ScrollView Doesn't scroll when keyboard appears If elements in a ContentView












0















I have UIScrollView which has a UIView (basically a content view) in it. In contentView, I have UITextFields and a UIButton. At first, elements are inside UIScrollView directly. When keyboard opens, If UITextField is below keyboard, scrollview scrolls to show the content. After, I put them inside a ContentView, It started nothing to work. What am I doing wrong?



I searched below posts but not sure why my code isn't working.



How do I scroll the UIScrollView when the keyboard appears?



P.S: I know there are lots of examples in the community but I'm not sure which will be best approach. When this one was working, It was a simple and light answer but not sure why not It isn't working.



@objc override func keyboardWillShow(notification: NSNotification){
//Need to calculate keyboard exact size due to Apple suggestions
if let frameValue = notification.userInfo?[UIResponder.keyboardFrameEndUserInfoKey] as? NSValue {
keyboardHeight = frameValue.cgRectValue.size.height

let contentInsets = UIEdgeInsets(top: 0.0, left: 0.0, bottom: keyboardHeight, right: 0.0)
self.scrollView.contentInset = contentInsets
self.scrollView.scrollIndicatorInsets = contentInsets
}
}


How I Give Constraints:



contentView.translatesAutoresizingMaskIntoConstraints = false
scrollView.addSubview(contentView)
contentView.leadingAnchor.constraint(equalTo: scrollView.leadingAnchor).isActive = true
contentView.trailingAnchor.constraint(equalTo: scrollView.trailingAnchor).isActive = true
contentView.topAnchor.constraint(equalTo: scrollView.topAnchor).isActive = true
contentView.bottomAnchor.constraint(equalTo: scrollView.bottomAnchor).isActive = true
contentView.widthAnchor.constraint(equalTo: scrollView.widthAnchor).isActive = true
scrollView.translatesAutoresizingMaskIntoConstraints = false
self.view.addSubview(scrollView)

contentView.addSubview(TextField1)
contentView.addSubview(TextField2)
contentView.addSubview(button)
scrollView.anchor(header.bottomAnchor, left: self.view.leftAnchor, bottom: self.view.bottomAnchor, right: self.view.rightAnchor, topConstant: 20, leftConstant: 0, bottomConstant: 0, rightConstant: 0, widthConstant: 0, heightConstant: 0)
TextField1.anchor(contentView.topAnchor, left: self.contentView.leftAnchor, bottom: nil, right: self.contentView.rightAnchor, topConstant: 5, leftConstant: 25, bottomConstant: 0, rightConstant: 25, widthConstant: 0, heightConstant: 70)
TextField1.widthAnchor.constraint(equalTo: self.view.widthAnchor, constant: -50).isActive = true

TextField2.anchor(TextField1.bottomAnchor, left: self.contentView.leftAnchor, bottom: nil, right: self.contentView.rightAnchor, topConstant: 5, leftConstant: 25, bottomConstant: 0, rightConstant: 25, widthConstant: 0, heightConstant: 70)
Button.anchor(TextField2.bottomAnchor, left: self.contentView.leftAnchor, bottom: self.contentView.bottomAnchor, right: self.contentView.rightAnchor, topConstant: 30, leftConstant: 25, bottomConstant: 20, rightConstant: 25, widthConstant: 0, heightConstant: 40)


EDIT: Another approach I tried (which Apple recommended). This aRect.Contains always returns true.



    if let frameValue = notification.userInfo?[UIResponder.keyboardFrameEndUserInfoKey] as? NSValue {
keyboardHeight = frameValue.cgRectValue.size.height

var contentInsets: UIEdgeInsets = UIEdgeInsets(top: 0.0, left: 0.0, bottom: keyboardHeight, right: 0.0)
scrollView.contentInset = contentInsets
scrollView.scrollIndicatorInsets = contentInsets

