Calculate a point on a map given one point and a distance
I'm working with google maps on an angular project. I've got a center point of a circle and the length of the radius in meters. I'm trying to find a coordinate of any point on the circumference of a circle - I just need one. How do I calculate this given what I have?
Example data :
Center = {
Latitude : 53.388922117675236
Longitude : -6.280994415283203
}
Radius = 527
javascript google-maps math
add a comment |
I'm working with google maps on an angular project. I've got a center point of a circle and the length of the radius in meters. I'm trying to find a coordinate of any point on the circumference of a circle - I just need one. How do I calculate this given what I have?
Example data :
Center = {
Latitude : 53.388922117675236
Longitude : -6.280994415283203
}
Radius = 527
javascript google-maps math
1
mathsisfun.com/algebra/circle-equations.html
– HoangHieu
Nov 15 '18 at 11:02
@NickParsons Sorry, I should have clarified, I just need one point
– abyrne85
Nov 15 '18 at 11:03
Ok, a point on the circumference should belet x = Center.Latitude+Radius
andlet y = Center.Longitude
If I understand your question correctly :P
– Nick Parsons
Nov 15 '18 at 11:06
That would mean that the x coordinate is 53.388 + 527 = 605.392. Radius is in meters so I can't add that to a coordinate
– abyrne85
Nov 15 '18 at 11:16
@abyrne85 a distance and a point will give you the infinite points of a circle. If you want only a point, you should provide another constraint.
– David Lemon
Nov 16 '18 at 13:02
add a comment |
I'm working with google maps on an angular project. I've got a center point of a circle and the length of the radius in meters. I'm trying to find a coordinate of any point on the circumference of a circle - I just need one. How do I calculate this given what I have?
Example data :
Center = {
Latitude : 53.388922117675236
Longitude : -6.280994415283203
}
Radius = 527
javascript google-maps math
I'm working with google maps on an angular project. I've got a center point of a circle and the length of the radius in meters. I'm trying to find a coordinate of any point on the circumference of a circle - I just need one. How do I calculate this given what I have?
Example data :
Center = {
Latitude : 53.388922117675236
Longitude : -6.280994415283203
}
Radius = 527
javascript google-maps math
javascript google-maps math
edited Nov 15 '18 at 11:04
abyrne85
asked Nov 15 '18 at 10:58
abyrne85abyrne85
658520
658520
1
mathsisfun.com/algebra/circle-equations.html
– HoangHieu
Nov 15 '18 at 11:02
@NickParsons Sorry, I should have clarified, I just need one point
– abyrne85
Nov 15 '18 at 11:03
Ok, a point on the circumference should belet x = Center.Latitude+Radius
andlet y = Center.Longitude
If I understand your question correctly :P
– Nick Parsons
Nov 15 '18 at 11:06
That would mean that the x coordinate is 53.388 + 527 = 605.392. Radius is in meters so I can't add that to a coordinate
– abyrne85
Nov 15 '18 at 11:16
@abyrne85 a distance and a point will give you the infinite points of a circle. If you want only a point, you should provide another constraint.
– David Lemon
Nov 16 '18 at 13:02
add a comment |
1
mathsisfun.com/algebra/circle-equations.html
– HoangHieu
Nov 15 '18 at 11:02
@NickParsons Sorry, I should have clarified, I just need one point
– abyrne85
Nov 15 '18 at 11:03
Ok, a point on the circumference should belet x = Center.Latitude+Radius
andlet y = Center.Longitude
If I understand your question correctly :P
– Nick Parsons
Nov 15 '18 at 11:06
That would mean that the x coordinate is 53.388 + 527 = 605.392. Radius is in meters so I can't add that to a coordinate
– abyrne85
Nov 15 '18 at 11:16
@abyrne85 a distance and a point will give you the infinite points of a circle. If you want only a point, you should provide another constraint.
