements.

    – asterite
    Nov 23 '18 at 19:50














  • 1





    There's no way to do that in Crystal, there are no refinements.

    – asterite
    Nov 23 '18 at 19:50








1




1





There's no way to do that in Crystal, there are no refinements.

– asterite
Nov 23 '18 at 19:50





There's no way to do that in Crystal, there are no refinements.

– asterite
Nov 23 '18 at 19:50












1 Answer
1






active

oldest

votes


















3














So to redefine === you just define it again.



module Foo
def ===(other)
self.includes?(other)
end
end

class CustomArray(T) < Array(T)
include Foo
end

custom_array = CustomArray(Int32).new

custom_array << 1
custom_array << 2

puts custom_array === 1 # true
puts custom_array === 2 # true
puts custom_array === 3 # false





share|improve this answer





















  • 1





    Thanks, that could be a good workaround.

    – WPeN2Ic850EU
    Nov 19 '18 at 6:55











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1 Answer
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active

oldest

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1 Answer
1






active

oldest

votes









active

oldest

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active

oldest

votes









3














So to redefine === you just define it again.



module Foo
def ===(other)
self.includes?(other)
end
end

class CustomArray(T) < Array(T)
include Foo
end

custom_array = CustomArray(Int32).new

custom_array << 1
custom_array << 2

puts custom_array === 1 # true
puts custom_array === 2 # true
puts custom_array === 3 # false





share|improve this answer





















  • 1





    Thanks, that could be a good workaround.

    – WPeN2Ic850EU
    Nov 19 '18 at 6:55
















3














So to redefine === you just define it again.



module Foo
def ===(other)
self.includes?(other)
end
end

class CustomArray(T) < Array(T)
include Foo
end

custom_array = CustomArray(Int32).new

custom_array << 1
custom_array << 2

puts custom_array === 1 # true
puts custom_array === 2 # true
puts custom_array === 3 # false





share|improve this answer





















  • 1





    Thanks, that could be a good workaround.

    – WPeN2Ic850EU
    Nov 19 '18 at 6:55














3












3








3







So to redefine === you just define it again.



module Foo
def ===(other)
self.includes?(other)
end
end

class CustomArray(T) < Array(T)
include Foo
end

custom_array = CustomArray(Int32).new

custom_array << 1
custom_array << 2

puts custom_array === 1 # true
puts custom_array === 2 # true
puts custom_array === 3 # false





share|improve this answer















So to redefine === you just define it again.



module Foo
def ===(other)
self.includes?(other)
end
end

class CustomArray(T) < Array(T)
include Foo
end

custom_array = CustomArray(Int32).new

custom_array << 1
custom_array << 2

puts custom_array === 1 # true
puts custom_array === 2 # true
puts custom_array === 3 # false






share|improve this answer














share|improve this answer



share|improve this answer








edited Nov 18 '18 at 19:46

























answered Nov 18 '18 at 19:37









SamualSamual

8114




8114








  • 1





    Thanks, that could be a good workaround.

    – WPeN2Ic850EU
    Nov 19 '18 at 6:55














  • 1





    Thanks, that could be a good workaround.

    – WPeN2Ic850EU
    Nov 19 '18 at 6:55








1




1





Thanks, that could be a good workaround.

– WPeN2Ic850EU
Nov 19 '18 at 6:55





Thanks, that could be a good workaround.

– WPeN2Ic850EU
Nov 19 '18 at 6:55




















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