// If active text field is hidden by keyboard, scroll it so it's visible
// Your application might not need or want this behavior.
//CGRect(x: 0, y: self.header.frame.maxY, width: self.view.frame.width, height: self.view.frame.height - self.header.frame.maxY)
var aRect: CGRect = self.view.frame
aRect.size.height -= keyboardHeight
aRect.size.height -= header.frame.maxY
if !aRect.contains(activeTextField.frame.origin) {
var scrollPoint = CGPoint(x: 0.0, y: activeTextField.frame.origin.y - (keyboardHeight))
scrollView.setContentOffset(scrollPoint, animated: true)
}
}









share|improve this question





























    0















    I have UIScrollView which has a UIView (basically a content view) in it. In contentView, I have UITextFields and a UIButton. At first, elements are inside UIScrollView directly. When keyboard opens, If UITextField is below keyboard, scrollview scrolls to show the content. After, I put them inside a ContentView, It started nothing to work. What am I doing wrong?



    I searched below posts but not sure why my code isn't working.



    How do I scroll the UIScrollView when the keyboard appears?



    P.S: I know there are lots of examples in the community but I'm not sure which will be best approach. When this one was working, It was a simple and light answer but not sure why not It isn't working.



    @objc override func keyboardWillShow(notification: NSNotification){
    //Need to calculate keyboard exact size due to Apple suggestions
    if let frameValue = notification.userInfo?[UIResponder.keyboardFrameEndUserInfoKey] as? NSValue {
    keyboardHeight = frameValue.cgRectValue.size.height

    let contentInsets = UIEdgeInsets(top: 0.0, left: 0.0, bottom: keyboardHeight, right: 0.0)
    self.scrollView.contentInset = contentInsets
    self.scrollView.scrollIndicatorInsets = contentInsets
    }
    }


    How I Give Constraints:



    contentView.translatesAutoresizingMaskIntoConstraints = false
    scrollView.addSubview(contentView)
    contentView.leadingAnchor.constraint(equalTo: scrollView.leadingAnchor).isActive = true
    contentView.trailingAnchor.constraint(equalTo: scrollView.trailingAnchor).isActive = true
    contentView.topAnchor.constraint(equalTo: scrollView.topAnchor).isActive = true
    contentView.bottomAnchor.constraint(equalTo: scrollView.bottomAnchor).isActive = true
    contentView.widthAnchor.constraint(equalTo: scrollView.widthAnchor).isActive = true
    scrollView.translatesAutoresizingMaskIntoConstraints = false
    self.view.addSubview(scrollView)

    contentView.addSubview(TextField1)
    contentView.addSubview(TextField2)
    contentView.addSubview(button)
    scrollView.anchor(header.bottomAnchor, left: self.view.leftAnchor, bottom: self.view.bottomAnchor, right: self.view.rightAnchor, topConstant: 20, leftConstant: 0, bottomConstant: 0, rightConstant: 0, widthConstant: 0, heightConstant: 0)
    TextField1.anchor(contentView.topAnchor, left: self.contentView.leftAnchor, bottom: nil, right: self.contentView.rightAnchor, topConstant: 5, leftConstant: 25, bottomConstant: 0, rightConstant: 25, widthConstant: 0, heightConstant: 70)
    TextField1.widthAnchor.constraint(equalTo: self.view.widthAnchor, constant: -50).isActive = true

    TextField2.anchor(TextField1.bottomAnchor, left: self.contentView.leftAnchor, bottom: nil, right: self.contentView.rightAnchor, topConstant: 5, leftConstant: 25, bottomConstant: 0, rightConstant: 25, widthConstant: 0, heightConstant: 70)
    Button.anchor(TextField2.bottomAnchor, left: self.contentView.leftAnchor, bottom: self.contentView.bottomAnchor, right: self.contentView.rightAnchor, topConstant: 30, leftConstant: 25, bottomConstant: 20, rightConstant: 25, widthConstant: 0, heightConstant: 40)


    EDIT: Another approach I tried (which Apple recommended). This aRect.Contains always returns true.



        if let frameValue = notification.userInfo?[UIResponder.keyboardFrameEndUserInfoKey] as? NSValue {
    keyboardHeight = frameValue.cgRectValue.size.height

    var contentInsets: UIEdgeInsets = UIEdgeInsets(top: 0.0, left: 0.0, bottom: keyboardHeight, right: 0.0)
    scrollView.contentInset = contentInsets
    scrollView.scrollIndicatorInsets = contentInsets