– David Lemon
Nov 16 '18 at 13:02
1
1
mathsisfun.com/algebra/circle-equations.html
– HoangHieu
Nov 15 '18 at 11:02
mathsisfun.com/algebra/circle-equations.html
– HoangHieu
Nov 15 '18 at 11:02
@NickParsons Sorry, I should have clarified, I just need one point
– abyrne85
Nov 15 '18 at 11:03
@NickParsons Sorry, I should have clarified, I just need one point
– abyrne85
Nov 15 '18 at 11:03
Ok, a point on the circumference should be
let x = Center.Latitude+Radius
and let y = Center.Longitude
If I understand your question correctly :P– Nick Parsons
Nov 15 '18 at 11:06
Ok, a point on the circumference should be
let x = Center.Latitude+Radius
and let y = Center.Longitude
If I understand your question correctly :P– Nick Parsons
Nov 15 '18 at 11:06
That would mean that the x coordinate is 53.388 + 527 = 605.392. Radius is in meters so I can't add that to a coordinate
– abyrne85
Nov 15 '18 at 11:16
That would mean that the x coordinate is 53.388 + 527 = 605.392. Radius is in meters so I can't add that to a coordinate
– abyrne85
Nov 15 '18 at 11:16
@abyrne85 a distance and a point will give you the infinite points of a circle. If you want only a point, you should provide another constraint.
– David Lemon
Nov 16 '18 at 13:02
@abyrne85 a distance and a point will give you the infinite points of a circle. If you want only a point, you should provide another constraint.
– David Lemon
Nov 16 '18 at 13:02
add a comment |
2 Answers
2
active
oldest
votes
The Maps API has a geometry library that you can use to calculate distances, heading, etc.
So if you need to find 1 point at a given distance from another point, whatever heading, you can use the computeOffset
method.
What the following code does, it adds a marker at position 0,0
(var myLatLng
) then adds another marker, 5000 meters from that point, at a heading of 0
(North). You can change the heading of course if you need to.
function initialize() {
var myLatLng = new google.maps.LatLng(0,0);
var mapOptions = {
zoom: 10,
center: myLatLng,
mapTypeId: google.maps.MapTypeId.ROADMAP
};
var point = google.maps.geometry.spherical.computeOffset(myLatLng, 5000, 0);
var map = new google.maps.Map(document.getElementById("map-canvas"), mapOptions);
new google.maps.Marker({
position: myLatLng,
map: map,
title: 'Origin marker'
});
new google.maps.Marker({
position: point,
map: map,
title: 'Offset marker'
});
}
initialize();
#map-canvas {
height: 200px;
}
<div id="map-canvas"></div>
<script src="https://maps.googleapis.com/maps/api/js?libraries=geometry"></script>
Note how the API is loaded, with including the geometry library.
1
I'm already using the geometry library so this is perfect. Thanks
– abyrne85
Nov 15 '18 at 11:54
add a comment |
If you need arbitrary point at given distance, the simplest way is to choose meridional direction
NewLong = Long
NewLat = Lat +- Radius / 111111.111 (meters per degree)
Or parallel direction:
NewLat = Lat
NewLong = Long +- Radius / 111111.111 / Cos(Lat)
For random direction generate random bearing and use formula from this page
Formula:
φ2 = asin( sin φ1 ⋅ cos δ + cos φ1 ⋅ sin δ ⋅ cos θ )
λ2 = λ1 + atan2( sin θ ⋅ sin δ ⋅ cos φ1, cos δ − sin φ1 ⋅ sin φ2 )
where φ is latitude, λ is longitude,
θ is the bearing (clockwise from north),
δ is the angular distance d/R;
d being the distance travelled, R the earth’s radius
JavaScript:(all angles in radians)
var φ2 = Math.asin( Math.sin(φ1)*Math.cos(d/R) +
Math.cos(φ1)*Math.sin(d/R)*Math.cos(brng) );
var λ2 = λ1 + Math.atan2(Math.sin(brng)*Math.sin(d/R)*Math.cos(φ1),
Math.cos(d/R)-Math.sin(φ1)*Math.sin(φ2));
This is certainly the right maths. But 1) you didn't provide a Javascript version and 2) you don't need to compute that manually as the API has a method for that (see my answer).
