Python tkinter Attribute Error: class has no attribute












0















I have read all similar questions asked but I still can't figure out how to solve the error. I am creating a countdown timer that will update and show the remaining time on the 'timeLeft' label(code below). However, I keep getting this error when I try to update the label with function start_count() :



self.timeLeft.config(text= str(mins) +"分"+ str(secs) +"秒")
AttributeError: 'PracticePage' object has no attribute 'timeLeft'


Below is part of my code:



    class PracticePage(tk.Frame):
def __init__(self, parent, controller):
tk.Frame.__init__(self, parent)
timeLeft = tk.Label(self,text= "")
backButton = ttk.Button(self, text="やり直す", command = lambda: controller.show_frame(StartPage))
homeButton = ttk.Button(self, text="サインアウト", command = lambda:controller.show_frame(SignInPage))

timeLeft.pack()
backButton.pack()
homeButton.pack()
self.start_count(120)

def start_count(self,t):
global mins
global secs
time = t
while time>0:
mins, secs = divmod(time,60)
mins = round(mins)
secs = round(secs)
self.timeLeft.config(text= str(mins) +"分"+ str(secs) +"秒")
time = time-1
if (time==0):
break


Can someone help? Thank you in advance.










share|improve this question


















  • 1





    Make sure that anywhere you have timeLeft to change it to self.timeLeft.

    – Mike - SMT
    Nov 15 '18 at 14:23


















0















I have read all similar questions asked but I still can't figure out how to solve the error. I am creating a countdown timer that will update and show the remaining time on the 'timeLeft' label(code below). However, I keep getting this error when I try to update the label with function start_count() :



self.timeLeft.config(text= str(mins) +"分"+ str(secs) +"秒")
AttributeError: 'PracticePage' object has no attribute 'timeLeft'


Below is part of my code:



    class PracticePage(tk.Frame):
def __init__(self, parent, controller):
tk.Frame.__init__(self, parent)
timeLeft = tk.Label(self,text= "")
backButton = ttk.Button(self, text="やり直す", command = lambda: controller.show_frame(StartPage))
homeButton = ttk.Button(self, text="サインアウト", command = lambda:controller.show_frame(SignInPage))

timeLeft.pack()
backButton.pack()
homeButton.pack()
self.start_count(120)

def start_count(self,t):
global mins
global secs
time = t
while time>0:
mins, secs = divmod(time,60)
mins = round(mins)
secs = round(secs)
self.timeLeft.config(text= str(mins) +"分"+ str(secs) +"秒")
time = time-1
if (time==0):
break


Can someone help? Thank you in advance.










share|improve this question


















  • 1





    Make sure that anywhere you have timeLeft to change it to self.timeLeft.

    – Mike - SMT
    Nov 15 '18 at 14:23
















0












0








0








I have read all similar questions asked but I still can't figure out how to solve the error. I am creating a countdown timer that will update and show the remaining time on the 'timeLeft' label(code below). However, I keep getting this error when I try to update the label with function start_count() :



self.timeLeft.config(text= str(mins) +"分"+ str(secs) +"秒")
AttributeError: 'PracticePage' object has no attribute 'timeLeft'


Below is part of my code:



    class PracticePage(tk.Frame):
def __init__(self, parent, controller):
tk.Frame.__init__(self, parent)
timeLeft = tk.Label(self,text= "")
backButton = ttk.Button(self, text="やり直す", command = lambda: controller.show_frame(StartPage))
homeButton = ttk.Button(self, text="サインアウト", command = lambda:controller.show_frame(SignInPage))

timeLeft.pack()
backButton.pack()
homeButton.pack()
self.start_count(120)

def start_count(self,t):
global mins
global secs
time = t
while time>0:
mins, secs = divmod(time,60)
mins = round(mins)
secs = round(secs)
self.timeLeft.config(text= str(mins) +"分"+ str(secs) +"秒")
time = time-1
if (time==0):
break


Can someone help? Thank you in advance.










share|improve this question














I have read all similar questions asked but I still can't figure out how to solve the error. I am creating a countdown timer that will update and show the remaining time on the 'timeLeft' label(code below). However, I keep getting this error when I try to update the label with function start_count() :



self.timeLeft.config(text= str(mins) +"分"+ str(secs) +"秒")
AttributeError: 'PracticePage' object has no attribute 'timeLeft'