    // If active text field is hidden by keyboard, scroll it so it's visible
    // Your application might not need or want this behavior.
    //CGRect(x: 0, y: self.header.frame.maxY, width: self.view.frame.width, height: self.view.frame.height - self.header.frame.maxY)
    var aRect: CGRect = self.view.frame
    aRect.size.height -= keyboardHeight
    aRect.size.height -= header.frame.maxY
    if !aRect.contains(activeTextField.frame.origin) {
    var scrollPoint = CGPoint(x: 0.0, y: activeTextField.frame.origin.y - (keyboardHeight))
    scrollView.setContentOffset(scrollPoint, animated: true)
    }
    }









    share|improve this question



























      0












      0








      0








      I have UIScrollView which has a UIView (basically a content view) in it. In contentView, I have UITextFields and a UIButton. At first, elements are inside UIScrollView directly. When keyboard opens, If UITextField is below keyboard, scrollview scrolls to show the content. After, I put them inside a ContentView, It started nothing to work. What am I doing wrong?



      I searched below posts but not sure why my code isn't working.



      How do I scroll the UIScrollView when the keyboard appears?



      P.S: I know there are lots of examples in the community but I'm not sure which will be best approach. When this one was working, It was a simple and light answer but not sure why not It isn't working.



      @objc override func keyboardWillShow(notification: NSNotification){
      //Need to calculate keyboard exact size due to Apple suggestions
      if let frameValue = notification.userInfo?[UIResponder.keyboardFrameEndUserInfoKey] as? NSValue {
      keyboardHeight = frameValue.cgRectValue.size.height

      let contentInsets = UIEdgeInsets(top: 0.0, left: 0.0, bottom: keyboardHeight, right: 0.0)
      self.scrollView.contentInset = contentInsets
      self.scrollView.scrollIndicatorInsets = contentInsets
      }
      }


      How I Give Constraints:



      contentView.translatesAutoresizingMaskIntoConstraints = false
      scrollView.addSubview(contentView)
      contentView.leadingAnchor.constraint(equalTo: scrollView.leadingAnchor).isActive = true
      contentView.trailingAnchor.constraint(equalTo: scrollView.trailingAnchor).isActive = true
      contentView.topAnchor.constraint(equalTo: scrollView.topAnchor).isActive = true
      contentView.bottomAnchor.constraint(equalTo: scrollView.bottomAnchor).isActive = true
      contentView.widthAnchor.constraint(equalTo: scrollView.widthAnchor).isActive = true
      scrollView.translatesAutoresizingMaskIntoConstraints = false
      self.view.addSubview(scrollView)

      contentView.addSubview(TextField1)
      contentView.addSubview(TextField2)
      contentView.addSubview(button)
      scrollView.anchor(header.bottomAnchor, left: self.view.leftAnchor, bottom: self.view.bottomAnchor, right: self.view.rightAnchor, topConstant: 20, leftConstant: 0, bottomConstant: 0, rightConstant: 0, widthConstant: 0, heightConstant: 0)
      TextField1.anchor(contentView.topAnchor, left: self.contentView.leftAnchor, bottom: nil, right: self.contentView.rightAnchor, topConstant: 5, leftConstant: 25, bottomConstant: 0, rightConstant: 25, widthConstant: 0, heightConstant: 70)
      TextField1.widthAnchor.constraint(equalTo: self.view.widthAnchor, constant: -50).isActive = true

      TextField2.anchor(TextField1.bottomAnchor, left: self.contentView.leftAnchor, bottom: nil, right: self.contentView.rightAnchor, topConstant: 5, leftConstant: 25, bottomConstant: 0, rightConstant: 25, widthConstant: 0, heightConstant: 70)
      Button.anchor(TextField2.bottomAnchor, left: self.contentView.leftAnchor, bottom: self.contentView.bottomAnchor, right: self.contentView.rightAnchor, topConstant: 30, leftConstant: 25, bottomConstant: 20, rightConstant: 25, widthConstant: 0, heightConstant: 40)