– MrUpsidown
Nov 15 '18 at 11:45
1
@MrUpsidown I did not believe that JS guys cannot write given formulas in JS ;)
– MBo
Nov 15 '18 at 11:48
Easy ;) But when the question mentions JS, I try to provide JS. Obviously not a big deal! Thanks for updating!
– MrUpsidown
Nov 15 '18 at 11:52
add a comment |
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2 Answers
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active
oldest
votes
2 Answers
2
active
oldest
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active
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oldest
votes
The Maps API has a geometry library that you can use to calculate distances, heading, etc.
So if you need to find 1 point at a given distance from another point, whatever heading, you can use the computeOffset
method.
What the following code does, it adds a marker at position 0,0
(var myLatLng
) then adds another marker, 5000 meters from that point, at a heading of 0
(North). You can change the heading of course if you need to.
function initialize() {
var myLatLng = new google.maps.LatLng(0,0);
var mapOptions = {
zoom: 10,
center: myLatLng,
mapTypeId: google.maps.MapTypeId.ROADMAP
};
var point = google.maps.geometry.spherical.computeOffset(myLatLng, 5000, 0);
var map = new google.maps.Map(document.getElementById("map-canvas"), mapOptions);
new google.maps.Marker({
position: myLatLng,
map: map,
title: 'Origin marker'
});
new google.maps.Marker({
position: point,
map: map,
title: 'Offset marker'
});
}
initialize();
#map-canvas {
height: 200px;
}
<div id="map-canvas"></div>
<script src="https://maps.googleapis.com/maps/api/js?libraries=geometry"></script>
Note how the API is loaded, with including the geometry library.
1
I'm already using the geometry library so this is perfect. Thanks
– abyrne85
Nov 15 '18 at 11:54
add a comment |
The Maps API has a geometry library that you can use to calculate distances, heading, etc.
So if you need to find 1 point at a given distance from another point, whatever heading, you can use the computeOffset
method.
What the following code does, it adds a marker at position 0,0
(var myLatLng
) then adds another marker, 5000 meters from that point, at a heading of 0
(North). You can change the heading of course if you need to.
function initialize() {
var myLatLng = new google.maps.LatLng(0,0);
var mapOptions = {
zoom: 10,
center: myLatLng,
mapTypeId: google.maps.MapTypeId.ROADMAP
};
var point = google.maps.geometry.spherical.computeOffset(myLatLng, 5000, 0);
var map = new google.maps.Map(document.getElementById("map-canvas"), mapOptions);
new google.maps.Marker({
position: myLatLng,
map: map,
title: 'Origin marker'
});
new google.maps.Marker({
position: point,
map: map,
title: 'Offset marker'
});
}
initialize();
#map-canvas {
height: 200px;
}
<div id="map-canvas"></div>
<script src="https://maps.googleapis.com/maps/api/js?libraries=geometry"></script>
Note how the API is loaded, with including the geometry library.
1
I'm already using the geometry library so this is perfect. Thanks
– abyrne85
Nov 15 '18 at 11:54
add a comment |
The Maps API has a geometry library that you can use to calculate distances, heading, etc.
So if you need to find 1 point at a given distance from another point, whatever heading, you can use the computeOffset
method.
What the following code does, it adds a marker at position 0,0
(var myLatLng
) then adds another marker, 5000 meters from that point, at a heading of 0
(North). You can change the heading of course if you need to.
function initialize() {
var myLatLng = new google.maps.LatLng(0,0);
var mapOptions = {
zoom: 10,
center: myLatLng,
mapTypeId: google.maps.MapTypeId.ROADMAP
};
var point = google.maps.geometry.spherical.computeOffset(myLatLng, 5000, 0);
var map = new google.maps.Map(document.getElementById("map-canvas"), mapOptions);
new google.maps.Marker({
position: myLatLng,
map: map,
title: 'Origin marker'
});
new google.maps.Marker({
position: point,
map: map,
title: 'Offset marker'
});
}
initialize();
#map-canvas {
height: 200px;
}
<div id="map-canvas"></div>
<script src="https://maps.googleapis.com/maps/api/js?libraries=geometry"></script>
Note how the API is loaded, with including the geometry library.