Below is part of my code:



    class PracticePage(tk.Frame):
def __init__(self, parent, controller):
tk.Frame.__init__(self, parent)
timeLeft = tk.Label(self,text= "")
backButton = ttk.Button(self, text="やり直す", command = lambda: controller.show_frame(StartPage))
homeButton = ttk.Button(self, text="サインアウト", command = lambda:controller.show_frame(SignInPage))

timeLeft.pack()
backButton.pack()
homeButton.pack()
self.start_count(120)

def start_count(self,t):
global mins
global secs
time = t
while time>0:
mins, secs = divmod(time,60)
mins = round(mins)
secs = round(secs)
self.timeLeft.config(text= str(mins) +"分"+ str(secs) +"秒")
time = time-1
if (time==0):
break


Can someone help? Thank you in advance.







python-3.x tkinter






share|improve this question













share|improve this question











share|improve this question




share|improve this question










asked Nov 15 '18 at 13:18









Sarah TeohSarah Teoh

12




12








  • 1





    Make sure that anywhere you have timeLeft to change it to self.timeLeft.

    – Mike - SMT
    Nov 15 '18 at 14:23
















  • 1





    Make sure that anywhere you have timeLeft to change it to self.timeLeft.

    – Mike - SMT
    Nov 15 '18 at 14:23










1




1





Make sure that anywhere you have timeLeft to change it to self.timeLeft.

– Mike - SMT
Nov 15 '18 at 14:23







Make sure that anywhere you have timeLeft to change it to self.timeLeft.

– Mike - SMT
Nov 15 '18 at 14:23














1 Answer
1






active

oldest

votes


















0














You seam to misunderstand how a class attribute works or what exactly self. is doing.



The self. prefix is used to tell the class that a specific variable or function is being assigned as a class attribute or method.



Here you have created a variable in the __init__ method called timeLeft however you try to access it later with self.timeLeft. This will not work as timeLeft was defined as a local variable only to the __init__ method.



To correct this simply make sure timeLeft is updated to be self.timeLeft anywhere in your code and it should work fine from there.



Updated class:



class PracticePage(tk.Frame):
def __init__(self, parent, controller):
tk.Frame.__init__(self, parent)
self.timeLeft = tk.Label(self,text= "")
backButton = ttk.Button(self, text="やり直す", command = lambda: controller.show_frame(StartPage))
homeButton = ttk.Button(self, text="サインアウト", command = lambda:controller.show_frame(SignInPage))

self.timeLeft.pack()
backButton.pack()
homeButton.pack()
self.start_count(120)

def start_count(self,t):
global mins
global secs
time = t
while time>0:
mins, secs = divmod(time,60)
mins = round(mins)
secs = round(secs)
self.timeLeft.config(text= str(mins) +"分"+ str(secs) +"秒")
time = time-1
if (time==0):
break





share|improve this answer
























  • Thank you for you explainnation and it really work!

    – Sarah Teoh
    Nov 16 '18 at 0:09











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1 Answer
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1 Answer
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active

oldest

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oldest

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active

oldest

votes









0














You seam to misunderstand how a class attribute works or what exactly self. is doing.



The self. prefix is used to tell the class that a specific variable or function is being assigned as a class attribute or method.



Here you have created a variable in the __init__ method called timeLeft however you try to access it later with self.timeLeft. This will not work as timeLeft was defined as a local variable only to the __init__ method.



To correct this simply make sure timeLeft is updated to be self.timeLeft anywhere in your code and it should work fine from there.



Updated class:



class PracticePage(tk.Frame):
def __init__(self, parent, controller):
tk.Frame.__init__(self, parent)
self.timeLeft = tk.Label(self,text= "")
backButton = ttk.Button(self, text="やり直す", command = lambda: controller.show_frame(StartPage))
homeButton = ttk.Button(self, text="サインアウト", command = lambda:controller.show_frame(SignInPage))

self.timeLeft.pack()
backButton.pack()
homeButton.pack()
self.start_count(120)

def start_count(self,t):
global mins
global secs
time = t
while time>0:
mins, secs = divmod(time,60)
mins = round(mins)
secs = round(secs)
self.timeLeft.config(text= str(mins) +"分"+ str(secs) +"秒")
time = time-1
if (time==0):
break





share|improve this answer
























  • Thank you for you explainnation and it really work!

    – Sarah Teoh
    Nov 16 '18 at 0:09
















0














You seam to misunderstand how a class attribute works or what exactly self. is doing.