      EDIT: Another approach I tried (which Apple recommended). This aRect.Contains always returns true.



          if let frameValue = notification.userInfo?[UIResponder.keyboardFrameEndUserInfoKey] as? NSValue {
      keyboardHeight = frameValue.cgRectValue.size.height

      var contentInsets: UIEdgeInsets = UIEdgeInsets(top: 0.0, left: 0.0, bottom: keyboardHeight, right: 0.0)
      scrollView.contentInset = contentInsets
      scrollView.scrollIndicatorInsets = contentInsets

      // If active text field is hidden by keyboard, scroll it so it's visible
      // Your application might not need or want this behavior.
      //CGRect(x: 0, y: self.header.frame.maxY, width: self.view.frame.width, height: self.view.frame.height - self.header.frame.maxY)
      var aRect: CGRect = self.view.frame
      aRect.size.height -= keyboardHeight
      aRect.size.height -= header.frame.maxY
      if !aRect.contains(activeTextField.frame.origin) {
      var scrollPoint = CGPoint(x: 0.0, y: activeTextField.frame.origin.y - (keyboardHeight))
      scrollView.setContentOffset(scrollPoint, animated: true)
      }
      }









      share|improve this question
















      I have UIScrollView which has a UIView (basically a content view) in it. In contentView, I have UITextFields and a UIButton. At first, elements are inside UIScrollView directly. When keyboard opens, If UITextField is below keyboard, scrollview scrolls to show the content. After, I put them inside a ContentView, It started nothing to work. What am I doing wrong?



      I searched below posts but not sure why my code isn't working.



      How do I scroll the UIScrollView when the keyboard appears?



      P.S: I know there are lots of examples in the community but I'm not sure which will be best approach. When this one was working, It was a simple and light answer but not sure why not It isn't working.



      @objc override func keyboardWillShow(notification: NSNotification){
      //Need to calculate keyboard exact size due to Apple suggestions
      if let frameValue = notification.userInfo?[UIResponder.keyboardFrameEndUserInfoKey] as? NSValue {
      keyboardHeight = frameValue.cgRectValue.size.height

      let contentInsets = UIEdgeInsets(top: 0.0, left: 0.0, bottom: keyboardHeight, right: 0.0)
      self.scrollView.contentInset = contentInsets
      self.scrollView.scrollIndicatorInsets = contentInsets
      }
      }


      How I Give Constraints:



      contentView.translatesAutoresizingMaskIntoConstraints = false
      scrollView.addSubview(contentView)
      contentView.leadingAnchor.constraint(equalTo: scrollView.leadingAnchor).isActive = true
      contentView.trailingAnchor.constraint(equalTo: scrollView.trailingAnchor).isActive = true
      contentView.topAnchor.constraint(equalTo: scrollView.topAnchor).isActive = true
      contentView.bottomAnchor.constraint(equalTo: scrollView.bottomAnchor).isActive = true
      contentView.widthAnchor.constraint(equalTo: scrollView.widthAnchor).isActive = true
      scrollView.translatesAutoresizingMaskIntoConstraints = false
      self.view.addSubview(scrollView)

      contentView.addSubview(TextField1)
      contentView.addSubview(TextField2)
      contentView.addSubview(button)
      scrollView.anchor(header.bottomAnchor, left: self.view.leftAnchor, bottom: self.view.bottomAnchor, right: self.view.rightAnchor, topConstant: 20, leftConstant: 0, bottomConstant: 0, rightConstant: 0, widthConstant: 0, heightConstant: 0)
      TextField1.anchor(contentView.topAnchor, left: self.contentView.leftAnchor, bottom: nil, right: self.contentView.rightAnchor, topConstant: 5, leftConstant: 25, bottomConstant: 0, rightConstant: 25, widthConstant: 0, heightConstant: 70)
      TextField1.widthAnchor.constraint(equalTo: self.view.widthAnchor, constant: -50).isActive = true