The Maps API has a geometry library that you can use to calculate distances, heading, etc.
So if you need to find 1 point at a given distance from another point, whatever heading, you can use the computeOffset
method.
What the following code does, it adds a marker at position 0,0
(var myLatLng
) then adds another marker, 5000 meters from that point, at a heading of 0
(North). You can change the heading of course if you need to.
function initialize() {
var myLatLng = new google.maps.LatLng(0,0);
var mapOptions = {
zoom: 10,
center: myLatLng,
mapTypeId: google.maps.MapTypeId.ROADMAP
};
var point = google.maps.geometry.spherical.computeOffset(myLatLng, 5000, 0);
var map = new google.maps.Map(document.getElementById("map-canvas"), mapOptions);
new google.maps.Marker({
position: myLatLng,
map: map,
title: 'Origin marker'
});
new google.maps.Marker({
position: point,
map: map,
title: 'Offset marker'
});
}
initialize();
#map-canvas {
height: 200px;
}
<div id="map-canvas"></div>
<script src="https://maps.googleapis.com/maps/api/js?libraries=geometry"></script>
Note how the API is loaded, with including the geometry library.
function initialize() {
var myLatLng = new google.maps.LatLng(0,0);
var mapOptions = {
zoom: 10,
center: myLatLng,
mapTypeId: google.maps.MapTypeId.ROADMAP
};
var point = google.maps.geometry.spherical.computeOffset(myLatLng, 5000, 0);
var map = new google.maps.Map(document.getElementById("map-canvas"), mapOptions);
new google.maps.Marker({
position: myLatLng,
map: map,
title: 'Origin marker'
});
new google.maps.Marker({
position: point,
map: map,
title: 'Offset marker'
});
}
initialize();
#map-canvas {
height: 200px;
}
<div id="map-canvas"></div>
<script src="https://maps.googleapis.com/maps/api/js?libraries=geometry"></script>
function initialize() {
var myLatLng = new google.maps.LatLng(0,0);
var mapOptions = {
zoom: 10,
center: myLatLng,
mapTypeId: google.maps.MapTypeId.ROADMAP
};
var point = google.maps.geometry.spherical.computeOffset(myLatLng, 5000, 0);
var map = new google.maps.Map(document.getElementById("map-canvas"), mapOptions);
new google.maps.Marker({
position: myLatLng,
map: map,
title: 'Origin marker'
});
new google.maps.Marker({
position: point,
map: map,
title: 'Offset marker'
});
}
initialize();
#map-canvas {
height: 200px;
}
<div id="map-canvas"></div>
<script src="https://maps.googleapis.com/maps/api/js?libraries=geometry"></script>
answered Nov 15 '18 at 11:30
MrUpsidownMrUpsidown
15.2k84995
15.2k84995
1
I'm already using the geometry library so this is perfect. Thanks
– abyrne85
Nov 15 '18 at 11:54
add a comment |
1
I'm already using the geometry library so this is perfect. Thanks
– abyrne85
Nov 15 '18 at 11:54
1
1
I'm already using the geometry library so this is perfect. Thanks
– abyrne85
Nov 15 '18 at 11:54
I'm already using the geometry library so this is perfect. Thanks
– abyrne85
Nov 15 '18 at 11:54
add a comment |
If you need arbitrary point at given distance, the simplest way is to choose meridional direction
NewLong = Long
NewLat = Lat +- Radius / 111111.111 (meters per degree)
Or parallel direction:
NewLat = Lat
NewLong = Long +- Radius / 111111.111 / Cos(Lat)
For random direction generate random bearing and use formula from this page
Formula:
φ2 = asin( sin φ1 ⋅ cos δ + cos φ1 ⋅ sin δ ⋅ cos θ )
λ2 = λ1 + atan2( sin θ ⋅ sin δ ⋅ cos φ1, cos δ − sin φ1 ⋅ sin φ2 )
where φ is latitude, λ is longitude,
θ is the bearing (clockwise from north),
δ is the angular distance d/R;
d being the distance travelled, R the earth’s radius
JavaScript:(all angles in radians)
var φ2 = Math.asin( Math.sin(φ1)*Math.cos(d/R) +
Math.cos(φ1)*Math.sin(d/R)*Math.cos(brng) );
var λ2 = λ1 + Math.atan2(Math.sin(brng)*Math.sin(d/R)*Math.cos(φ1),
Math.cos(d/R)-Math.sin(φ1)*Math.sin(φ2));
This is certainly the right maths. But 1) you didn't provide a Javascript version and 2) you don't need to compute that manually as the API has a method for that (see my answer).