The self. prefix is used to tell the class that a specific variable or function is being assigned as a class attribute or method.



Here you have created a variable in the __init__ method called timeLeft however you try to access it later with self.timeLeft. This will not work as timeLeft was defined as a local variable only to the __init__ method.



To correct this simply make sure timeLeft is updated to be self.timeLeft anywhere in your code and it should work fine from there.



Updated class:



class PracticePage(tk.Frame):
def __init__(self, parent, controller):
tk.Frame.__init__(self, parent)
self.timeLeft = tk.Label(self,text= "")
backButton = ttk.Button(self, text="やり直す", command = lambda: controller.show_frame(StartPage))
homeButton = ttk.Button(self, text="サインアウト", command = lambda:controller.show_frame(SignInPage))

self.timeLeft.pack()
backButton.pack()
homeButton.pack()
self.start_count(120)

def start_count(self,t):
global mins
global secs
time = t
while time>0:
mins, secs = divmod(time,60)
mins = round(mins)
secs = round(secs)
self.timeLeft.config(text= str(mins) +"分"+ str(secs) +"秒")
time = time-1
if (time==0):
break





share|improve this answer
























  • Thank you for you explainnation and it really work!

    – Sarah Teoh
    Nov 16 '18 at 0:09














0












0








0







You seam to misunderstand how a class attribute works or what exactly self. is doing.



The self. prefix is used to tell the class that a specific variable or function is being assigned as a class attribute or method.



Here you have created a variable in the __init__ method called timeLeft however you try to access it later with self.timeLeft. This will not work as timeLeft was defined as a local variable only to the __init__ method.



To correct this simply make sure timeLeft is updated to be self.timeLeft anywhere in your code and it should work fine from there.



Updated class:



class PracticePage(tk.Frame):
def __init__(self, parent, controller):
tk.Frame.__init__(self, parent)
self.timeLeft = tk.Label(self,text= "")
backButton = ttk.Button(self, text="やり直す", command = lambda: controller.show_frame(StartPage))
homeButton = ttk.Button(self, text="サインアウト", command = lambda:controller.show_frame(SignInPage))

self.timeLeft.pack()
backButton.pack()
homeButton.pack()
self.start_count(120)

def start_count(self,t):
global mins
global secs
time = t
while time>0:
mins, secs = divmod(time,60)
mins = round(mins)
secs = round(secs)
self.timeLeft.config(text= str(mins) +"分"+ str(secs) +"秒")
time = time-1
if (time==0):
break





share|improve this answer













You seam to misunderstand how a class attribute works or what exactly self. is doing.



The self. prefix is used to tell the class that a specific variable or function is being assigned as a class attribute or method.



Here you have created a variable in the __init__ method called timeLeft however you try to access it later with self.timeLeft. This will not work as timeLeft was defined as a local variable only to the __init__ method.



To correct this simply make sure timeLeft is updated to be self.timeLeft anywhere in your code and it should work fine from there.



Updated class:



class PracticePage(tk.Frame):
def __init__(self, parent, controller):
tk.Frame.__init__(self, parent)
self.timeLeft = tk.Label(self,text= "")
backButton = ttk.Button(self, text="やり直す", command = lambda: controller.show_frame(StartPage))
homeButton = ttk.Button(self, text="サインアウト", command = lambda:controller.show_frame(SignInPage))

self.timeLeft.pack()
backButton.pack()
homeButton.pack()
self.start_count(120)

def start_count(self,t):
global mins
global secs
time = t
while time>0:
mins, secs = divmod(time,60)
mins = round(mins)
secs = round(secs)
self.timeLeft.config(text= str(mins) +"分"+ str(secs) +"秒")
time = time-1
if (time==0):
break






share|improve this answer












share|improve this answer



share|improve this answer










answered Nov 15 '18 at 14:27









Mike - SMTMike - SMT

9,69121435




9,69121435













  • Thank you for you explainnation and it really work!

    – Sarah Teoh
    Nov 16 '18 at 0:09



















  • Thank you for you explainnation and it really work!

    – Sarah Teoh
    Nov 16 '18 at 0:09

















Thank you for you explainnation and it really work!

– Sarah Teoh
Nov 16 '18 at 0:09





Thank you for you explainnation and it really work!

– Sarah Teoh
Nov 16 '18 at 0:09




















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