      TextField2.anchor(TextField1.bottomAnchor, left: self.contentView.leftAnchor, bottom: nil, right: self.contentView.rightAnchor, topConstant: 5, leftConstant: 25, bottomConstant: 0, rightConstant: 25, widthConstant: 0, heightConstant: 70)
      Button.anchor(TextField2.bottomAnchor, left: self.contentView.leftAnchor, bottom: self.contentView.bottomAnchor, right: self.contentView.rightAnchor, topConstant: 30, leftConstant: 25, bottomConstant: 20, rightConstant: 25, widthConstant: 0, heightConstant: 40)


      EDIT: Another approach I tried (which Apple recommended). This aRect.Contains always returns true.



          if let frameValue = notification.userInfo?[UIResponder.keyboardFrameEndUserInfoKey] as? NSValue {
      keyboardHeight = frameValue.cgRectValue.size.height

      var contentInsets: UIEdgeInsets = UIEdgeInsets(top: 0.0, left: 0.0, bottom: keyboardHeight, right: 0.0)
      scrollView.contentInset = contentInsets
      scrollView.scrollIndicatorInsets = contentInsets

      // If active text field is hidden by keyboard, scroll it so it's visible
      // Your application might not need or want this behavior.
      //CGRect(x: 0, y: self.header.frame.maxY, width: self.view.frame.width, height: self.view.frame.height - self.header.frame.maxY)
      var aRect: CGRect = self.view.frame
      aRect.size.height -= keyboardHeight
      aRect.size.height -= header.frame.maxY
      if !aRect.contains(activeTextField.frame.origin) {
      var scrollPoint = CGPoint(x: 0.0, y: activeTextField.frame.origin.y - (keyboardHeight))
      scrollView.setContentOffset(scrollPoint, animated: true)
      }
      }






      ios swift uiscrollview uitextfield






      share|improve this question















      share|improve this question













      share|improve this question




      share|improve this question








      edited Nov 13 '18 at 10:43







      Emre Önder

















      asked Nov 13 '18 at 10:07









      Emre ÖnderEmre Önder

      834524




      834524
























          2 Answers
          2






          active

          oldest

          votes


















          0














          The simple way to achieve this is by using IQKeyboardManager library.



          Checkout the link: https://github.com/hackiftekhar/IQKeyboardManager






          share|improve this answer
























          • Sorry, I can't use libraries in my project.

            – Emre Önder
            Nov 13 '18 at 13:43











          • Then checkout this stackoverflow.com/questions/26070242/….

            – SAIF
            Nov 14 '18 at 5:39



















          0














          After an hour work, I find the solution. I'm sharing the answer instead of deleting the post cuz my problem was because UIScrollView doesn't content whole screen. There is an header and a label above UIScrollView . All of the answers in the community, target If UIScroll content whole screen.



                 @objc override func keyboardWillShow(notification: NSNotification){
          //Need to calculate keyboard exact size due to Apple suggestions
          if let frameValue = notification.userInfo?[UIResponder.keyboardFrameEndUserInfoKey] as? NSValue {
          keyboardHeight = frameValue.cgRectValue.size.height
          let scrollViewRect: CGRect = view.convert(scrollView.frame, from: scrollView.superview)
          let hiddenScrollViewRect: CGRect = scrollViewRect.intersection(frameValue.cgRectValue)

          // Figure out where the two frames overlap, and set the content offset of the scrollview appropriately
          let contentInsets: UIEdgeInsets = UIEdgeInsets(top: 0.0, left: 0.0, bottom: hiddenScrollViewRect.size.height, right: 0.0)
          scrollView.contentInset = contentInsets
          scrollView.scrollIndicatorInsets = contentInsets

          var visibleRect: CGRect = activeTextField.frame
          visibleRect = scrollView.convert(visibleRect, from: activeTextField.superview)
          visibleRect = visibleRect.insetBy(dx: 0.0, dy: -5.0)
          scrollView.scrollRectToVisible(visibleRect, animated: true)
          }





          share|improve this answer

























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            2 Answers
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            2 Answers
            2






            active

            oldest

            votes









            active

            oldest

            votes






            active

            oldest

            votes









            0














            The simple way to achieve this is by using IQKeyboardManager library.