– MrUpsidown
Nov 15 '18 at 11:45
1
@MrUpsidown I did not believe that JS guys cannot write given formulas in JS ;)
– MBo
Nov 15 '18 at 11:48
Easy ;) But when the question mentions JS, I try to provide JS. Obviously not a big deal! Thanks for updating!
– MrUpsidown
Nov 15 '18 at 11:52
add a comment |
If you need arbitrary point at given distance, the simplest way is to choose meridional direction
NewLong = Long
NewLat = Lat +- Radius / 111111.111 (meters per degree)
Or parallel direction:
NewLat = Lat
NewLong = Long +- Radius / 111111.111 / Cos(Lat)
For random direction generate random bearing and use formula from this page
Formula:
φ2 = asin( sin φ1 ⋅ cos δ + cos φ1 ⋅ sin δ ⋅ cos θ )
λ2 = λ1 + atan2( sin θ ⋅ sin δ ⋅ cos φ1, cos δ − sin φ1 ⋅ sin φ2 )
where φ is latitude, λ is longitude,
θ is the bearing (clockwise from north),
δ is the angular distance d/R;
d being the distance travelled, R the earth’s radius
JavaScript:(all angles in radians)
var φ2 = Math.asin( Math.sin(φ1)*Math.cos(d/R) +
Math.cos(φ1)*Math.sin(d/R)*Math.cos(brng) );
var λ2 = λ1 + Math.atan2(Math.sin(brng)*Math.sin(d/R)*Math.cos(φ1),
Math.cos(d/R)-Math.sin(φ1)*Math.sin(φ2));
This is certainly the right maths. But 1) you didn't provide a Javascript version and 2) you don't need to compute that manually as the API has a method for that (see my answer).
– MrUpsidown
Nov 15 '18 at 11:45
1
@MrUpsidown I did not believe that JS guys cannot write given formulas in JS ;)
– MBo
Nov 15 '18 at 11:48
Easy ;) But when the question mentions JS, I try to provide JS. Obviously not a big deal! Thanks for updating!
– MrUpsidown
Nov 15 '18 at 11:52
add a comment |
If you need arbitrary point at given distance, the simplest way is to choose meridional direction
NewLong = Long
NewLat = Lat +- Radius / 111111.111 (meters per degree)
Or parallel direction:
NewLat = Lat
NewLong = Long +- Radius / 111111.111 / Cos(Lat)
For random direction generate random bearing and use formula from this page
Formula:
φ2 = asin( sin φ1 ⋅ cos δ + cos φ1 ⋅ sin δ ⋅ cos θ )
λ2 = λ1 + atan2( sin θ ⋅ sin δ ⋅ cos φ1, cos δ − sin φ1 ⋅ sin φ2 )
where φ is latitude, λ is longitude,
θ is the bearing (clockwise from north),
δ is the angular distance d/R;
d being the distance travelled, R the earth’s radius
JavaScript:(all angles in radians)
var φ2 = Math.asin( Math.sin(φ1)*Math.cos(d/R) +
Math.cos(φ1)*Math.sin(d/R)*Math.cos(brng) );
var λ2 = λ1 + Math.atan2(Math.sin(brng)*Math.sin(d/R)*Math.cos(φ1),
Math.cos(d/R)-Math.sin(φ1)*Math.sin(φ2));
If you need arbitrary point at given distance, the simplest way is to choose meridional direction
NewLong = Long
NewLat = Lat +- Radius / 111111.111 (meters per degree)
Or parallel direction:
NewLat = Lat
NewLong = Long +- Radius / 111111.111 / Cos(Lat)
For random direction generate random bearing and use formula from this page
Formula:
φ2 = asin( sin φ1 ⋅ cos δ + cos φ1 ⋅ sin δ ⋅ cos θ )
λ2 = λ1 + atan2( sin θ ⋅ sin δ ⋅ cos φ1, cos δ − sin φ1 ⋅ sin φ2 )
where φ is latitude, λ is longitude,
θ is the bearing (clockwise from north),