            Checkout the link: https://github.com/hackiftekhar/IQKeyboardManager






            share|improve this answer
























            • Sorry, I can't use libraries in my project.

              – Emre Önder
              Nov 13 '18 at 13:43











            • Then checkout this stackoverflow.com/questions/26070242/….

              – SAIF
              Nov 14 '18 at 5:39
















            0














            The simple way to achieve this is by using IQKeyboardManager library.



            Checkout the link: https://github.com/hackiftekhar/IQKeyboardManager






            share|improve this answer
























            • Sorry, I can't use libraries in my project.

              – Emre Önder
              Nov 13 '18 at 13:43











            • Then checkout this stackoverflow.com/questions/26070242/….

              – SAIF
              Nov 14 '18 at 5:39














            0












            0








            0







            The simple way to achieve this is by using IQKeyboardManager library.



            Checkout the link: https://github.com/hackiftekhar/IQKeyboardManager






            share|improve this answer













            The simple way to achieve this is by using IQKeyboardManager library.



            Checkout the link: https://github.com/hackiftekhar/IQKeyboardManager







            share|improve this answer












            share|improve this answer



            share|improve this answer










            answered Nov 13 '18 at 13:10









            SAIFSAIF

            266




            266













            • Sorry, I can't use libraries in my project.

              – Emre Önder
              Nov 13 '18 at 13:43











            • Then checkout this stackoverflow.com/questions/26070242/….

              – SAIF
              Nov 14 '18 at 5:39



















            • Sorry, I can't use libraries in my project.

              – Emre Önder
              Nov 13 '18 at 13:43











            • Then checkout this stackoverflow.com/questions/26070242/….

              – SAIF
              Nov 14 '18 at 5:39

















            Sorry, I can't use libraries in my project.

            – Emre Önder
            Nov 13 '18 at 13:43





            Sorry, I can't use libraries in my project.

            – Emre Önder
            Nov 13 '18 at 13:43













            Then checkout this stackoverflow.com/questions/26070242/….

            – SAIF
            Nov 14 '18 at 5:39





            Then checkout this stackoverflow.com/questions/26070242/….

            – SAIF
            Nov 14 '18 at 5:39













            0














            After an hour work, I find the solution. I'm sharing the answer instead of deleting the post cuz my problem was because UIScrollView doesn't content whole screen. There is an header and a label above UIScrollView . All of the answers in the community, target If UIScroll content whole screen.



                   @objc override func keyboardWillShow(notification: NSNotification){
            //Need to calculate keyboard exact size due to Apple suggestions
            if let frameValue = notification.userInfo?[UIResponder.keyboardFrameEndUserInfoKey] as? NSValue {
            keyboardHeight = frameValue.cgRectValue.size.height
            let scrollViewRect: CGRect = view.convert(scrollView.frame, from: scrollView.superview)
            let hiddenScrollViewRect: CGRect = scrollViewRect.intersection(frameValue.cgRectValue)

            // Figure out where the two frames overlap, and set the content offset of the scrollview appropriately
            let contentInsets: UIEdgeInsets = UIEdgeInsets(top: 0.0, left: 0.0, bottom: hiddenScrollViewRect.size.height, right: 0.0)
            scrollView.contentInset = contentInsets
            scrollView.scrollIndicatorInsets = contentInsets

            var visibleRect: CGRect = activeTextField.frame
            visibleRect = scrollView.convert(visibleRect, from: activeTextField.superview)
            visibleRect = visibleRect.insetBy(dx: 0.0, dy: -5.0)
            scrollView.scrollRectToVisible(visibleRect, animated: true)
            }





            share|improve this answer






























              0














              After an hour work, I find the solution. I'm sharing the answer instead of deleting the post cuz my problem was because UIScrollView doesn't content whole screen. There is an header and a label above UIScrollView . All of the answers in the community, target If UIScroll content whole screen.