δ is the angular distance d/R;
d being the distance travelled, R the earth’s radius
JavaScript:(all angles in radians)
var φ2 = Math.asin( Math.sin(φ1)*Math.cos(d/R) +
Math.cos(φ1)*Math.sin(d/R)*Math.cos(brng) );
var λ2 = λ1 + Math.atan2(Math.sin(brng)*Math.sin(d/R)*Math.cos(φ1),
Math.cos(d/R)-Math.sin(φ1)*Math.sin(φ2));
edited Nov 15 '18 at 11:46
answered Nov 15 '18 at 11:17
MBoMBo
49.2k23051
49.2k23051
This is certainly the right maths. But 1) you didn't provide a Javascript version and 2) you don't need to compute that manually as the API has a method for that (see my answer).
– MrUpsidown
Nov 15 '18 at 11:45
1
@MrUpsidown I did not believe that JS guys cannot write given formulas in JS ;)
– MBo
Nov 15 '18 at 11:48
Easy ;) But when the question mentions JS, I try to provide JS. Obviously not a big deal! Thanks for updating!
– MrUpsidown
Nov 15 '18 at 11:52
add a comment |
This is certainly the right maths. But 1) you didn't provide a Javascript version and 2) you don't need to compute that manually as the API has a method for that (see my answer).
– MrUpsidown
Nov 15 '18 at 11:45
1
@MrUpsidown I did not believe that JS guys cannot write given formulas in JS ;)
– MBo
Nov 15 '18 at 11:48
Easy ;) But when the question mentions JS, I try to provide JS. Obviously not a big deal! Thanks for updating!
– MrUpsidown
Nov 15 '18 at 11:52
This is certainly the right maths. But 1) you didn't provide a Javascript version and 2) you don't need to compute that manually as the API has a method for that (see my answer).
– MrUpsidown
Nov 15 '18 at 11:45
This is certainly the right maths. But 1) you didn't provide a Javascript version and 2) you don't need to compute that manually as the API has a method for that (see my answer).
– MrUpsidown
Nov 15 '18 at 11:45
1
1
@MrUpsidown I did not believe that JS guys cannot write given formulas in JS ;)
– MBo
Nov 15 '18 at 11:48
@MrUpsidown I did not believe that JS guys cannot write given formulas in JS ;)
– MBo
Nov 15 '18 at 11:48
Easy ;) But when the question mentions JS, I try to provide JS. Obviously not a big deal! Thanks for updating!
– MrUpsidown
Nov 15 '18 at 11:52
Easy ;) But when the question mentions JS, I try to provide JS. Obviously not a big deal! Thanks for updating!
– MrUpsidown
Nov 15 '18 at 11:52
add a comment |
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1
mathsisfun.com/algebra/circle-equations.html
– HoangHieu
Nov 15 '18 at 11:02
@NickParsons Sorry, I should have clarified, I just need one point
– abyrne85
Nov 15 '18 at 11:03
Ok, a point on the circumference should be
let x = Center.Latitude+Radius
andlet y = Center.Longitude
If I understand your question correctly :P– Nick Parsons
Nov 15 '18 at 11:06
That would mean that the x coordinate is 53.388 + 527 = 605.392. Radius is in meters so I can't add that to a coordinate
– abyrne85
Nov 15 '18 at 11:16
@abyrne85 a distance and a point will give you the infinite points of a circle. If you want only a point, you should provide another constraint.
– David Lemon
Nov 16 '18 at 13:02