                     @objc override func keyboardWillShow(notification: NSNotification){
              //Need to calculate keyboard exact size due to Apple suggestions
              if let frameValue = notification.userInfo?[UIResponder.keyboardFrameEndUserInfoKey] as? NSValue {
              keyboardHeight = frameValue.cgRectValue.size.height
              let scrollViewRect: CGRect = view.convert(scrollView.frame, from: scrollView.superview)
              let hiddenScrollViewRect: CGRect = scrollViewRect.intersection(frameValue.cgRectValue)

              // Figure out where the two frames overlap, and set the content offset of the scrollview appropriately
              let contentInsets: UIEdgeInsets = UIEdgeInsets(top: 0.0, left: 0.0, bottom: hiddenScrollViewRect.size.height, right: 0.0)
              scrollView.contentInset = contentInsets
              scrollView.scrollIndicatorInsets = contentInsets

              var visibleRect: CGRect = activeTextField.frame
              visibleRect = scrollView.convert(visibleRect, from: activeTextField.superview)
              visibleRect = visibleRect.insetBy(dx: 0.0, dy: -5.0)
              scrollView.scrollRectToVisible(visibleRect, animated: true)
              }





              share|improve this answer




























                0












                0








                0







                After an hour work, I find the solution. I'm sharing the answer instead of deleting the post cuz my problem was because UIScrollView doesn't content whole screen. There is an header and a label above UIScrollView . All of the answers in the community, target If UIScroll content whole screen.



                       @objc override func keyboardWillShow(notification: NSNotification){
                //Need to calculate keyboard exact size due to Apple suggestions
                if let frameValue = notification.userInfo?[UIResponder.keyboardFrameEndUserInfoKey] as? NSValue {
                keyboardHeight = frameValue.cgRectValue.size.height
                let scrollViewRect: CGRect = view.convert(scrollView.frame, from: scrollView.superview)
                let hiddenScrollViewRect: CGRect = scrollViewRect.intersection(frameValue.cgRectValue)

                // Figure out where the two frames overlap, and set the content offset of the scrollview appropriately
                let contentInsets: UIEdgeInsets = UIEdgeInsets(top: 0.0, left: 0.0, bottom: hiddenScrollViewRect.size.height, right: 0.0)
                scrollView.contentInset = contentInsets
                scrollView.scrollIndicatorInsets = contentInsets

                var visibleRect: CGRect = activeTextField.frame
                visibleRect = scrollView.convert(visibleRect, from: activeTextField.superview)
                visibleRect = visibleRect.insetBy(dx: 0.0, dy: -5.0)
                scrollView.scrollRectToVisible(visibleRect, animated: true)
                }





                share|improve this answer















                After an hour work, I find the solution. I'm sharing the answer instead of deleting the post cuz my problem was because UIScrollView doesn't content whole screen. There is an header and a label above UIScrollView . All of the answers in the community, target If UIScroll content whole screen.



                       @objc override func keyboardWillShow(notification: NSNotification){
                //Need to calculate keyboard exact size due to Apple suggestions
                if let frameValue = notification.userInfo?[UIResponder.keyboardFrameEndUserInfoKey] as? NSValue {
                keyboardHeight = frameValue.cgRectValue.size.height
                let scrollViewRect: CGRect = view.convert(scrollView.frame, from: scrollView.superview)
                let hiddenScrollViewRect: CGRect = scrollViewRect.intersection(frameValue.cgRectValue)

                // Figure out where the two frames overlap, and set the content offset of the scrollview appropriately
                let contentInsets: UIEdgeInsets = UIEdgeInsets(top: 0.0, left: 0.0, bottom: hiddenScrollViewRect.size.height, right: 0.0)
                scrollView.contentInset = contentInsets
                scrollView.scrollIndicatorInsets = contentInsets

                var visibleRect: CGRect = activeTextField.frame
                visibleRect = scrollView.convert(visibleRect, from: activeTextField.superview)
                visibleRect = visibleRect.insetBy(dx: 0.0, dy: -5.0)
                scrollView.scrollRectToVisible(visibleRect, animated: true)
                }






                share|improve this answer














                share|improve this answer



                share|improve this answer








                edited Nov 14 '18 at 6:01

























                answered Nov 13 '18 at 10:51









                Emre ÖnderEmre Önder

                834524




                834524






























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